mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
248 lines
7 KiB
Makefile
Executable file
248 lines
7 KiB
Makefile
Executable file
#! /usr/bin/make -f
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# This file is public domain software, originally written by Joey Hess.
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# Uncomment this to turn on verbose mode.
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#export DH_VERBOSE=1
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# This is the debhelper compatibility version to use.
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export DH_COMPAT=2
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PACKAGE := quakeforge
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common := $(PACKAGE)-common
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dev := $(PACKAGE)-dev
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gllib := $(PACKAGE)-libs-gl
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swlib := $(PACKAGE)-libs-sw
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glx := $(PACKAGE)-glx
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sdl := $(PACKAGE)-sdl
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servers := $(PACKAGE)-servers
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sgl := $(PACKAGE)-sgl
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svga := $(PACKAGE)-svga
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x11 := $(PACKAGE)-x11
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alsa := $(PACKAGE)-alsa
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oss := $(PACKAGE)-oss
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QFCC := qfcc
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build := $(shell pwd)/debian/tmp
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tmp := debian/tmp
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ifeq ($(DEB_BUILD_GNU_TYPE),)
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RETARGET=
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else
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RETARGET= --build=$(DEB_BUILD_GNU_TYPE)
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endif
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configure: configure-stamp
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configure-stamp:
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dh_testdir
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# Add here commands to configure the package.
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if test -d CVS; then ./bootstrap; fi
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./configure --prefix=/usr $(RETARGET) --bindir=/usr/games \
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--without-fbdev \
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--disable-xmms \
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--mandir=\$${prefix}/share/man \
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--infodir=\$${prefix}/share/info \
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--with-plugin-path=/usr/lib/quakeforge \
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--with-clients=glx,sdl,sgl,svga,x11 \
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--with-servers=master,nq,qw
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touch $@
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build: configure-stamp changelog-stamp build-stamp
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build-stamp:
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dh_testdir
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$(MAKE)
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touch $@
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changelog-stamp:
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dh_testdir
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# Add here commands to build the changelog
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if test -d CVS; then $(MAKE) changelog; fi
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touch $@
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clean:
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dh_testdir
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dh_testroot
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rm -f build-stamp configure-stamp changelog-stamp debian/quakeforge-common.conffiles
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# Add here commands to clean up after the build process.
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-$(MAKE) distclean
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dh_clean
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install: DH_OPTIONS=
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install: build
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dh_testdir
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dh_testroot
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dh_clean -k
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# Add here commands to install the package into debian/tmp.
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$(MAKE) DESTDIR=$(build) install
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install -m644 -D debian/quakeforge.conf $(build)/etc/quakeforge.conf
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# quakeforge-common
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find $(tmp)/etc ! -type d | sed -e "s:^$(tmp)::" > debian/$(common).conffiles
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install -D -m755 debian/$(common).shlibs debian/$(common)/DEBIAN/shlibs
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dh_movefiles -p$(common) --sourcedir=$(tmp) \
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etc/quakeforge.conf \
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usr/lib/libQFcd.so.* \
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usr/lib/libQFconsole.so.* \
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usr/lib/libQFcsqc.so.* \
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usr/lib/libQFgamecode.so.* \
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usr/lib/libQFgamecode_builtins.so.* \
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usr/lib/libQFjs.so.* \
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usr/lib/libQFmodels.so.* \
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usr/lib/libQFsound.so.* \
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usr/lib/libQFutil.so.* \
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usr/lib/quakeforge/libcd_null.so* \
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usr/lib/quakeforge/libconsole_client.so* \
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usr/lib/quakeforge/libsnd_output_disk.so* \
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usr/lib/quakeforge/libsnd_output_null.so* \
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usr/lib/quakeforge/libsnd_render_default.so*
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dh_installdocs -p$(common) NEWS TODO
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dh_installchangelogs -p$(common) ChangeLog
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# quakeforge-dev
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dh_movefiles -p$(dev) --sourcedir=$(tmp) \
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usr/lib/libQFcd.*a \
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usr/lib/libQFcd.so \
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usr/lib/libQFconsole.*a \
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usr/lib/libQFconsole.so \
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usr/lib/libQFcsqc.*a \
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usr/lib/libQFcsqc.so \
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usr/lib/libQFgamecode.*a \
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usr/lib/libQFgamecode.so \
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usr/lib/libQFjs.*a \
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usr/lib/libQFjs.so \
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usr/lib/libQFmodels.*a \
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usr/lib/libQFmodels.so \
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usr/lib/libQFsound.*a \
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usr/lib/libQFsound.so \
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usr/lib/libQFutil.*a \
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usr/lib/libQFutil.so \
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usr/include/QF/GL/*.h \
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usr/include/QF/plugin/*.h \
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usr/include/QF/*.h \
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usr/include/*.h
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install -d -m755 debian/$(dev)/usr/share/doc
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ln -s $(common) debian/$(dev)/usr/share/doc/$(dev)
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# quakeforge-libs-gl
