.. |
.gitignore
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
adivtab.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
anorm_dots.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
anorms.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
block8.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
block16.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
bothdefs.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
bspfile.h
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Move sound targets into a library. Still doesn't pick one at runtime though.
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2001-04-10 09:40:09 +00:00 |
buildnum.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_cam.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_demo.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
cl_ents.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
cl_input.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_main.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
cl_parse.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
cl_pred.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
cl_slist.h
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alpha code for master server queries
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2001-04-03 05:48:24 +00:00 |
cl_tent.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
client.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
commdef.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
d_iface.h
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nuke commdef.h and clean up the results by putting its contents where they
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2001-04-10 06:55:28 +00:00 |
d_ifacea.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
draw.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
game.h
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merge and move quakefs.c into libQFutil where it belongs. at long last
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2001-03-30 00:44:35 +00:00 |
gl_warp_sin.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
hl.h
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scripted fixups for the QF include move
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2001-03-27 23:36:02 +00:00 |
host.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
locs.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
logos.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
Makefile.am
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
modelgen.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
msg_ucmd.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
net.h
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qtypes.h:
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2001-03-28 17:17:56 +00:00 |
pcx.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
pmove.h
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nuke commdef.h and clean up the results by putting its contents where they
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2001-04-10 06:55:28 +00:00 |
progdefs.h
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qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my
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2001-02-28 22:44:38 +00:00 |
protocol.h
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Remove duplicate sound.h, move some things down from include/QF to include.
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2001-04-10 20:15:18 +00:00 |
r_dynamic.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
r_local.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
render.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
screen.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
server.h
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nuke commdef.h and clean up the results by putting its contents where they
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2001-04-10 06:55:28 +00:00 |
skin.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
sv_pr_cmds.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
sv_progs.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
teamplay.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
texture.h
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
tga.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
world.h
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nuke commdef.h and clean up the results by putting its contents where they
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2001-04-10 06:55:28 +00:00 |