quakeforge/libs/video/renderer/vulkan/vulkan_draw.c
Bill Currie c989c8a6b6 [vulkan] Rewrite staging buffer packet handling
It now uses the ring buffer code I wrote for qwaq (and forgot about,
oops) to handle the packets themselves, and the logic for allocating and
freeing space from the buffer is a bit simpler and seems to be more
reliable. The automated test is a bit of a joke now, though, but coming
up with good tests for it... However, nq now cycles through the demos
without obvious issue under the same conditions that caused the light
map update code to segfault.
2021-01-23 12:01:52 +09:00

738 lines
18 KiB
C

/*
vulkan_draw.c
2D drawing support for Vulkan
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/1/10
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#define NH_DEFINE
#include "namehack.h"
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/draw.h"
#include "QF/dstring.h"
#include "QF/hash.h"
#include "QF/quakefs.h"
#include "QF/render.h"
#include "QF/sys.h"
#include "QF/vid.h"
#include "compat.h"
#include "QF/Vulkan/qf_draw.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/scrap.h"
#include "QF/Vulkan/staging.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "vkparse.h"
typedef struct {
float xy[2];
float st[2];
float color[4];
} drawvert_t;
typedef struct cachepic_s {
struct cachepic_s *next;
char *name;
qpic_t *pic;
} cachepic_t;
typedef struct drawframe_s {
size_t vert_offset;
drawvert_t *verts;
uint32_t num_quads;
VkCommandBuffer cmd;
VkDescriptorSet descriptors;
} drawframe_t;
typedef struct drawframeset_s
DARRAY_TYPE (drawframe_t) drawframeset_t;
typedef struct drawctx_s {
VkSampler sampler;
scrap_t *scrap;
qfv_stagebuf_t *stage;
qpic_t *conchars;
qpic_t *conback;
qpic_t *white_pic;
hashtab_t *pic_cache;
VkBuffer vert_buffer;
VkDeviceMemory vert_memory;
VkBuffer ind_buffer;
VkDeviceMemory ind_memory;
VkPipeline pipeline;
VkPipelineLayout layout;
drawframeset_t frames;
} drawctx_t;
// enough for a full screen of 8x8 chars at 1920x1080 plus some extras (368)
#define MAX_QUADS (32768)
#define VERTS_PER_QUAD (4)
#define INDS_PER_QUAD (5) // one per vert plus primitive reset
static void
create_quad_buffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
size_t vert_size;
size_t ind_size;
size_t frames = ctx->framebuffers.size;
VkBuffer vbuf, ibuf;
VkDeviceMemory vmem, imem;
vert_size = frames * MAX_QUADS * VERTS_PER_QUAD * sizeof (drawvert_t);
ind_size = MAX_QUADS * INDS_PER_QUAD * sizeof (uint32_t);
vbuf = QFV_CreateBuffer (device, vert_size,
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
ibuf = QFV_CreateBuffer (device, ind_size,
VK_BUFFER_USAGE_INDEX_BUFFER_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT);
vmem = QFV_AllocBufferMemory (device, vbuf,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
vert_size, 0);
imem = QFV_AllocBufferMemory (device, ibuf,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
ind_size, 0);
QFV_BindBufferMemory (device, vbuf, vmem, 0);
QFV_BindBufferMemory (device, ibuf, imem, 0);
dctx->vert_buffer = vbuf;
dctx->vert_memory = vmem;
dctx->ind_buffer = ibuf;
dctx->ind_memory = imem;
void *data;
dfunc->vkMapMemory (device->dev, vmem, 0, vert_size, 0, &data);
drawvert_t *vert_data = data;
for (size_t f = 0; f < frames; f++) {
drawframe_t *frame = &dctx->frames.a[f];
size_t ind = f * MAX_QUADS * VERTS_PER_QUAD;
frame->vert_offset = ind * sizeof (drawvert_t);
frame->verts = vert_data + ind;
frame->num_quads = 0;
}
// The indices will never change so pre-generate and stash them
qfv_packet_t *packet = QFV_PacketAcquire (ctx->staging);
uint32_t *ind = QFV_PacketExtend (packet, ind_size);
for (int i = 0; i < MAX_QUADS; i++) {
for (int j = 0; j < VERTS_PER_QUAD; j++) {
*ind++ = i * VERTS_PER_QUAD + j;
}
// mark end of primitive
*ind++ = -1;
}
VkBufferMemoryBarrier wr_barrier = {
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, ibuf, 0, ind_size
};
dfunc->vkCmdPipelineBarrier (packet->cmd,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT,
0, 0, 0, 1, &wr_barrier, 0, 0);
VkBufferCopy copy_region = { packet->offset, 0, ind_size };
dfunc->vkCmdCopyBuffer (packet->cmd, ctx->staging->buffer, ibuf,
1, &copy_region);
VkBufferMemoryBarrier rd_barrier = {
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, ibuf, 0, ind_size
};
dfunc->vkCmdPipelineBarrier (packet->cmd,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
0, 0, 0, 1, &rd_barrier, 0, 0);
QFV_PacketSubmit (packet);
}
static void
destroy_quad_buffers (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
dfunc->vkUnmapMemory (device->dev, dctx->vert_memory);
dfunc->vkFreeMemory (device->dev, dctx->vert_memory, 0);
dfunc->vkFreeMemory (device->dev, dctx->ind_memory, 0);
dfunc->vkDestroyBuffer (device->dev, dctx->vert_buffer, 0);
dfunc->vkDestroyBuffer (device->dev, dctx->ind_buffer, 0);
}
static void
flush_draw_scrap (vulkan_ctx_t *ctx)
{
QFV_ScrapFlush (ctx->draw_context->scrap);
}
static void
pic_free (qpic_t *pic)
{
subpic_t *subpic = *(subpic_t **) pic->data;
QFV_SubpicDelete (subpic);
free (pic);
}
//FIXME use cmem?
