mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 21:02:50 +00:00
1745 lines
36 KiB
C
1745 lines
36 KiB
C
/*
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menu.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_NETINET_IN_H
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# include <netinet/in.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include "cl_input.h"
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#include "cl_main.h"
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#include "cl_slist.h"
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#include "client.h"
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#include "cmd.h"
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#include "commdef.h"
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#include "console.h"
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#include "cvar.h"
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#include "draw.h"
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#include "host.h"
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#include "input.h"
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#include "keys.h"
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#include "menu.h"
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#include "protocol.h"
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#include "screen.h"
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#include "sound.h"
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#include "sys.h"
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#include "va.h"
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#include "vid.h"
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#include "view.h"
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void (*vid_menudrawfn) (void);
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void (*vid_menukeyfn) (int key);
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enum { m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup,
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m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig,
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m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_sedit } m_state;
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void M_Menu_Main_f (void);
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void M_Menu_SinglePlayer_f (void);
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void M_Menu_Load_f (void);
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void M_Menu_Save_f (void);
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void M_Menu_MultiPlayer_f (void);
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void M_Menu_SEdit_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Keys_f (void);
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void M_Menu_Video_f (void);
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void M_Menu_Help_f (void);
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void M_Menu_Quit_f (void);
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void M_Menu_SerialConfig_f (void);
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void M_Menu_ModemConfig_f (void);
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void M_Menu_LanConfig_f (void);
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void M_Menu_GameOptions_f (void);
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void M_Menu_Search_f (void);
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void M_Menu_ServerList_f (void);
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void M_Main_Draw (void);
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void M_SinglePlayer_Draw (void);
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void M_Load_Draw (void);
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void M_Save_Draw (void);
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void M_MultiPlayer_Draw (void);
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void M_Setup_Draw (void);
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void M_Net_Draw (void);
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void M_Options_Draw (void);
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void M_Keys_Draw (void);
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void M_Video_Draw (void);
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void M_Help_Draw (void);
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void M_Quit_Draw (void);
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void M_SerialConfig_Draw (void);
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void M_ModemConfig_Draw (void);
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void M_LanConfig_Draw (void);
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void M_GameOptions_Draw (void);
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void M_Search_Draw (void);
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void M_ServerList_Draw (void);
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void M_Main_Key (int key);
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void M_SinglePlayer_Key (int key);
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void M_Load_Key (int key);
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void M_Save_Key (int key);
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void M_MultiPlayer_Key (int key);
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void M_Setup_Key (int key);
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void M_Net_Key (int key);
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void M_Options_Key (int key);
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void M_Keys_Key (int key);
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void M_Video_Key (int key);
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void M_Help_Key (int key);
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void M_Quit_Key (int key);
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void M_SerialConfig_Key (int key);
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void M_ModemConfig_Key (int key);
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void M_LanConfig_Key (int key);
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void M_GameOptions_Key (int key);
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void M_Search_Key (int key);
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void M_ServerList_Key (int key);
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qboolean m_entersound; // play after drawing a frame, so
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// caching
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// won't disrupt the sound
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qboolean m_recursiveDraw;
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int m_return_state;
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qboolean m_return_onerror;
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char m_return_reason[32];
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#define StartingGame (m_multiplayer_cursor == 1)
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#define JoiningGame (m_multiplayer_cursor == 0)
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#define SerialConfig (m_net_cursor == 0)
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#define DirectConfig (m_net_cursor == 1)
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#define IPXConfig (m_net_cursor == 2)
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#define TCPIPConfig (m_net_cursor == 3)
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void M_ConfigureNetSubsystem (void);
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//=============================================================================
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/* Support Routines */
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/*
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M_DrawCharacter
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Draws one solid graphics character
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*/
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void
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M_DrawCharacter (int cx, int line, int num)
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{
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Draw_Character8 (cx + ((vid.width - 320) >> 1), line, num);
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}
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void
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M_Print (int cx, int cy, char *str)
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{
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while (*str) {
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M_DrawCharacter (cx, cy, (*str) + 128);
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str++;
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cx += 8;
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}
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}
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void
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M_PrintWhite (int cx, int cy, char *str)
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{
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while (*str) {
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M_DrawCharacter (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void
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M_DrawTransPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x + ((vid.width - 320) >> 1), y, pic);
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}
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void
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M_DrawPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x + ((vid.width - 320) >> 1), y, pic);
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}
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byte identityTable[256];
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byte translationTable[256];
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void
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M_BuildTranslationTable (int top, int bottom)
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{
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int j;
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byte *dest, *source;
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for (j = 0; j < 256; j++)
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identityTable[j] = j;
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dest = translationTable;
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source = identityTable;
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memcpy (dest, source, 256);
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if (top < 128) // the artists made some backwards
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// ranges. sigh.
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memcpy (dest + TOP_RANGE, source + top, 16);
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else
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for (j = 0; j < 16; j++)
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dest[TOP_RANGE + j] = source[top + 15 - j];
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if (bottom < 128)
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memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
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else
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for (j = 0; j < 16; j++)
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dest[BOTTOM_RANGE + j] = source[bottom + 15 - j];
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}
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void
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M_DrawTransPicTranslate (int x, int y, qpic_t *pic)
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{
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Draw_TransPicTranslate (x + ((vid.width - 320) >> 1), y, pic,
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translationTable);
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}
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void
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M_DrawTextBox (int x, int y, int width, int lines)
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{
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qpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp", true);
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp", true);
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for (n = 0; n < lines; n++) {
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp", true);
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M_DrawTransPic (cx, cy + 8, p);
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// draw middle
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cx += 8;
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while (width > 0) {
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp", true);
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp", true);
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for (n = 0; n < lines; n++) {
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp", true);
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp", true);
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M_DrawTransPic (cx, cy + 8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp", true);
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp", true);
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for (n = 0; n < lines; n++) {
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp", true);
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M_DrawTransPic (cx, cy + 8, p);
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}
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//=============================================================================
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int m_save_demonum;
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/*
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M_ToggleMenu_f
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*/
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void
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M_ToggleMenu_f (void)
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{
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m_entersound = true;
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if (key_dest == key_menu) {
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if (m_state != m_main) {
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M_Menu_Main_f ();
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return;
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}
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key_dest = key_game;
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m_state = m_none;
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return;
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}
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if (key_dest == key_console) {
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Con_ToggleConsole_f ();
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if (key_dest == key_console) // Still suck on console?