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dh_movefiles -p$(gllib) --sourcedir=$(tmp) \
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usr/lib/libQFmodels_gl.so.* \
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usr/lib/libQFrenderer_gl.so.*
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install -D -m755 debian/$(gllib).shlibs debian/$(gllib)/DEBIAN/shlibs
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install -d -m755 debian/$(gllib)/usr/share/doc
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ln -s $(common) debian/$(gllib)/usr/share/doc/$(gllib)
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# quakeforge-libs-sw
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dh_movefiles -p$(swlib) --sourcedir=$(tmp) \
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usr/lib/libQFmodels_sw.so.* \
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usr/lib/libQFrenderer_sw.so.*
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install -D -m755 debian/$(swlib).shlibs debian/$(swlib)/DEBIAN/shlibs
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install -d -m755 debian/$(swlib)/usr/share/doc
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ln -s $(common) debian/$(swlib)/usr/share/doc/$(swlib)
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# quakeforge-servers
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dh_movefiles -p$(servers) --sourcedir=$(tmp) \
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usr/games/qw-master \
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usr/games/qw-server \
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usr/games/nq-server \
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usr/lib/quakeforge/libconsole_server.so*
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install -d -m755 debian/$(servers)/usr/share/doc
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ln -s $(common) debian/$(servers)/usr/share/doc/$(servers)
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# quakeforge-glx
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dh_movefiles -p$(glx) --sourcedir=$(tmp) \
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usr/games/nq-glx \
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usr/games/qw-client-glx
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install -d -m755 debian/$(glx)/usr/share/doc
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ln -s $(common) debian/$(glx)/usr/share/doc/$(glx)
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# quakeforge-sdl
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dh_movefiles -p$(sdl) --sourcedir=$(tmp) \
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usr/games/nq-sdl \
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usr/games/qw-client-sdl
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install -d -m755 debian/$(sdl)/usr/share/doc
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ln -s $(common) debian/$(sdl)/usr/share/doc/$(sdl)
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# quakeforge-sgl
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dh_movefiles -p$(sgl) --sourcedir=$(tmp) \
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usr/games/nq-sgl \
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usr/games/qw-client-sgl
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install -d -m755 debian/$(sgl)/usr/share/doc
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ln -s $(common) debian/$(sgl)/usr/share/doc/$(sgl)
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# quakeforge-svga
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dh_movefiles -p$(svga) --sourcedir=$(tmp) \
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usr/games/nq-svga \
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usr/games/qw-client-svga
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install -d -m755 debian/$(svga)/usr/share/doc
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ln -s $(common) debian/$(svga)/usr/share/doc/$(svga)
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# quakeforge-x11
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dh_movefiles -p$(x11) --sourcedir=$(tmp) \
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usr/games/nq-x11 \
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usr/games/qw-client-x11
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install -d -m755 debian/$(x11)/usr/share/doc
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ln -s $(common) debian/$(x11)/usr/share/doc/$(x11)
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# quakeforge-alsa
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dh_movefiles -p$(alsa) --sourcedir=$(tmp) \
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usr/lib/quakeforge/libsnd_output_alsa0_9.so*
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install -d -m755 debian/$(alsa)/usr/share/doc
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ln -s $(common) debian/$(alsa)/usr/share/doc/$(alsa)
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# quakeforge-oss
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dh_movefiles -p$(oss) --sourcedir=$(tmp) \
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usr/lib/quakeforge/libsnd_output_oss.so*
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install -d -m755 debian/$(oss)/usr/share/doc
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ln -s $(common) debian/$(oss)/usr/share/doc/$(oss)
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# qfcc
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install -D -m755 $(tmp)/usr/games/qfcc $(tmp)/usr/bin/qfcc
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rm -f $(tmp)/usr/games/qfcc
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dh_movefiles -p$(QFCC) --sourcedir=$(tmp) \
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usr/bin/qfcc \
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usr/share/man/man1/qfcc.1
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install -d -m755 debian/$(QFCC)/usr/share/doc
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ln -s $(common) debian/$(QFCC)/usr/share/doc/$(QFCC)
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# quakeforge
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find $(tmp) -type d -empty | xargs -r rmdir -p --ignore-fail-on-non-empty
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dh_movefiles -p$(PACKAGE) --sourcedir=$(tmp)
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install -d -m755 debian/$(PACKAGE)/usr/share/doc
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ln -s $(common) debian/$(PACKAGE)/usr/share/doc/$(PACKAGE)
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# Build architecture-independent files here.
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# Pass -i to all debhelper commands in this target to reduce clutter.
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binary-indep: DH_OPTIONS=-i
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binary-indep: build install
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# We don't have any packages with Architecture: all
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# Build architecture-dependent files here.
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# Pass -a to all debhelper commands in this target to reduce clutter.
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binary-arch: DH_OPTIONS=-a
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binary-arch: build install
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dh_testversion 2
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dh_testdir
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dh_testroot
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dh_installexamples
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dh_installmenu
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dh_installman -p$(QFCC)
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dh_undocumented
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dh_strip
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dh_link
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dh_compress
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dh_fixperms
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dh_makeshlibs
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# You may want to make some executables suid here.
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chmod 4755 debian/quakeforge-svga/usr/games/qw-client-svga debian/quakeforge-svga/usr/games/nq-svga
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dh_installdeb
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dh_shlibdeps
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dh_gencontrol
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dh_md5sums
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dh_builddeb
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binary: binary-indep binary-arch
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.PHONY: build clean binary-indep binary-arch binary install
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