quakeforge/libs/models
Bill Currie 69fb78278f Remove the redundant endian conversions from bsp loading.
It's obvious that it's been a very long time since anybody's tried playing
QF on a big-endian machine: double converting data isn't good :/
2012-09-07 15:45:59 +09:00
..
alias Fix 16-bit mdl loading for glsl. 2012-08-07 17:06:01 +09:00
brush Remove the redundant endian conversions from bsp loading. 2012-09-07 15:45:59 +09:00
iqm Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sprite Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
test Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
clip_hull.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_model_fullbright.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gl_skin.c Don't attemt fullbright processing for an unavailable skin. 2012-07-05 10:30:41 +09:00
glsl_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Stub out the iqm loader. 2012-05-15 21:08:43 +09:00
model.c Enable shadows for grenades. 2012-07-17 17:12:34 +09:00
null_model.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
winding.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00