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M_Menu_Main_f ();
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} else {
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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/* MAIN MENU */
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int m_main_cursor;
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#define MAIN_ITEMS 5
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void
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M_Menu_Main_f (void)
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{
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if (key_dest != key_menu) {
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m_save_demonum = cls.demonum;
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cls.demonum = -1;
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}
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key_dest = key_menu;
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m_state = m_main;
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m_entersound = true;
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}
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void
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M_Main_Draw (void)
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{
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int f;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", true));
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p = Draw_CachePic ("gfx/ttl_main.lmp", true);
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M_DrawPic ((320 - p->width) / 2, 4, p);
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M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp", true));
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f = (int) (realtime * 10) % 6;
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M_DrawTransPic (54, 32 + m_main_cursor * 20,
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Draw_CachePic (va ("gfx/menudot%i.lmp", f + 1), true));
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}
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void
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M_Main_Key (int key)
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{
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switch (key) {
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case K_ESCAPE:
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key_dest = key_game;
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m_state = m_none;
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cls.demonum = m_save_demonum;
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if (cls.demonum != -1 && !cls.demoplayback
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&& cls.state == ca_disconnected) CL_NextDemo ();
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break;
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case K_DOWNARROW:
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S_LocalSound ("misc/menu1.wav");
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if (++m_main_cursor >= MAIN_ITEMS)
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m_main_cursor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("misc/menu1.wav");
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if (--m_main_cursor < 0)
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m_main_cursor = MAIN_ITEMS - 1;
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break;
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case K_ENTER:
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m_entersound = true;
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switch (m_main_cursor) {
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case 0:
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M_Menu_SinglePlayer_f ();
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break;
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case 1:
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M_Menu_MultiPlayer_f ();
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break;
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case 2:
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M_Menu_Options_f ();
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break;
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case 3:
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M_Menu_Help_f ();
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break;
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case 4:
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M_Menu_Quit_f ();
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break;
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}
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}
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}
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//=============================================================================
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/* OPTIONS MENU */
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#define OPTIONS_ITEMS 17
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#define SLIDER_RANGE 10
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int options_cursor;
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void
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M_Menu_Options_f (void)
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{
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key_dest = key_menu;
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m_state = m_options;
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m_entersound = true;
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}
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void
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M_AdjustSliders (int dir)
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{
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S_LocalSound ("misc/menu3.wav");
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switch (options_cursor) {
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case 3: // screen size
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Cvar_SetValue (scr_viewsize,
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bound (30, scr_viewsize->int_val + (dir * 10), 120));
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break;
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case 4: // Brightness
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Cvar_SetValue (brightness,
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bound (1, brightness->value + (dir * 0.25), 5));
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break;
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case 5: // Contrast
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Cvar_SetValue (contrast,
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bound (0.0, contrast->value + (dir * 0.05), 1));
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break;
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case 6: // mouse speed
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Cvar_SetValue (sensitivity,
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bound (1, sensitivity->value + dir, 25));
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break;
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case 7: // music volume
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#ifdef _WIN32
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Cvar_SetValue (bgmvolume, bound (0, bgmvolume->value + dir, 1));
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#else
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Cvar_SetValue (bgmvolume,
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bound (0, bgmvolume->value + (dir * 0.1), 1));
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#endif
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break;
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case 8: // sfx volume
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Cvar_SetValue (volume, bound (0, volume->value + (dir * 0.1), 1));
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break;
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case 9: // always run
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if (cl_forwardspeed->value > 200) {
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Cvar_SetValue (cl_forwardspeed, 200);
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Cvar_SetValue (cl_backspeed, 200);
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} else {
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Cvar_SetValue (cl_forwardspeed, 400);
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Cvar_SetValue (cl_backspeed, 400);
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}
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break;
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case 10: // invert mouse
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Cvar_SetValue (m_pitch, -m_pitch->value);
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break;
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case 11: // lookspring
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Cvar_SetValue (lookspring, !lookspring->int_val);
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break;
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case 12: // lookstrafe
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Cvar_SetValue (lookstrafe, !lookstrafe->int_val);
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break;
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case 13: // Use old-style sbar
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Cvar_SetValue (cl_sbar, !cl_sbar->int_val);
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break;
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case 14: // HUD on left side
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Cvar_SetValue (cl_hudswap, !cl_hudswap->int_val);
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break;
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case 16: // _windowed_mouse
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Cvar_SetValue (_windowed_mouse, !_windowed_mouse->int_val);
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break;
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}
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}
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void
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M_DrawSlider (int x, int y, float range)
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{
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int i;
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range = bound (0, range, 1);
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M_DrawCharacter (x - 8, y, 128);
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for (i = 0; i < SLIDER_RANGE; i++)
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M_DrawCharacter (x + i * 8, y, 129);
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M_DrawCharacter (x + i * 8, y, 130);
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M_DrawCharacter (x + (SLIDER_RANGE - 1) * 8 * range, y, 131);
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}
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void
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M_DrawCheckbox (int x, int y, int on)
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{
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#if 0
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if (on)
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M_DrawCharacter (x, y, 131);
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else
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M_DrawCharacter (x, y, 129);
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#endif
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if (on)
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M_Print (x, y, "on");
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else
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M_Print (x, y, "off");
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}
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void
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M_Options_Draw (void)
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{
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float r;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", true));
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p = Draw_CachePic ("gfx/p_option.lmp", true);
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M_DrawPic ((320 - p->width) / 2, 4, p);
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M_Print (16, 32, " Customize controls");
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M_Print (16, 40, " Go to console");
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M_Print (16, 48, " Reset to defaults");
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M_Print (16, 56, " Screen size");
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r = (scr_viewsize->int_val - 30) / (120.0 - 30.0);
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M_DrawSlider (220, 56, r);
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M_Print (16, 64, " Brightness");
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r = (brightness->value - 1) / 4;
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M_DrawSlider (220, 64, r);
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M_Print (16, 72, " Contrast");
|
|
r = contrast->value;
|
|
M_DrawSlider (220, 72, r);
|
|
|
|
M_Print (16, 80, " Mouse Speed");
|
|
r = (sensitivity->value - 1) / 24;
|
|
M_DrawSlider (220, 80, r);
|
|
|
|
M_Print (16, 88, " CD Music Volume");
|
|
r = bgmvolume->value;
|
|
M_DrawSlider (220, 88, r);
|
|
|
|
M_Print (16, 96, " Sound Volume");
|
|
r = volume->value;
|
|
M_DrawSlider (220, 96, r);
|
|
|
|
M_Print (16, 104, " Always Run");
|
|
M_DrawCheckbox (220, 104, cl_forwardspeed->value > 200);
|
|
|
|
M_Print (16, 112, " Invert Mouse");
|
|
M_DrawCheckbox (220, 112, m_pitch->value < 0);
|
|
|
|
M_Print (16, 120, " Lookspring");
|
|
M_DrawCheckbox (220, 120, lookspring->int_val);
|
|
|
|
M_Print (16, 128, " Lookstrafe");
|
|
M_DrawCheckbox (220, 128, lookstrafe->int_val);
|
|
|
|
M_Print (16, 136, " Use old status bar");
|
|
M_DrawCheckbox (220, 136, cl_sbar->int_val);
|
|
|
|
M_Print (16, 144, " HUD on left side");
|
|
M_DrawCheckbox (220, 144, cl_hudswap->int_val);
|
|
|
|
if (vid_menudrawfn)
|
|
M_Print (16, 152, " Video Options");
|
|
|
|
#ifdef _WIN32
|
|
//FIXMEif (modestate == MS_WINDOWED) {
|
|
#endif
|
|
if (_windowed_mouse) {
|
|
M_Print (16, 160, " Use Mouse");
|
|
M_DrawCheckbox (220, 160, _windowed_mouse->int_val);
|
|
}
|
|
#ifdef _WIN32
|
|
//FIXME}
|
|
#endif
|
|
|
|
// cursor
|
|
M_DrawCharacter (200, 32 + options_cursor * 8,
|
|
12 + ((int) (realtime * 4) & 1));
|
|
}
|
|
|
|
|
|
void
|
|
M_Options_Key (int k)
|
|
{
|
|
switch (k) {
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (options_cursor) {
|
|
case 0:
|
|
M_Menu_Keys_f ();
|
|
break;
|
|
case 1:
|
|
m_state = m_none;
|
|
Con_ToggleConsole_f ();
|
|
break;
|
|
case 2:
|
|
Cbuf_AddText ("exec default.cfg\n");
|
|
break;
|
|
case 15:
|
|
if (vid_menudrawfn)
|
|
M_Menu_Video_f ();
|
|
break;
|
|
default:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor--;
|
|
if (options_cursor < 0)
|
|
options_cursor = OPTIONS_ITEMS - 1;
|
|
#ifdef _WIN32
|
|
//FIXMEif (options_cursor == 16
|
|
//FIXME&& (!(_windowed_mouse)
|
|
//FIXME|| (modestate != MS_WINDOWED))) options_cursor--;
|
|
#endif
|
|
if (options_cursor == 15 && !(vid_menudrawfn))
|
|
options_cursor--;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor++;
|
|
if (options_cursor == 15 && !(vid_menudrawfn))
|
|
options_cursor++;
|
|
#ifdef _WIN32
|
|
//FIXMEif (options_cursor == 16 && (!(_windowed_mouse) || (modestate != MS_WINDOWED))) // ARGH!!!!!
