..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
Add gitignore for qw-master and qw-master.exe.
2001-09-19 00:06:56 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
buildnum.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_cam.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
cl_cmd.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
cl_cvar.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
cl_demo.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
cl_ents.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
cl_input.c
allow server to control player angles as in Hack and Slash mod\nclient's player model stands up straight\nmouse and joystick work properly in chase_active 2 and 3 modes
2001-12-11 20:49:10 +00:00
cl_main.c
call BI_Init in the clients
2002-01-20 04:10:36 +00:00
cl_misc.c
nuke an obsolete function
2001-12-02 06:27:38 +00:00
cl_ngraph.c
fix r_netgraph_box
2001-12-20 18:07:10 +00:00
cl_parse.c
clear the download name on failures
2002-01-23 19:01:19 +00:00
cl_pred.c
* taniwha gets medieval on extern
2001-10-28 04:23:37 +00:00
cl_screen.c
Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
2001-12-09 14:05:30 +00:00
cl_skin.c
sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be
2001-12-03 05:36:39 +00:00
cl_slist.c
various portability improvements
2001-11-18 23:40:01 +00:00
cl_sys_sdl.c
minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more
2001-11-18 22:08:24 +00:00
cl_sys_unix.c
minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more
2001-11-18 22:08:24 +00:00
cl_sys_win.c
fix some compile issues
2001-11-21 02:07:55 +00:00
cl_tent.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
cl_view.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
com.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
crudefile.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
game.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
locs.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
Makefile.am
call BI_Init in the clients
2002-01-20 04:10:36 +00:00
master.c
at rxr's request, allow the master server to read in a static list of
2002-02-11 20:50:54 +00:00
msg_ucmd.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
net_chan.c
fix qport
2001-11-27 04:50:41 +00:00
net_packetlog.c
This prepares for moving the net_svc code to a branch allowing both network
2001-11-07 08:24:56 +00:00
net_svc.c
- convert ALL the remaining svc's on the client. woot, hehe
2001-11-05 20:13:27 +00:00
net_udp.c
various portability improvements
2001-11-18 23:40:01 +00:00
net_udp6.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
pmove.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
pmovetst.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
sbar.c
FPH column for the score list from RvB
2002-01-27 21:19:29 +00:00
skin.c
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
sv_ccmds.c
more cleanups
2002-01-12 05:32:21 +00:00
sv_cvar.c
rewrite the info strings to use hash tables instead of a static string.
2001-11-04 07:50:39 +00:00
sv_ents.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
sv_init.c
redo the progs loader to allocate all the memory needed for progs in one
2002-01-29 20:53:44 +00:00
sv_main.c
the /much/ better fix for the server crashing when dropping a client
2002-01-14 17:41:38 +00:00
sv_model.c
external tga skin loading, doesn't work for players (teamcolor stuff)
2002-01-16 20:32:39 +00:00
sv_move.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
sv_nchan.c
the rcsid commit from hell }:>
2001-09-28 06:26:31 +00:00
sv_phys.c
This prepares for moving the net_svc code to a branch allowing both network
2001-11-07 08:24:56 +00:00
sv_pr_cmds.c
make the builtins an array of pointers so the hash table doesn't get royally
2002-01-19 03:31:51 +00:00
sv_progs.c
redo the progs loader to allocate all the memory needed for progs in one
2002-01-29 20:53:44 +00:00
sv_send.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
sv_sys_unix.c
disable denormal exceptions on alpha
2001-11-21 21:47:00 +00:00
sv_sys_win.c
-mem now also works as a cvar (and there was much rejoycing:). sv_mem_size
2001-11-14 20:18:37 +00:00
sv_user.c
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
2001-12-12 21:56:09 +00:00
sys_x86.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00
teamplay.c
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
world.c
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
worlda.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00