quakeforge/libs
Bill Currie 66fda1fddb Rewrite edict access.
The server edict arrays are now stored outside of progs memory, only the
entity data itself (ie data accessible to progs via ent.fld) is stored in
progs memory. Many of the changes were due to code accessing edicts and
entity fields directly rather than through the provided macros.
2021-03-25 18:13:48 +09:00
..
audio Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Fix the invalid keydest errors. 2013-02-02 15:22:09 +09:00
gamecode Rewrite edict access. 2021-03-25 18:13:48 +09:00
gib Reduce CFLAGS abuse a little for mingw targets. 2013-01-28 16:21:42 +09:00
image Use pkg-config for zlib. 2012-08-18 21:41:33 +09:00
models Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
net Add some #define magic for SOL_IP on BSD-based stacks. 2013-01-29 12:13:59 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Rewrite edict access. 2021-03-25 18:13:48 +09:00
util Create reentrant versions of the set functions that need it. 2013-03-18 13:20:39 +09:00
video Fix the calls for Draw_Init in the gl renderers. 2013-05-09 17:58:33 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00