|
|
//FIXMEoptions_cursor++;
|
|
#endif
|
|
if (options_cursor >= OPTIONS_ITEMS)
|
|
options_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
char *bindnames[][2] = {
|
|
{"+attack", "attack"},
|
|
{"impulse 10", "change weapon"},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward"},
|
|
{"+back", "backpedal"},
|
|
{"+left", "turn left"},
|
|
{"+right", "turn right"},
|
|
{"+speed", "run"},
|
|
{"+moveleft", "step left"},
|
|
{"+moveright", "step right"},
|
|
{"+strafe", "sidestep"},
|
|
{"+lookup", "look up"},
|
|
{"+lookdown", "look down"},
|
|
{"centerview", "center view"},
|
|
{"+mlook", "mouse look"},
|
|
{"+klook", "keyboard look"},
|
|
{"+moveup", "swim up"},
|
|
{"+movedown", "swim down"}
|
|
};
|
|
|
|
#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
|
|
|
|
int keys_cursor;
|
|
int bind_grab;
|
|
|
|
void
|
|
M_Menu_Keys_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_keys;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void
|
|
M_FindKeysForCommand (char *command, int *twokeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
twokeys[0] = twokeys[1] = -1;
|
|
l = strlen (command);
|
|
count = 0;
|
|
|
|
for (j = 0; j < 256; j++) {
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l)) {
|
|
twokeys[count] = j;
|
|
count++;
|
|
if (count == 2)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
M_UnbindCommand (char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen (command);
|
|
|
|
for (j = 0; j < 256; j++) {
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l))
|
|
Key_SetBinding (j, "");
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
M_Keys_Draw (void)
|
|
{
|
|
int i, l;
|
|
int keys[2];
|
|
char *name;
|
|
int x, y;
|
|
qpic_t *p;
|
|
|
|
p = Draw_CachePic ("gfx/ttl_cstm.lmp", true);
|
|
M_DrawPic ((320 - p->width) / 2, 4, p);
|
|
|
|
if (bind_grab)
|
|
M_Print (12, 32, "Press a key or button for this action");
|
|
else
|
|
M_Print (18, 32, "Enter to change, backspace to clear");
|
|
|
|
// search for known bindings
|
|
for (i = 0; i < NUMCOMMANDS; i++) {
|
|
y = 48 + 8 * i;
|
|
|
|
M_Print (16, y, bindnames[i][1]);
|
|
|
|
l = strlen (bindnames[i][0]);
|
|
|
|
M_FindKeysForCommand (bindnames[i][0], keys);
|
|
|
|
if (keys[0] == -1) {
|
|
M_Print (140, y, "?" "?" "?"); // avoid any possibility of
|
|
// trigraphs
|
|
} else {
|
|
name = Key_KeynumToString (keys[0]);
|
|
M_Print (140, y, name);
|
|
x = strlen (name) * 8;
|
|
if (keys[1] != -1) {
|
|
M_Print (140 + x + 8, y, "or");
|
|
M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bind_grab)
|
|
M_DrawCharacter (130, 48 + keys_cursor * 8, '=');
|
|
else
|
|
M_DrawCharacter (130, 48 + keys_cursor * 8,
|
|
12 + ((int) (realtime * 4) & 1));
|
|
}
|
|
|
|
|
|
void
|
|
M_Keys_Key (int k)
|
|
{
|
|
char cmd[80];
|
|
int keys[2];
|
|
|
|
if (bind_grab) { // defining a key
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (k == K_ESCAPE) {
|
|
bind_grab = false;
|
|
} else if (k != '`') {
|
|
snprintf (cmd, sizeof (cmd), "bind %s \"%s\"\n",
|
|
Key_KeynumToString (k), bindnames[keys_cursor][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
bind_grab = false;
|
|
return;
|
|
}
|
|
|
|
switch (k) {
|
|
case K_ESCAPE:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor--;
|
|
if (keys_cursor < 0)
|
|
keys_cursor = NUMCOMMANDS - 1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor++;
|
|
if (keys_cursor >= NUMCOMMANDS)
|
|
keys_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER: // go into bind mode
|
|
M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (keys[1] != -1)
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
bind_grab = true;
|
|
break;
|
|
|
|
case K_BACKSPACE: // delete bindings
|
|
case K_DEL: // delete bindings
|
|
S_LocalSound ("misc/menu2.wav");
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* VIDEO MENU */
|
|
|
|
void
|
|
M_Menu_Video_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_video;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void
|
|
M_Video_Draw (void)
|
|
{
|
|
(*vid_menudrawfn) ();
|
|
}
|
|
|
|
|
|
void
|
|
M_Video_Key (int key)
|
|
{
|
|
(*vid_menukeyfn) (key);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
|
|
#define NUM_HELP_PAGES 6
|
|
|
|
|
|
void
|
|
M_Menu_Help_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_help;
|
|
m_entersound = true;
|
|
help_page = 0;
|
|
}
|
|
|
|
|
|
|
|
void
|
|
M_Help_Draw (void)
|
|
{
|
|
M_DrawPic (0, 0, Draw_CachePic (va ("gfx/help%i.lmp", help_page), true));
|
|
}
|
|
|
|
|
|
void
|
|
M_Help_Key (int key)
|
|
{
|
|
switch (key) {
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
m_entersound = true;
|