static cachepic_t *
new_cachepic (const char *name, qpic_t *pic)
{
cachepic_t *cp;
cp = malloc (sizeof (cachepic_t));
cp->name = strdup (name);
cp->pic = pic;
return cp;
}
static void
cachepic_free (void *_cp, void *unused)
{
cachepic_t *cp = (cachepic_t *) _cp;
pic_free (cp->pic);
free (cp->name);
free (cp);
}
static const char *
cachepic_getkey (const void *_cp, void *unused)
{
return ((cachepic_t *) _cp)->name;
}
static qpic_t *
pic_data (const char *name, int w, int h, const byte *data, drawctx_t *dctx)
{
qpic_t *pic;
subpic_t *subpic;
byte *picdata;
pic = malloc (field_offset (qpic_t, data[sizeof (subpic_t)]));
pic->width = w;
pic->height = h;
subpic = QFV_ScrapSubpic (dctx->scrap, w, h);
*(subpic_t **) pic->data = subpic;
picdata = QFV_SubpicBatch (subpic, dctx->stage);
size_t size = w * h;
for (size_t i = 0; i < size; i++) {
byte pix = *data++;
byte *col = vid.palette + pix * 3;
*picdata++ = *col++;
*picdata++ = *col++;
*picdata++ = *col++;
*picdata++ = (pix == 255) - 1;
}
return pic;
}
qpic_t *
Vulkan_Draw_MakePic (int width, int height, const byte *data,
vulkan_ctx_t *ctx)
{
return pic_data (0, width, height, data, ctx->draw_context);
}
void
Vulkan_Draw_DestroyPic (qpic_t *pic, vulkan_ctx_t *ctx)
{
}
qpic_t *
Vulkan_Draw_PicFromWad (const char *name, vulkan_ctx_t *ctx)
{
qpic_t *wadpic = W_GetLumpName (name);
if (!wadpic) {
return 0;
}
return pic_data (name, wadpic->width, wadpic->height, wadpic->data, ctx->draw_context);
}
qpic_t *
Vulkan_Draw_CachePic (const char *path, qboolean alpha, vulkan_ctx_t *ctx)
{
qpic_t *p;
qpic_t *pic;
cachepic_t *cpic;
drawctx_t *dctx = ctx->draw_context;
if ((cpic = Hash_Find (dctx->pic_cache, path))) {
return cpic->pic;
}
if (strlen (path) < 4 || strcmp (path + strlen (path) - 4, ".lmp")
|| !(p = (qpic_t *) QFS_LoadFile (QFS_FOpenFile (path), 0))) {
return 0;
}
pic = pic_data (path, p->width, p->height, p->data, dctx);
free (p);
cpic = new_cachepic (path, pic);
Hash_Add (dctx->pic_cache, cpic);
return pic;
}
void
Vulkan_Draw_UncachePic (const char *path, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
Hash_Free (dctx->pic_cache, Hash_Del (dctx->pic_cache, path));
}
void
Vulkan_Draw_TextBox (int x, int y, int width, int lines, byte alpha,
vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Shutdown (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
destroy_quad_buffers (ctx);
dfunc->vkDestroyPipeline (device->dev, dctx->pipeline, 0);
QFV_DestroyScrap (dctx->scrap);
QFV_DestroyStagingBuffer (dctx->stage);
}
void
Vulkan_Draw_Init (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = calloc (1, sizeof (drawctx_t));
ctx->draw_context = dctx;
size_t frames = ctx->framebuffers.size;
DARRAY_INIT (&dctx->frames, frames);
DARRAY_RESIZE (&dctx->frames, frames);
dctx->frames.grow = 0;
dctx->pic_cache = Hash_NewTable (127, cachepic_getkey, cachepic_free,
0, 0);
create_quad_buffers (ctx);
dctx->stage = QFV_CreateStagingBuffer (device, 4 * 1024 * 1024,
ctx->cmdpool);
dctx->scrap = QFV_CreateScrap (device, 2048, tex_rgba, dctx->stage);
dctx->sampler = QFV_GetSampler (ctx, "quakepic");
qpic_t *charspic = Draw_Font8x8Pic ();
dctx->conchars = pic_data ("conchars", charspic->width, charspic->height,
charspic->data, dctx);
byte white_block = 0xfe;
dctx->white_pic = pic_data ("white", 1, 1, &white_block, dctx);
flush_draw_scrap (ctx);
dctx->pipeline = Vulkan_CreatePipeline (ctx, "twod");
dctx->layout = QFV_GetPipelineLayout (ctx, "twod");
__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
for (size_t i = 0; i < layouts->size; i++) {
