quakeforge/libs/models/Makefile.am
Bill Currie 6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00

36 lines
1.1 KiB
Makefile

SUBDIRS= alias brush sprite
INCLUDES= -I$(top_srcdir)/include
if BUILD_GL
MODELS_GL = libQFmodels_gl.la
AM_CFLAGS = $(GLX_CFLAGS)
else
MODELS_GL =
endif
if BUILD_SW
MODELS_SW = libQFmodels_sw.la
else
MODELS_SW =
endif
lib_LTLIBRARIES = libQFmodels.la $(MODELS_GL) $(MODELS_SW)
models_SOURCES = clip_hull.c model.c
libQFmodels_la_LDFLAGS = -version-info 1:0:0
libQFmodels_la_LIBADD = brush/libbrush.la
libQFmodels_la_SOURCES = $(models_SOURCES)
libQFmodels_la_DEPENDENCIES = brush/libbrush.la
libQFmodels_gl_la_LDFLAGS = -version-info 1:0:0
libQFmodels_gl_la_LIBADD = alias/libalias_gl.la brush/libbrush_gl.la sprite/libsprite_gl.la
libQFmodels_gl_la_SOURCES = $(models_SOURCES) gl_model_fullbright.c
libQFmodels_gl_la_DEPENDENCIES = alias/libalias_gl.la brush/libbrush_gl.la sprite/libsprite_gl.la
libQFmodels_sw_la_LDFLAGS = -version-info 1:0:0
libQFmodels_sw_la_LIBADD = alias/libalias_sw.la brush/libbrush_sw.la sprite/libsprite_sw.la
libQFmodels_sw_la_SOURCES = $(models_SOURCES)
libQFmodels_sw_la_DEPENDENCIES = alias/libalias_sw.la brush/libbrush_sw.la sprite/libsprite_sw.la
LIBLIST = libQFmodels.la libQFmodels_gl.la libQFmodels_sw.la