quakeforge/libs/video/renderer/vulkan/vulkan_matrices.c
Bill Currie bce7d5b832 [renderer] Clean up use of vup/vright/vpn
This moves the common camera setup code out of the individual drivers,
and completely removes vup/vright/vpn from the non-software renderers.
This has highlighted the craziness around AngleVectors with it putting
+X forward, -Y right and +Z up. The main issue with this is it requires
a 90 degree pre-rotation about the Z axis to get the camera pointing in
the right direction, and that's for the native sw renderer (vulkan needs
a 90 degree pre-rotation about X, and gl and glsl need to invert an
axis, too), though at least it's just a matrix swizzle and vector
negation. However, it does mean the camera matrices can't be used
directly.

Also rename vpn to vfwd (still abbreviated, but fwd is much clearer in
meaning (to me, at least) than pn (plane normal, I guess, but which
way?)).
2022-03-14 09:45:27 +09:00

324 lines
9.2 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#include "QF/cvar.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_matrices.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/projection.h"
#include "QF/Vulkan/renderpass.h"
#include "QF/Vulkan/staging.h"
#include "QF/ui/view.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
static void
setup_view (vulkan_ctx_t *ctx)
{
mat4f_t view;
// Quake's world is z-up, x-forward, y-left, but Vulkan's world is
// z-forward, x-right, y-down.
static mat4f_t z_up = {
{ 0, 0, 1, 0},
{-1, 0, 0, 0},
{ 0,-1, 0, 0},
{ 0, 0, 0, 1},
};
/*x = r_refdef.vrect.x;
y = (vid.height - (r_refdef.vrect.y + r_refdef.vrect.height));
w = r_refdef.vrect.width;
h = r_refdef.vrect.height;
qfeglViewport (x, y, w, h);*/
mmulf (view, z_up, r_refdef.camera_inverse);
Vulkan_SetViewMatrix (ctx, view);
}
static void
setup_sky (vulkan_ctx_t *ctx)
{
__auto_type mctx = ctx->matrix_context;
vec4f_t q;
mat4f_t m;
float blend;
mat4f_t mat;
while (vr_data.realtime - mctx->sky_time > 1) {
mctx->sky_rotation[0] = mctx->sky_rotation[1];
mctx->sky_rotation[1] = qmulf (mctx->sky_velocity,
mctx->sky_rotation[0]);
mctx->sky_time += 1;
}
blend = bound (0, (vr_data.realtime - mctx->sky_time), 1);
q = Blend (mctx->sky_rotation[0], mctx->sky_rotation[1], blend);
q = normalf (qmulf (mctx->sky_fix, q));
mat4fidentity (mat);
VectorNegate (r_refdef.frame.position, mat[3]);
mat4fquat (m, q);
mmulf (mat, m, mat);
Vulkan_SetSkyMatrix (ctx, mat);
}
void
Vulkan_SetViewMatrix (vulkan_ctx_t *ctx, mat4f_t view)
{
__auto_type mctx = ctx->matrix_context;
if (memcmp (mctx->matrices.View, view, sizeof (mat4f_t))) {
memcpy (mctx->matrices.View, view, sizeof (mat4f_t));
mctx->dirty = mctx->frames.size;
}
}
void
Vulkan_SetSkyMatrix (vulkan_ctx_t *ctx, mat4f_t sky)
{
__auto_type mctx = ctx->matrix_context;
if (memcmp (mctx->matrices.Sky, sky, sizeof (mat4f_t))) {
memcpy (mctx->matrices.Sky, sky, sizeof (mat4f_t));
mctx->dirty = mctx->frames.size;
}
}
void
Vulkan_Matrix_Draw (qfv_renderframe_t *rFrame)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mctx = ctx->matrix_context;
__auto_type mframe = &mctx->frames.a[ctx->curFrame];
setup_view (ctx);
setup_sky (ctx);
if (mctx->dirty <= 0) {
mctx->dirty = 0;
return;
}
mctx->dirty--;
qfv_packet_t *packet = QFV_PacketAcquire (mctx->stage);
qfv_matrix_buffer_t *m = QFV_PacketExtend (packet, sizeof (*m));
*m = mctx->matrices;
qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite]; bb.barrier.buffer = mframe->buffer;
bb.barrier.size = packet->length;
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
VkBufferCopy copy_region = { packet->offset, 0, packet->length };
dfunc->vkCmdCopyBuffer (packet->cmd, mctx->stage->buffer,
mframe->buffer, 1, &copy_region);
bb = bufferBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
bb.barrier.buffer = mframe->buffer;
bb.barrier.size = packet->length;
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
QFV_PacketSubmit (packet);
}
void
Vulkan_CalcProjectionMatrices (vulkan_ctx_t *ctx)
{
__auto_type mctx = ctx->matrix_context;
__auto_type mat = &mctx->matrices;
int width = vid.conview->xlen;
int height = vid.conview->ylen;
QFV_Orthographic (mat->Projection2d, 0, width, 0, height, 0, 99999);
float aspect = (float) r_refdef.vrect.width / r_refdef.vrect.height;
