quakeforge/libs/video
Bill Currie f7efcde7ab [vulkan] Clean up and document some of the bsp code
Getting close to understanding (again) how it all works. I only just
barely understood when I got vulkan's renderer running, but I really
need to understand for when I modify things for shadows. The main thing
hurdle was tinst, but that was dealt with in the previous commit, and
now it's just sorting out the mess of elechains and elementss.
2021-07-13 22:59:51 +09:00
..
renderer [vulkan] Clean up and document some of the bsp code 2021-07-13 22:59:51 +09:00
targets [vid] Remove redundant direct, conbuffer and conrowbytes 2021-07-11 13:44:00 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00