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audio
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[sound] Flush sfx hash table on gamedir change
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2024-01-13 01:03:23 +09:00 |
client
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[scene] Add more entity component helper functions
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2024-01-19 15:45:04 +09:00 |
console
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[console] Give camera and input windows decent defaults
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2024-01-28 09:00:01 +09:00 |
ecs
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[ecs] Don't free the name string pointer
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2024-01-07 13:50:48 +09:00 |
gamecode
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Clean up about 12000 allocations
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2024-01-05 11:50:48 +09:00 |
gib
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Clean up about 12000 allocations
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2024-01-05 11:50:48 +09:00 |
image
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[image] Ensure tex fields are all initialized
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2024-01-15 14:59:11 +09:00 |
input
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Clean up about 12000 allocations
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2024-01-05 11:50:48 +09:00 |
models
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[gl] Use a struct for glpoly_t's vertices
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2024-01-28 09:00:01 +09:00 |
net
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Clean up about 12000 allocations
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2024-01-05 11:50:48 +09:00 |
qw
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[util] Make sizebuf and msg sizes unisgned
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2021-04-04 15:53:53 +09:00 |
ruamoko
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[scene] Add more entity component helper functions
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2024-01-19 15:45:04 +09:00 |
scene
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[scene] Add more entity component helper functions
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2024-01-19 15:45:04 +09:00 |
ui
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[ui] Move draw_order update to before clearing
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2024-01-28 09:00:01 +09:00 |
util
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[quakeio] Rework Qgetline to use dstring
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2024-01-05 11:50:48 +09:00 |
video
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[sw] Clean up some surface names
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2024-01-28 09:00:01 +09:00 |
Makemodule.am
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[ecs] Move ECS core into its own library
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2022-10-26 17:24:03 +09:00 |