|
if (++help_page >= NUM_HELP_PAGES)
|
|
help_page = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
m_entersound = true;
|
|
if (--help_page < 0)
|
|
help_page = NUM_HELP_PAGES - 1;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
int m_quit_prevstate;
|
|
qboolean wasInMenus;
|
|
|
|
char *quitMessage[] = {
|
|
/* .........1.........2.... */
|
|
" Are you gonna quit ",
|
|
" this game just like ",
|
|
" everything else? ",
|
|
" ",
|
|
|
|
" Milord, methinks that ",
|
|
" thou art a lowly ",
|
|
" quitter. Is this true? ",
|
|
" ",
|
|
|
|
" Do I need to bust your ",
|
|
" face open for trying ",
|
|
" to quit? ",
|
|
" ",
|
|
|
|
" Man, I oughta smack you",
|
|
" for trying to quit! ",
|
|
" Press Y to get ",
|
|
" smacked out. ",
|
|
|
|
" Press Y to quit like a ",
|
|
" big loser in life. ",
|
|
" Press N to stay proud ",
|
|
" and successful! ",
|
|
|
|
" If you press Y to ",
|
|
" quit, I will summon ",
|
|
" Satan all over your ",
|
|
" hard drive! ",
|
|
|
|
" Um, Asmodeus dislikes ",
|
|
" his children trying to ",
|
|
" quit. Press Y to return",
|
|
" to your Tinkertoys. ",
|
|
|
|
" If you quit now, I'll ",
|
|
" throw a blanket-party ",
|
|
" for you next time! ",
|
|
" "
|
|
};
|
|
|
|
void
|
|
M_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand () & 7;
|
|
}
|
|
|
|
|
|
void
|
|
M_Quit_Key (int key)
|
|
{
|
|
switch (key) {
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus) {
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
} else {
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
key_dest = key_console;
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
void
|
|
M_Menu_SinglePlayer_f (void)
|
|
{
|
|
m_state = m_singleplayer;
|
|
}
|
|
|
|
void
|
|
M_SinglePlayer_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", true));
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", true) );
|
|
p = Draw_CachePic ("gfx/ttl_sgl.lmp", true);
|
|
M_DrawPic ((320 - p->width) / 2, 4, p);
|
|
// M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp", true) );
|
|
|
|
M_DrawTextBox (60, 10 * 8, 23, 4);
|
|
M_PrintWhite (88, 12 * 8, "This client is for");
|
|
M_PrintWhite (88, 13 * 8, "Internet play only");
|
|
|
|
}
|
|
|
|
void
|
|
M_SinglePlayer_Key (key)
|
|
{
|
|
if (key == K_ESCAPE || key == K_ENTER)
|
|
m_state = m_main;
|
|
}
|
|
|
|
#define MENU_X 50
|
|
#define MENU_Y 30
|
|
#define STAT_X 50
|
|
#define STAT_Y 122
|
|
|
|
static int m_multip_cursor = 0;
|
|
static int m_multip_mins = 0;
|
|
static int m_multip_maxs = 10;
|
|
static int m_multip_horiz;
|
|
|
|
static server_entry_t *pingupdate = 0;
|
|
static server_entry_t *statusupdate = 0;
|
|
|
|
void
|
|
M_Menu_MultiPlayer_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_entersound = true;
|
|
m_state = m_multiplayer;
|
|
m_multip_horiz = 0;
|
|
}
|
|
|
|
void
|
|
M_MultiPlayer_Draw (void)
|
|
{
|
|
int serv;
|
|
int line = 1;
|
|
server_entry_t *cp;
|
|
qpic_t *p;
|
|
|
|
static double lastping = 0;
|
|
|
|
int f;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", true));
|
|
p = Draw_CachePic ("gfx/p_multi.lmp", true);
|
|
M_DrawPic ((320 - p->width) / 2, 4, p);
|
|
|
|
if (!slist) {
|
|
M_DrawTextBox (60, 80, 23, 4);
|
|
M_PrintWhite (110, 12 * 8, "No server list");
|
|
M_PrintWhite (140, 13 * 8, "found.");
|
|
return;
|
|
}
|
|
M_DrawTextBox (STAT_X, STAT_Y, 23, 7);
|
|
//M_DrawTextBox (STAT_X, STAT_Y + 38, 23, 3);
|
|
M_DrawTextBox (MENU_X, MENU_Y, 23, (m_multip_maxs - m_multip_mins) + 1);
|
|
for (serv = m_multip_mins; serv <= m_multip_maxs && serv < SL_Len (slist); serv++) {
|
|
cp = SL_Get_By_Num (slist, serv);
|
|
M_Print (MENU_X + 18, line * 8 + MENU_Y,
|
|
va ("%1.22s",
|
|
strlen (cp->desc) <=
|
|
m_multip_horiz ? "" : cp->desc + m_multip_horiz));
|
|
line++;
|
|
}
|
|
cp = SL_Get_By_Num (slist, m_multip_cursor);
|
|
M_PrintWhite (STAT_X + 10, STAT_Y + 8, "IP/Hostname:");
|
|
M_Print (STAT_X + 10, STAT_Y + 16, cp->server);
|
|
if (pingupdate && realtime - lastping >= .25)
|
|
{
|
|
netadr_t addy;
|
|
char data[6];
|
|
|
|
data[0] = '\377';
|
|
data[1] = '\377';
|
|
data[2] = '\377';
|
|
data[3] = '\377';
|
|
data[4] = A2A_PING;
|
|
data[5] = 0;
|
|
|
|
NET_StringToAdr (pingupdate->server, &addy);
|
|
|
|
if (!addy.port)
|
|
addy.port = ntohs (27500);
|
|
|
|
pingupdate->pingsent = Sys_DoubleTime ();
|
|
pingupdate->pongback = 0;
|
|
NET_SendPacket (6, data, addy);
|
|
pingupdate = pingupdate->next;
|
|
lastping = realtime;
|
|
}
|
|
if (statusupdate && realtime - lastping >= .25)
|
|
{
|
|
netadr_t addy;
|
|
char data[] = "\377\377\377\377status";
|
|
|
|
NET_StringToAdr (statusupdate->server, &addy);
|
|
|
