mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-26 20:21:19 +00:00
Since vulkan supports 32-bit indexes, there's no need for the shenanigans the EGL-based glsl renderer had to go through to render bsp models (maps often had quite a bit more than 65536 vertices), though the reduced GPU memory requirements of 16-bit indices does have its advantages. |
||
---|---|---|
.. | ||
renderer | ||
targets | ||
Makemodule.am |