quakeforge/libs/models/alias
Bill Currie 3669e3aa2e Make alias model caching optional.
For now, only the glsl loader disables caching, but it stores the frame
vertices in GL memory, so its hunk usage is relatively lower (and will be
lower still when I get skins sorted out).
2012-01-17 19:31:50 +09:00
..
floodfill.c Rename mod_flood.c to floodfill.c 2012-01-17 19:31:50 +09:00
gl_mesh.c Fix up alias-16 support. 2012-01-05 12:52:12 +09:00
gl_model_alias.c Make alias model caching optional. 2012-01-17 19:31:50 +09:00
glsl_model_alias.c Make alias model caching optional. 2012-01-17 19:31:50 +09:00
Makefile.am Rename mod_flood.c to floodfill.c 2012-01-17 19:31:50 +09:00
model_alias.c Make alias model caching optional. 2012-01-17 19:31:50 +09:00
sw_model_alias.c Make alias model caching optional. 2012-01-17 19:31:50 +09:00