QFV_Perspective (mat->Projection3d, r_refdef.fov_y, aspect);
#if 0
Sys_MaskPrintf (SYS_vulkan, "ortho:\n");
Sys_MaskPrintf (SYS_vulkan, " [[%g, %g, %g, %g],\n",
QuatExpand (mat->Projection2d + 0));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->Projection2d + 4));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->Projection2d + 8));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g]]\n",
QuatExpand (mat->Projection2d + 12));
Sys_MaskPrintf (SYS_vulkan, "presp:\n");
Sys_MaskPrintf (SYS_vulkan, " [[%g, %g, %g, %g],\n",
QuatExpand (mat->Projection3d + 0));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->Projection3d + 4));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g],\n",
QuatExpand (mat->Projection3d + 8));
Sys_MaskPrintf (SYS_vulkan, " [%g, %g, %g, %g]]\n",
QuatExpand (mat->Projection3d + 12));
#endif
mctx->dirty = mctx->frames.size;
}
void
Vulkan_Matrix_Init (vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, "matrix init");
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
matrixctx_t *mctx = calloc (1, sizeof (matrixctx_t));
ctx->matrix_context = mctx;
size_t frames = ctx->frames.size;
DARRAY_INIT (&mctx->frames, frames);
DARRAY_RESIZE (&mctx->frames, frames);
mctx->frames.grow = 0;
//__auto_type cmdBuffers = QFV_AllocCommandBufferSet (frames, alloca);
//QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdBuffers);
mctx->pool = Vulkan_CreateDescriptorPool (ctx, "matrix_pool");
mctx->setLayout = Vulkan_CreateDescriptorSetLayout (ctx, "matrix_set");
__auto_type layouts = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
for (size_t i = 0; i < layouts->size; i++) {
layouts->a[i] = mctx->setLayout;
}
for (size_t i = 0; i < frames; i++) {
__auto_type mframe = &mctx->frames.a[i];
//mframe->cmd = cmdBuffers->a[i];
mframe->buffer = QFV_CreateBuffer (device, sizeof (qfv_matrix_buffer_t),
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER,
mframe->buffer, va (ctx->va_ctx,
"buffer:matrices:%zd", i));
}
VkMemoryRequirements req;
//offset = (offset + req.alignment - 1) & ~(req.alignment - 1);
dfunc->vkGetBufferMemoryRequirements (device->dev,
mctx->frames.a[0].buffer, &req);
mctx->memory = QFV_AllocBufferMemory (device, mctx->frames.a[0].buffer,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
frames * req.size, 0);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY,
mctx->memory, "memory:matrices");
__auto_type sets = QFV_AllocateDescriptorSet (device, mctx->pool, layouts);
for (size_t i = 0; i < frames; i++) {
__auto_type mframe = &mctx->frames.a[i];
QFV_BindBufferMemory (device, mframe->buffer, mctx->memory,
i * req.size);
mframe->descriptors = sets->a[i];
VkDescriptorBufferInfo bufferInfo = {
mframe->buffer, 0, VK_WHOLE_SIZE
};
VkWriteDescriptorSet write[] = {
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
mframe->descriptors, 0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, &bufferInfo, 0 },
};
dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
}
free (sets);
mctx->sky_fix = (vec4f_t) { 0, 0, 1, 1 } * sqrtf (0.5);
mctx->sky_rotation[0] = (vec4f_t) { 0, 0, 0, 1};
mctx->sky_rotation[1] = mctx->sky_rotation[0];
mctx->sky_velocity = (vec4f_t) { };
mctx->sky_velocity = qexpf (mctx->sky_velocity);
mctx->sky_time = vr_data.realtime;
mat4fidentity (mctx->matrices.Projection3d);
mat4fidentity (mctx->matrices.View);
mat4fidentity (mctx->matrices.Sky);
mat4fidentity (mctx->matrices.Projection2d);
mctx->dirty = mctx->frames.size;
mctx->stage = QFV_CreateStagingBuffer (device, "matrix",
frames * sizeof (qfv_matrix_buffer_t),
ctx->cmdpool);
qfvPopDebug (ctx);
}
void
Vulkan_Matrix_Shutdown (vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, "matrix shutdown");
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type mctx = ctx->matrix_context;
QFV_DestroyStagingBuffer (mctx->stage);
for (size_t i = 0; i < mctx->frames.size; i++) {
__auto_type mframe = &mctx->frames.a[i];
dfunc->vkDestroyBuffer (device->dev, mframe->buffer, 0);
}
dfunc->vkFreeMemory (device->dev, mctx->memory, 0);
qfvPopDebug (ctx);
}
VkDescriptorSet
Vulkan_Matrix_Descriptors (vulkan_ctx_t *ctx, int frame)
{
__auto_type mctx = ctx->matrix_context;
return mctx->frames.a[frame].descriptors;
}