layouts->a[i] = QFV_GetDescriptorSetLayout (ctx, "twod");
}
__auto_type pool = QFV_GetDescriptorPool (ctx, "twod");
VkDescriptorBufferInfo bufferInfo = {
ctx->matrices.buffer_2d, 0, VK_WHOLE_SIZE
};
VkDescriptorImageInfo imageInfo = {
dctx->sampler,
QFV_ScrapImageView (dctx->scrap),
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
__auto_type cmdBuffers = QFV_AllocCommandBufferSet (frames, alloca);
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdBuffers);
__auto_type sets = QFV_AllocateDescriptorSet (device, pool, layouts);
for (size_t i = 0; i < frames; i++) {
__auto_type dframe = &dctx->frames.a[i];
dframe->descriptors = sets->a[i];
VkWriteDescriptorSet write[] = {
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
dframe->descriptors, 0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, &bufferInfo, 0 },
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
dframe->descriptors, 1, 0, 1,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
&imageInfo, 0, 0 },
};
dfunc->vkUpdateDescriptorSets (device->dev, 2, write, 0, 0);
dframe->cmd = cmdBuffers->a[i];
}
free (sets);
}
static inline void
draw_pic (float x, float y, int w, int h, qpic_t *pic,
int srcx, int srcy, int srcw, int srch,
float *color, drawframe_t *frame)
{
if (frame->num_quads + VERTS_PER_QUAD > MAX_QUADS) {
return;
}
drawvert_t *verts = frame->verts + frame->num_quads * VERTS_PER_QUAD;
frame->num_quads += VERTS_PER_QUAD;
subpic_t *subpic = *(subpic_t **) pic->data;
srcx += subpic->rect->x;
srcy += subpic->rect->y;
float size = subpic->size;
float sl = (srcx + 0.03125) * size;
float sr = (srcx + srcw - 0.03125) * size;
float st = (srcy + 0.03125) * size;
float sb = (srcy + srch - 0.03125) * size;
verts[0].xy[0] = x;
verts[0].xy[1] = y;
verts[0].st[0] = sl;
verts[0].st[1] = st;
QuatCopy (color, verts[0].color);
verts[1].xy[0] = x;
verts[1].xy[1] = y + h;
verts[1].st[0] = sl;
verts[1].st[1] = sb;
QuatCopy (color, verts[1].color);
verts[2].xy[0] = x + w;
verts[2].xy[1] = y;
verts[2].st[0] = sr;
verts[2].st[1] = st;
QuatCopy (color, verts[2].color);
verts[3].xy[0] = x + w;
verts[3].xy[1] = y + h;
verts[3].st[0] = sr;
verts[3].st[1] = sb;
QuatCopy (color, verts[3].color);
}
static inline void
queue_character (int x, int y, byte chr, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
quat_t color = {1, 1, 1, 1};
int cx, cy;
cx = chr % 16;
cy = chr / 16;
draw_pic (x, y, 8, 8, dctx->conchars, cx * 8, cy * 8, 8, 8, color, frame);
}
void
Vulkan_Draw_Character (int x, int y, unsigned int chr, vulkan_ctx_t *ctx)
{
if (chr == ' ') {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
if (x <= -8 || x >= vid.conwidth) {
return;
}
queue_character (x, y, chr, ctx);
}
void
Vulkan_Draw_String (int x, int y, const char *str, vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (*str) {
if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_nString (int x, int y, const char *str, int count,
vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (count-- > 0 && *str) {
if ((chr = *str++) != ' ' && x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_AltString (int x, int y, const char *str, vulkan_ctx_t *ctx)
{
byte chr;
if (!str || !str[0]) {
return;
}
if (y <= -8 || y >= vid.conheight) {
return;
}
while (*str) {
if ((chr = *str++ | 0x80) != (' ' | 0x80)
&& x >= -8 && x < vid.conwidth) {
queue_character (x, y, chr, ctx);
}
x += 8;
}
}
void
Vulkan_Draw_CrosshairAt (int ch, int x, int y, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Crosshair (vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Pic (int x, int y, qpic_t *pic, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
