.. |
.gitignore
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Shared library support. The util and gamecode libraries are now shared,
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2001-03-29 09:07:44 +00:00 |
bspfile.c
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make a LoadBSPMem function so bsp files can be read from already loaded
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2003-08-11 22:40:46 +00:00 |
buildnum.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cbuf.c
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
checksum.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cmd.c
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make certain Cmd_ExecuteString calls the command system with an active cbuf
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2003-11-25 02:47:05 +00:00 |
crc.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cvar.c
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the beginnings of a jihad against buffer overflows
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2003-05-08 23:24:02 +00:00 |
dirent.c
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dirent.c and dirent.h brought in from cygwin for win32 builds
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2004-01-12 02:23:36 +00:00 |
dstring.c
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oops, forgot the ~. fixes wildcode's lockup and should fix rxr's
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2004-01-12 06:38:59 +00:00 |
fendian.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
fnmatch.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
getopt.c
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
getopt1.c
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move the getopt files from qfcc/source to libs/util, link qw-master against
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2002-02-12 17:44:41 +00:00 |
hash.c
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one-line whitespace, didn't look too hard at the rest though. :)
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2004-01-06 11:05:34 +00:00 |
idparse.c
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be sure to clear com_token when end of file is hit
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2003-07-27 21:45:53 +00:00 |
info.c
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remove a whole swath of potential buffer overflows by removing the buffer.
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2003-08-05 01:45:52 +00:00 |
link.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
llist.c
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
Makefile.am
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several libs can now get built as dlls in windows: console, gamecode,
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2004-01-19 07:47:41 +00:00 |
math.S
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
mathlib.c
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don't let gcc automaticly inline functions but make gcc inline bigger
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2003-08-11 06:05:07 +00:00 |
mdfour.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
msg.c
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Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
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2004-01-20 06:11:00 +00:00 |
pakfile.c
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
plugin.c
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don't want that QF in the plugin dll name. doesn't get built that way (if
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2003-07-23 19:51:32 +00:00 |
qargs.c
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
qendian.c
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make LittleLong and co defines rather than function pointers
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2003-02-22 23:23:16 +00:00 |
qfplist.c
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more consistency fixes
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2004-01-10 06:11:41 +00:00 |
quakefs.c
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
quakeio.c
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
riff.c
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handle alloca properly
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2003-07-09 06:28:09 +00:00 |
sizebuf.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
string.c
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fix an improperly stringed file found by DrSpliff
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2003-07-17 18:40:53 +00:00 |
sys.c
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
sys_ia32.S
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
va.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
ver_check.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
wad.c
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partial work on wad file access cleanup in preparation of making a wad
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2004-01-09 23:34:32 +00:00 |
wadfile.c
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first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
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2004-01-20 05:57:39 +00:00 |
zone.c
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don't let gcc automaticly inline functions but make gcc inline bigger
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2003-08-11 06:05:07 +00:00 |