|
if (!addy.port)
|
|
addy.port = ntohs (27500);
|
|
|
|
NET_SendPacket (strlen(data) + 1, data, addy);
|
|
statusupdate->waitstatus = 1;
|
|
statusupdate = statusupdate->next;
|
|
lastping = realtime;
|
|
}
|
|
|
|
if (!pingupdate && !statusupdate)
|
|
{
|
|
int playercount = 0, i;
|
|
M_PrintWhite (STAT_X + 10, STAT_Y + 24, "Ping:");
|
|
M_PrintWhite (STAT_X + 10, STAT_Y + 32, "Game:");
|
|
M_PrintWhite (STAT_X + 10, STAT_Y + 40, "Map:");
|
|
M_PrintWhite (STAT_X + 10, STAT_Y + 48, "Players:");
|
|
if (cp->pongback)
|
|
M_Print (STAT_X + 58, STAT_Y + 24, va("%i", (int)(cp->pongback * 1000)));
|
|
else
|
|
M_Print (STAT_X + 58, STAT_Y + 24, "N/A");
|
|
if (cp->status)
|
|
{
|
|
for (i = 0; i < strlen(cp->status); i++)
|
|
if (cp->status[i] == '\n')
|
|
playercount++;
|
|
M_Print (STAT_X + 58, STAT_Y + 32, Info_ValueForKey (cp->status, "*gamedir"));
|
|
M_Print (STAT_X + 50, STAT_Y + 40, Info_ValueForKey (cp->status, "map"));
|
|
M_Print (STAT_X + 82, STAT_Y + 48, va("%i/%s", playercount, Info_ValueForKey(cp->status, "maxclients")));
|
|
}
|
|
else
|
|
{
|
|
M_Print (STAT_X + 58, STAT_Y + 32, "N/A");
|
|
M_Print (STAT_X + 50, STAT_Y + 40, "N/A");
|
|
M_Print (STAT_X + 82, STAT_Y + 48, "N/A");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
M_PrintWhite (STAT_X + 10, STAT_Y + 24, "Updating...");
|
|
f = (int)(realtime * 10) % 6;
|
|
M_PrintWhite(STAT_X+118,STAT_Y+48,"uakeforge!");
|
|
M_DrawTransPic(STAT_X+105,STAT_Y+38,Draw_CachePic(va("gfx/menudot%i.lmp",f+1), true));
|
|
}
|
|
|
|
M_DrawCharacter (MENU_X + 8, (m_multip_cursor - m_multip_mins + 1) * 8 + MENU_Y, 12 + ((int) (realtime * 4) & 1));
|
|
}
|
|
|
|
void
|
|
M_MultiPlayer_Key (key)
|
|
{
|
|
server_entry_t *temp;
|
|
|
|
if (!slist && key != K_ESCAPE && key != K_INS)
|
|
return;
|
|
switch (key) {
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
case KP_DOWNARROW:
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
m_multip_cursor++;
|
|
break;
|
|
case KP_UPARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
m_multip_cursor--;
|
|
break;
|
|
case K_PGUP:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
m_multip_cursor -= (m_multip_maxs - m_multip_mins);
|
|
if (m_multip_cursor < 0)
|
|
m_multip_cursor = 0;
|
|
break;
|
|
case K_PGDN:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
m_multip_cursor += (m_multip_maxs - m_multip_mins);
|
|
if (SL_Len (slist) - 1 < m_multip_cursor)
|
|
m_multip_cursor = SL_Len (slist) - 1;
|
|
break;
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (m_multip_horiz < 256)
|
|
m_multip_horiz++;
|
|
break;
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (m_multip_horiz > 0)
|
|
m_multip_horiz--;
|
|
break;
|
|
case K_ENTER:
|
|
m_state = m_main;
|
|
M_ToggleMenu_f ();
|
|
CL_Disconnect ();
|
|
strncpy (cls.servername,
|
|
SL_Get_By_Num (slist, m_multip_cursor)->server,
|
|
sizeof (cls.servername) - 1);
|
|
CL_BeginServerConnect ();
|
|
break;
|
|
case 'e':
|
|
case 'E':
|
|
M_Menu_SEdit_f ();
|
|
break;
|
|
case 'p':
|
|
case 'P':
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
pingupdate = slist;
|
|
for (temp = slist; temp; temp = temp->next)
|
|
temp->pingsent = temp->pongback = 0;
|
|
break;
|
|
case 's':
|
|
case 'S':
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
statusupdate = slist;
|
|
for (temp = slist; temp; temp = temp->next)
|
|
temp->waitstatus = 0;
|
|
break;
|
|
case 'u':
|
|
case 'U':
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
pingupdate = slist;
|
|
statusupdate = slist;
|
|
for (temp = slist; temp; temp = temp->next)
|
|
{
|
|
temp->pingsent = temp->pongback = 0;
|
|
temp->waitstatus = 0;
|
|
}
|
|
break;
|
|
case K_INS:
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (!slist) {
|
|
m_multip_cursor = 0;
|
|
slist = SL_Add (slist, cls.state >= ca_connected ? cls.servername : "127.0.0.1", cls.state == ca_connected ? Info_ValueForKey (cl.serverinfo, "hostname") : "<BLANK>");
|
|
} else {
|
|
temp = SL_Get_By_Num (slist, m_multip_cursor);
|
|
slist = SL_InsB (slist, temp, cls.state >= ca_connected ? cls.servername : "127.0.0.1", cls.state >= ca_connected ? Info_ValueForKey (cl.serverinfo, "hostname") : "<BLANK>");
|
|
}
|
|
break;
|
|
case K_DEL:
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (SL_Len (slist) > 0) {
|
|
slist = SL_Del (slist, SL_Get_By_Num (slist, m_multip_cursor));
|
|
if (SL_Len (slist) == m_multip_cursor && slist)
|
|
m_multip_cursor--;
|
|
}
|
|
break;
|
|
case ']':
|
|
case '}':
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (m_multip_cursor != SL_Len (slist) - 1) {
|
|
SL_Swap (SL_Get_By_Num (slist, m_multip_cursor),
|
|
