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Ragnvald Maartmann-Moe IV 67cef78ea2 Ignore generated files.
2001-11-03 05:15:07 +00:00
debian debian/: Add xlibs to build-depends, set up alternatives for -common's 2001-10-31 11:25:36 +00:00
doc Don't generate the crappy manpage any more -- when new ones get written, 2001-10-31 08:01:30 +00:00
include nuke the max message lengths from qdefs.h 2001-11-03 00:27:01 +00:00
libs pr_comp.h: 2001-11-02 22:41:11 +00:00
nq Whitespace. 2001-10-30 19:58:01 +00:00
qw turns out the server can send MAX_MSGLEN + 8 bytes, so handle this when 2001-11-03 00:54:18 +00:00
RPM bring back libQFjs 2001-10-16 15:38:50 +00:00
tools Makefile: 2001-11-02 03:03:01 +00:00
.gitignore Ignore generated files. 2001-11-03 05:15:07 +00:00
acconfig.h added compile switch to cygwin-mingw32 and added win32 defs 2001-10-21 21:20:59 +00:00
acinclude.m4
bootstrap
configure.ac Take the texinfo makefile out of configure. 2001-10-31 11:12:00 +00:00
COPYING
INSTALL
Makefile.am
NEWS
quakeforge-config.in
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00
README.cygwin touch ups 2001-10-21 21:23:05 +00:00
TODO - more TODO changes :) 2001-10-11 17:19:19 +00:00

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when you 
configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it is
just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files 
to your dos quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the 
case with earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge