quakeforge/libs/video/renderer/vulkan
Bill Currie 69af6a6234 [vulkan] Bail if all lights have been culled
When all lights have been culled, the updates wind up being 0 bytes and
vulkan validation doesn't particularly like that.
2023-12-17 20:05:17 +09:00
..
shader [vulkan] Use OIT to visualize the light hulls 2023-12-17 18:45:02 +09:00
test [vulkan] Let's do the distcheck again 2023-12-17 18:45:02 +09:00
vkgen [ruamoko] Add type info for algebra types 2023-08-26 23:01:01 +09:00
barrier.c [vulkan] Add an undefined to shader-ro barrier 2023-08-02 17:51:04 +09:00
buffer.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
capture.c [build] Add support for building with Tracy 2023-11-28 15:54:55 +09:00
command.c [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
debug.c [vulkan] Label renderpass and subpass sections 2022-05-07 15:45:11 +09:00
device.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
dsmanager.c [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
image.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
instance.c [vulkan] Move on to vulkan api 1.3 2023-12-17 18:45:02 +09:00
memory.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
mouse_pick.c [build] Add support for building with Tracy 2023-11-28 15:54:55 +09:00
pipeline.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
projection.c [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
render.c [vulkan] Split out the render pass core 2023-12-17 18:45:02 +09:00
render_load.c [vulkan] Fix some out-by-one errors 2023-12-17 18:45:02 +09:00
render_ui.c [vulkan] Create a window for selected entities 2023-08-08 17:12:39 +09:00
resource.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
rp_main_def.plist [vulkan] Use OIT to visualize the light hulls 2023-12-17 18:45:02 +09:00
rp_main_fwd.plist [vulkan] Clean up some bitrot int the forward renderer 2023-07-30 13:47:47 +09:00
scrap.c [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
shader.c [vulkan] Use OIT to visualize the light hulls 2023-12-17 18:45:02 +09:00
smp_quake.plist [vulkan] Get spotlight shadows working 2023-08-02 19:34:37 +09:00
staging.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
swapchain.c [vulkan] Rework render pass setup 2022-11-26 23:26:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
vkparse.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
vkparse.h [vulkan] Clean out the old vkparse support functions 2023-06-26 00:59:57 +09:00
vkparse.plist [vulkan] Add length and int color to graph labels 2023-11-28 14:15:43 +09:00
vulkan_alias.c [build] Add support for building with Tracy 2023-11-28 15:54:55 +09:00
vulkan_bsp.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
vulkan_compose.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_draw.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
vulkan_iqm.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_lighting.c [vulkan] Bail if all lights have been culled 2023-12-17 20:05:17 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_matrices.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_output.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_palette.c [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
vulkan_particles.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00
vulkan_planes.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_scene.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_sprite.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_texture.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_translucent.c [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
vulkan_vid_common.c [vulkan] Switch to vulkan 1.1/1.2 prop/feat structs 2023-12-17 18:45:02 +09:00