.. |
alias.frag
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
alias.vert
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
alias_depth.vert
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[vulkan] Create shaders for alias deferred rendering
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2021-02-17 13:35:19 +09:00 |
alias_gbuf.frag
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[vulkan] Actually write the alias g-buffer commands
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2021-02-24 20:24:46 +09:00 |
bsp_depth.vert
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[vulkan] Convert bsp and draw to deferred
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2021-02-19 11:14:54 +09:00 |
bsp_gbuf.frag
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[vulkan] Convert bsp and draw to deferred
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2021-02-19 11:14:54 +09:00 |
bsp_gbuf.geom
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[vulkan] Convert bsp and draw to deferred
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2021-02-19 11:14:54 +09:00 |
bsp_gbuf.vert
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[vulkan] Convert bsp and draw to deferred
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2021-02-19 11:14:54 +09:00 |
bsp_sky.frag
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[vulkan] Fix up commands for deferred rendering
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2021-02-23 15:43:02 +09:00 |
compose.frag
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[vulkan] Implement lighting and compose passes
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2021-02-24 19:58:31 +09:00 |
lighting.frag
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[vulkan] Implement lighting and compose passes
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2021-02-24 19:58:31 +09:00 |
passthrough.vert
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
pushcolor.frag
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
quakebsp.frag
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
quakebsp.vert
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
twod.frag
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |
twod.vert
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[vulkan] Move the shaders into their own directory
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2021-02-10 17:43:11 +09:00 |