SL_Get_By_Num (slist, m_multip_cursor + 1));
|
|
m_multip_cursor++;
|
|
}
|
|
break;
|
|
case '[':
|
|
case '{':
|
|
if (pingupdate || statusupdate)
|
|
break;
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (m_multip_cursor) {
|
|
SL_Swap (SL_Get_By_Num (slist, m_multip_cursor),
|
|
SL_Get_By_Num (slist, m_multip_cursor - 1));
|
|
m_multip_cursor--;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (m_multip_cursor < 0)
|
|
m_multip_cursor = SL_Len (slist) - 1;
|
|
if (m_multip_cursor >= SL_Len (slist))
|
|
m_multip_cursor = 0;
|
|
if (m_multip_cursor < m_multip_mins) {
|
|
m_multip_maxs -= (m_multip_mins - m_multip_cursor);
|
|
m_multip_mins = m_multip_cursor;
|
|
}
|
|
if (m_multip_cursor > m_multip_maxs) {
|
|
m_multip_mins += (m_multip_cursor - m_multip_maxs);
|
|
m_multip_maxs = m_multip_cursor;
|
|
}
|
|
}
|
|
|
|
#define SERV_X 60
|
|
#define SERV_Y 64
|
|
#define DESC_X 60
|
|
#define DESC_Y 40
|
|
#define SERV_L 22
|
|
#define DESC_L 22
|
|
|
|
char serv[256];
|
|
char desc[256];
|
|
int serv_max;
|
|
int serv_min;
|
|
int desc_max;
|
|
int desc_min;
|
|
qboolean sedit_state;
|
|
|
|
void
|
|
M_Menu_SEdit_f (void)
|
|
{
|
|
server_entry_t *c;
|
|
|
|
key_dest = key_menu;
|
|
m_entersound = true;
|
|
m_state = m_sedit;
|
|
sedit_state = false;
|
|
c = SL_Get_By_Num (slist, m_multip_cursor);
|
|
strncpy (serv, c->server, 255);
|
|
serv[strlen (c->server) + 1] = 0;
|
|
strncpy (desc, c->desc, 255);
|
|
desc[strlen (c->desc) + 1] = 0;
|
|
serv_max = strlen (serv) > SERV_L ? strlen (serv) : SERV_L;
|
|
serv_min = serv_max - (SERV_L);
|
|
desc_max = strlen (desc) > DESC_L ? strlen (desc) : DESC_L;
|
|
desc_min = desc_max - (DESC_L);
|
|
}
|
|
|
|
void
|
|
M_SEdit_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", true));
|
|
p = Draw_CachePic ("gfx/p_multi.lmp", true);
|
|
M_DrawPic ((320 - p->width) / 2, 4, p);
|
|
|
|
M_DrawTextBox (SERV_X, SERV_Y, 23, 1);
|
|
M_DrawTextBox (DESC_X, DESC_Y, 23, 1);
|
|
M_PrintWhite (SERV_X, SERV_Y - 4, "Hostname/IP:");
|
|
M_PrintWhite (DESC_X, DESC_Y - 4, "Description:");
|
|
M_Print (SERV_X + 9, SERV_Y + 8, va ("%1.22s", serv + serv_min));
|
|
M_Print (DESC_X + 9, DESC_Y + 8, va ("%1.22s", desc + desc_min));
|
|
if (sedit_state == 0)
|
|
M_DrawCharacter (SERV_X + 9 + 8 * (strlen (serv) - serv_min),
|
|
SERV_Y + 8, 10 + ((int) (realtime * 4) & 1));
|
|
if (sedit_state == 1)
|
|
M_DrawCharacter (DESC_X + 9 + 8 * (strlen (desc) - desc_min),
|
|
DESC_Y + 8, 10 + ((int) (realtime * 4) & 1));
|
|
}
|
|
|
|
|
|
void
|
|
M_SEdit_Key (int key)
|
|
{
|
|
int l;
|
|
server_entry_t *c;
|
|
|
|
switch (key) {
|
|
case K_ESCAPE:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
case K_ENTER:
|
|
c = SL_Get_By_Num (slist, m_multip_cursor);
|
|
free (c->server);
|
|
free (c->desc);
|
|
c->server = malloc (strlen (serv) + 1);
|
|
c->desc = malloc (strlen (desc) + 1);
|
|
strcpy (c->server, serv);
|
|
strcpy (c->desc, desc);
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
sedit_state = !sedit_state;
|
|
break;
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
sedit_state = !sedit_state;
|
|
break;
|
|
case K_BACKSPACE:
|
|
if (sedit_state) {
|
|
if ((l = strlen (desc)))
|
|
desc[--l] = 0;
|
|
if (strlen (desc) - 6 < desc_min && desc_min) {
|
|
desc_min--;
|
|
desc_max--;
|
|
}
|
|
} else {
|
|
if ((l = strlen (serv)))
|
|
serv[--l] = 0;
|
|
if (strlen (serv) - 6 < serv_min && serv_min) {
|
|
serv_min--;
|
|
serv_max--;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
if (key < 32 || key > 127)
|
|
break;
|
|
if (sedit_state) {
|
|
l = strlen (desc);
|
|
if (l < 254) {
|
|
desc[l + 1] = 0;
|
|
desc[l] = key;
|
|
}
|
|
if (strlen (desc) > desc_max) {
|
|
desc_min++;
|
|
desc_max++;
|
|
}
|
|
} else {
|
|
l = strlen (serv);
|
|
if (l < 254) {
|
|
serv[l + 1] = 0;
|
|
serv[l] = key;
|
|
}
|
|
if (strlen (serv) > serv_max) {
|
|
serv_min++;
|
|
serv_max++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
M_Quit_Draw (void)
|
|
{
|
|
#define VSTR(x) #x
|
|
#define VSTR2(x) VSTR(x)
|
|
// char *cmsg[] = {
|
|
// 0123456789012345678901234567890123456789
|
|
// "0 QuakeWorld",
|
|
// "1 version " VSTR2(VERSION) " by id Software",
|
|
// "0Programming",
|
|
// "1 John Carmack Michael Abrash",
|
|
// "1 John Cash Christian Antkow",
|
|
// "0Additional Programming",
|
|
// "1 Dave 'Zoid' Kirsch",
|
|
// "1 Jack 'morbid' Mathews",
|
|
// "0Id Software is not responsible for",
|
|
// "0providing technical support for",
|
|
// "0QUAKEWORLD(tm). (c)1996 Id Software,",
|
|
// "0Inc. All Rights Reserved.",
|
|
// "0QUAKEWORLD(tm) is a trademark of Id",
|
|
// "0Software, Inc.",
|
|
// "1NOTICE: THE COPYRIGHT AND TRADEMARK",
