quakeforge/libs
Bill Currie 6d312aaa63 [simd] Check the distance to the affine point
As per usual, fp math finds a way to confound any epsilon test. So
rather than relying entirely on test_support_points, check the distance
from the sphere center to the affine point and break out of the loop if
the distance is small enough (< 1% of the current radius). This allows
qfvis to load ad_tears without hacks.
2021-07-29 15:15:14 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Clean up key_menu input handling 2021-07-24 14:21:54 +09:00
gamecode [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
gib Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [console] Untangle console and menu toggling 2021-07-23 02:28:37 +09:00
models Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [simd] Check the distance to the affine point 2021-07-29 15:15:14 +09:00
video [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00