static quat_t color = { 1, 1, 1, 1};
draw_pic (x, y, pic->width, pic->height, pic,
0, 0, pic->width, pic->height, color, frame);
}
void
Vulkan_Draw_Picf (float x, float y, qpic_t *pic, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
static quat_t color = { 1, 1, 1, 1};
draw_pic (x, y, pic->width, pic->height, pic,
0, 0, pic->width, pic->height, color, frame);
}
void
Vulkan_Draw_SubPic (int x, int y, qpic_t *pic,
int srcx, int srcy, int width, int height,
vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
static quat_t color = { 1, 1, 1, 1};
draw_pic (x, y, width, height, pic, srcx, srcy, width, height,
color, frame);
}
void
Vulkan_Draw_ConsoleBackground (int lines, byte alpha, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
quat_t color = { 1, 1, 1, bound (0, alpha, 255) / 255.0};
qpic_t *cpic;
cpic = Vulkan_Draw_CachePic ("gfx/conback.lmp", false, ctx);
int ofs = max (0, cpic->height - lines);
draw_pic (0, 0, vid.conwidth, lines, cpic,
0, ofs, cpic->width, lines, color, frame);
}
void
Vulkan_Draw_TileClear (int x, int y, int w, int h, vulkan_ctx_t *ctx)
{
}
void
Vulkan_Draw_Fill (int x, int y, int w, int h, int c, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
quat_t color;
VectorScale (vid.palette + c * 3, 1.0f/255.0f, color);
color[3] = 1;
draw_pic (x, y, w, h, dctx->white_pic, 0, 0, 1, 1, color, frame);
}
static inline void
draw_blendscreen (quat_t color, vulkan_ctx_t *ctx)
{
drawctx_t *dctx = ctx->draw_context;
drawframe_t *frame = &dctx->frames.a[ctx->curFrame];
draw_pic (0, 0, vid.conwidth, vid.conheight, dctx->white_pic, 0, 0, 1, 1,
color, frame);
}
void
Vulkan_Draw_FadeScreen (vulkan_ctx_t *ctx)
{
static quat_t color = { 0, 0, 0, 0.7 };
draw_blendscreen (color, ctx);
}
void
Vulkan_Set2D (vulkan_ctx_t *ctx)
{
}
void
Vulkan_Set2DScaled (vulkan_ctx_t *ctx)
{
}
void
Vulkan_End2D (vulkan_ctx_t *ctx)
{
}
void
Vulkan_DrawReset (vulkan_ctx_t *ctx)
{
}
void
Vulkan_FlushText (vulkan_ctx_t *ctx)
{
flush_draw_scrap (ctx);
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type cframe = &ctx->framebuffers.a[ctx->curFrame];
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
VkCommandBuffer cmd = dframe->cmd;
DARRAY_APPEND (cframe->subCommand, cmd);
VkMappedMemoryRange range = {
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
dctx->vert_memory, dframe->vert_offset,
dframe->num_quads * VERTS_PER_QUAD * sizeof (drawvert_t),
};
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
ctx->renderpass.renderpass, 0,
cframe->framebuffer,
0, 0, 0
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
dctx->pipeline);
VkViewport viewport = {0, 0, vid.width, vid.height, 0, 1};
VkRect2D scissor = { {0, 0}, {vid.width, vid.height} };
dfunc->vkCmdSetViewport (cmd, 0, 1, &viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &scissor);
VkDeviceSize offsets[] = {dframe->vert_offset};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &dctx->vert_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, dctx->ind_buffer, 0,
VK_INDEX_TYPE_UINT32);
VkDescriptorSet set = dframe->descriptors;
VkPipelineLayout layout = dctx->layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 1, &set, 0, 0);
dfunc->vkCmdDrawIndexed (cmd, dframe->num_quads * INDS_PER_QUAD,
1, 0, 0, 0);
dfunc->vkEndCommandBuffer (cmd);
dframe->num_quads = 0;
}
void
Vulkan_Draw_BlendScreen (quat_t color, vulkan_ctx_t *ctx)
{
if (color[3]) {
draw_blendscreen (color, ctx);
}
}