|
|
// "1NOTICES APPEARING IN YOUR COPY OF",
|
|
// "1QUAKE(r) ARE NOT MODIFIED BY THE USE",
|
|
// "1OF QUAKEWORLD(tm) AND REMAIN IN FULL",
|
|
// "1FORCE.",
|
|
// "0NIN(r) is a registered trademark",
|
|
// "0licensed to Nothing Interactive, Inc.",
|
|
// "0All rights reserved. Press y to exit",
|
|
// NULL };
|
|
// char **p;
|
|
// int y;
|
|
|
|
if (wasInMenus) {
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
#if 0
|
|
M_DrawTextBox (0, 0, 38, 23);
|
|
y = 12;
|
|
for (p = cmsg; *p; p++, y += 8) {
|
|
if (**p == '0')
|
|
M_PrintWhite (16, y, *p + 1);
|
|
else
|
|
M_Print (16, y, *p + 1);
|
|
}
|
|
#else
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_Print (64, 84, quitMessage[msgNumber * 4 + 0]);
|
|
M_Print (64, 92, quitMessage[msgNumber * 4 + 1]);
|
|
M_Print (64, 100, quitMessage[msgNumber * 4 + 2]);
|
|
M_Print (64, 108, quitMessage[msgNumber * 4 + 3]);
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
|
|
void
|
|
M_Init (void)
|
|
{
|
|
Cmd_AddCommand ("togglemenu", M_ToggleMenu_f, "Toggle the menu");
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f, "Show main menu");
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f, "Show options menu");
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f, "Show key selection menu");
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f, "Show video selection menu");
|
|
Cmd_AddCommand ("menu_help", M_Menu_Help_f, "Show help menu");
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f, "Show quit question");
|
|
}
|
|
|
|
|
|
void
|
|
M_Draw (void)
|
|
{
|
|
if (m_state == m_none || key_dest != key_menu)
|
|
return;
|
|
|
|
if (!m_recursiveDraw) {
|
|
scr_copyeverything = 1;
|
|
|
|
if (scr_con_current) {
|
|
Draw_ConsoleBackground (vid.height);
|
|
VID_UnlockBuffer ();
|
|
S_ExtraUpdate ();
|
|
VID_LockBuffer ();
|
|
} else
|
|
Draw_FadeScreen ();
|
|
|
|
scr_fullupdate = 0;
|
|
} else {
|
|
m_recursiveDraw = false;
|
|
}
|
|
|
|
switch (m_state) {
|
|
case m_none:
|
|
break;
|
|
|
|
case m_main:
|
|
M_Main_Draw ();
|
|
break;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Draw ();
|
|
break;
|
|
|
|
case m_load:
|
|
// M_Load_Draw ();
|
|
break;
|
|
|
|
case m_save:
|
|
// M_Save_Draw ();
|
|
break;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Draw ();
|
|
break;
|
|
|
|
case m_setup:
|
|
// M_Setup_Draw ();
|
|
break;
|
|
|
|
case m_net:
|
|
// M_Net_Draw ();
|
|
break;
|
|
|
|
case m_options:
|
|
M_Options_Draw ();
|
|
break;
|
|
|
|
case m_keys:
|
|
M_Keys_Draw ();
|
|
break;
|
|
|
|
case m_video:
|
|
M_Video_Draw ();
|
|
break;
|
|
|
|
case m_help:
|
|
M_Help_Draw ();
|
|
break;
|
|
|
|
case m_quit:
|
|
M_Quit_Draw ();
|
|
break;
|
|
|
|
case m_serialconfig:
|
|
// M_SerialConfig_Draw ();
|
|
break;
|
|
|
|
case m_modemconfig:
|
|
// M_ModemConfig_Draw ();
|
|
break;
|
|
|
|
case m_lanconfig:
|
|
// M_LanConfig_Draw ();
|
|
break;
|
|
|
|
case m_gameoptions:
|
|
// M_GameOptions_Draw ();
|
|
break;
|
|
|
|
case m_search:
|
|
// M_Search_Draw ();
|
|
break;
|
|
|
|
// case m_slist:
|
|
// M_ServerList_Draw ();
|
|
// break;
|
|
case m_sedit:
|
|
M_SEdit_Draw ();
|
|
break;
|
|
}
|
|
|
|
if (m_entersound) {
|
|
S_LocalSound ("misc/menu2.wav");
|
|
m_entersound = false;
|
|
}
|
|
|
|
VID_UnlockBuffer ();
|
|
S_ExtraUpdate ();
|
|
VID_LockBuffer ();
|
|
}
|
|
|
|
|
|
void
|
|
M_Keydown (int key)
|
|
{
|
|
switch (m_state) {
|
|
case m_none:
|
|
return;
|
|
|
|
case m_main:
|
|
M_Main_Key (key);
|
|
return;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Key (key);
|
|
return;
|
|
|
|
case m_load:
|
|
// M_Load_Key (key);
|
|
return;
|
|
|
|
case m_save:
|
|
// M_Save_Key (key);
|
|
return;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Key (key);
|
|
return;
|
|
|
|
case m_setup:
|
|
// M_Setup_Key (key);
|
|
return;
|
|
|
|
case m_net:
|
|
// M_Net_Key (key);
|
|
return;
|
|
|
|
case m_options:
|
|
M_Options_Key (key);
|
|
return;
|
|
|
|
case m_keys:
|
|
M_Keys_Key (key);
|
|
return;
|
|
|
|
case m_video:
|
|
M_Video_Key (key);
|
|
return;
|
|
|
|
case m_help:
|
|
M_Help_Key (key);
|
|
return;
|
|
|
|
case m_quit:
|
|
M_Quit_Key (key);
|
|
return;
|
|
|
|
case m_serialconfig:
|
|
// M_SerialConfig_Key (key);
|
|
return;
|
|
|
|
case m_modemconfig:
|
|
// M_ModemConfig_Key (key);
|
|
return;
|
|
|
|
case m_lanconfig:
|
|
// M_LanConfig_Key (key);
|
|
return;
|
|
|
|
case m_gameoptions:
|
|
// M_GameOptions_Key (key);
|
|
return;
|
|
|
|
case m_search:
|
|
// M_Search_Key (key);
|
|
break;
|
|
|
|
// case m_slist:
|
|
// M_ServerList_Key (key);
|
|
// return;
|
|
case m_sedit:
|
|
M_SEdit_Key (key);
|
|
break;
|
|
}
|
|
}
|