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https://git.code.sf.net/p/quake/quakeforge
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It's used for finding the entity that has the actual canvas component attached. Useful for sharing a single canvas between multiple view hierarchies, and worked as a proof of concept for doing similar with hierarchy references, and might work for properly destroying canvas items (fills etc) when a view entity is deleted (if attached to every view). |
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.. | ||
canvas.h | ||
font.h | ||
imui.h | ||
inputline.h | ||
passage.h | ||
shaper.h | ||
text.h | ||
txtbuffer.h | ||
view.h | ||
vrect.h |