quakeforge/include/QF/GL
Jeff Teunissen a4f3973ef1 Add multitexture support for Alias models, and disable the multitexture
support for BSP models, until they can be fixed. gl_multitexture should now
actually be a speedup!

NOTE: Some OpenGL implementations have trouble with the texture function
used. 3Dfx Voodoo 1/2 are known to have this trouble. I don't know how to fix
this, or even if it can be fixed. :/
2002-04-16 16:51:35 +00:00
..
.gitignore
defines.h
extensions.h
funcs.h start work on instrumenting GLstub.so 2002-03-11 23:55:50 +00:00
Makefile.am
qf_explosions.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
qf_funcs_list.h start work on instrumenting GLstub.so 2002-03-11 23:55:50 +00:00
qf_noisetextures.h
qf_rlight.h Header fixes for previous updates. 2001-11-24 08:43:20 +00:00
qf_rmain.h
qf_rsurf.h
qf_screen.h
qf_sky.h some more const correctness (in gl_sky_clip.c) and make the sky poly debug 2002-01-03 18:18:45 +00:00
qf_textures.h Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
qf_vid.h Add multitexture support for Alias models, and disable the multitexture 2002-04-16 16:51:35 +00:00
types.h