quakeforge/include
Bill Currie 6abaa5ea74 Build the display list for all loaded brush models.
The entire vertex set from every model is put into one list (not yet
uploaded). chains of elements arrays are build for non-instanced models
(instanced models will have their chains built each frame).
2012-01-08 17:45:44 +09:00
..
QF Build the display list for all loaded brush models. 2012-01-08 17:45:44 +09:00
qw Merge nq and qw sv_phys.c 2011-12-22 16:54:22 +09:00
win32 zixthree's Microsoft Visual C++ 2005 Express Support 2010-11-21 15:29:57 +09:00
adivtab.h
alsa_funcs_list.h can't adjust dmix's buffer size, so print a message when it seems it's 2005-08-12 02:39:37 +00:00
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h Remove the hull_t defines. 2010-11-29 09:05:20 +09:00
block8.h
block16.h
buildnum.h
clview.h Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
compat.h Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
context_sdl.h
context_x11.h gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
d_iface.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
d_ifacea.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
d_local.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
dga_check.h
exp.h
fbset.h
garbage.h Added a finalize method to all Objects and modified the garbage 2003-12-09 06:57:35 +00:00
getopt.h
gib_buffer.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_builtin.h
gib_classes.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_execute.h
gib_function.h Add support for named arguments in GIB functions and methods, fix a few 2003-10-19 00:51:47 +00:00
gib_handle.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_object.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_parse.h
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_tree.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gib_vars.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
gl_draw.h fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
gl_warp_sin.h
in_win.h
logos.h
Makefile.am Rename some headers to fix doxygen warnings. 2011-07-23 15:58:45 +09:00
net_dgrm.h Document the datagram net driver interface. 2011-08-02 15:22:33 +09:00
net_loop.h Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
net_udp.h Make netmain use netadr_t, same as netchan. 2011-09-04 09:45:19 +09:00
net_vcr.h Document the "public" functions of NQ's networking code. 2011-07-26 14:15:41 +09:00
net_wins.h Fix win32 cross-building. 2011-09-04 09:48:16 +09:00
netchan.h Eliminate the is_server global. 2011-09-04 09:58:13 +09:00
netmain.h Make netmain use netadr_t, same as netchan. 2011-09-04 09:45:19 +09:00
old_keys.h
ops.h
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h
quakeasm.h
r_cvar.h Add support for vertex colors. 2011-12-28 09:04:26 +09:00
r_dynamic.h make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
r_local.h Break out the entity blend calculations. 2012-01-04 18:30:47 +09:00
r_screen.h final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
r_shared.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
regex.h
rua_internal.h Add QFile_GetHandle() 2010-11-24 17:01:19 +09:00
sbar.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
skin_stencil.h
snd_internal.h Fix some undefined symbols in snd_alsa.c. 2011-09-08 18:10:09 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
vgamodes.h
vregset.h
winquake.h Lots of win32 (mingw cross) build fixes. 2010-12-23 11:40:16 +09:00
world.h Add a function to free a hull's portal information. 2011-12-08 14:58:08 +09:00