quakeforge/include
Bill Currie 66ef8e16c1 Fix the ghost entities in demo playback.
Really, when cl_nodelta is in effect (eg, .qwd demo recording and thus
playback). QW now uses the new shared entity state block as I'd intended.
Thanks to the cleanup of ghost entities (ie, entities that have been
removed but continue to be rendered), glsl overkill has gone from 157 to
163 fps :)
2012-07-05 19:06:35 +09:00
..
client Fix the ghost entities in demo playback. 2012-07-05 19:06:35 +09:00
QF Rewrite the 2d code to use a scrap. 2012-07-03 13:38:35 +09:00
qw Fix the ghost entities in demo playback. 2012-07-05 19:06:35 +09:00
win32 Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
adivtab.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
alsa_funcs_list.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
anorm_dots.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
anorms.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
asm_draw.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
asm_i386.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block8.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
block16.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
buildnum.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
clview.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
compat.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_sdl.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
context_x11.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_iface.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
d_ifacea.h Remove pskindesc from affinetridesc_t. 2012-05-19 09:29:05 +09:00
d_local.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
dga_check.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
exp.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
garbage.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gib_builtin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_classes.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_execute.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_function.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_handle.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_object.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_parse.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_process.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_regex.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_semantics.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_thread.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_tree.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gib_vars.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_warp_sin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
in_win.h Fix win32 (mingw) builds. 2012-02-07 20:18:23 +09:00
logos.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00
mod_internal.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
net_dgrm.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_loop.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_udp.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_vcr.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
net_wins.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netchan.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
netmain.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
noisetextures.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
old_keys.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ops.h Removed the 'random' GIB builtin and replaced it with the rand() math 2003-02-23 22:14:07 +00:00
pstdint.h Prefer int over long for (u)int32_t. 2010-12-23 09:47:05 +09:00
qstring.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
quakeasm.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
r_cvar.h Implement r_flatlightstyles from fitzquake. 2012-06-15 22:02:14 +09:00
r_dynamic.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_internal.h Avoid using malloc/free every model/frame. 2012-05-15 21:08:46 +09:00
r_local.h Call R_SetFrustum in all renderers. 2012-07-03 15:57:33 +09:00
r_screen.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_shared.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
regex.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
rua_internal.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sbar.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin_stencil.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
snd_internal.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vgamodes.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
vid_internal.h Connect up palette setting for gl and glsl. 2012-04-12 13:57:05 +09:00
vregset.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winquake.h Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
world.h Add support for sv_antilag (from fteqw). 2012-06-28 16:03:56 +09:00