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.gitignore
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Whee, now we have qfbsp. It compiles, but won't work as it hasn't been
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2002-09-19 16:58:48 +00:00 |
brush.c
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allow more hull points (don't remember why, now, but...)
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2006-11-10 13:51:02 +00:00 |
csg4.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
Makefile.am
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first stab at getting bsp to portal working. produces a portal file that
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2004-01-11 08:48:58 +00:00 |
map.c
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
merge.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
nodraw.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
options.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
outside.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
portals.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
qfbsp.c
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64bit windows patch from phrosty
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2007-04-04 07:48:14 +00:00 |
readbsp.c
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make sure all miptex entries have a unique name in the generated wad file so no textures get lost when extracting.
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2007-05-07 02:06:03 +00:00 |
region.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
solidbsp.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
surfaces.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
tjunc.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
writebsp.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |