quakeforge/libs/audio
Bill Currie 65a748fc3c floating point mixer now working
the resampler is being badly abused for streams, and it's not yet properly
autoconfiscated, but things are working. Better yet, at the correct pitch and
speed.
2010-08-11 23:44:34 +00:00
..
renderer floating point mixer now working 2010-08-11 23:44:34 +00:00
targets make "sample counts" frame based rather than mono sample based 2010-08-11 23:43:35 +00:00
cd.c make -nocdaudio wor 2007-03-31 23:36:13 +00:00
cd_file.c be a little more honest (don't say "Playing" until we actually can) 2010-08-05 07:23:06 +00:00
cd_linux.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_sdl.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_sgi.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_win.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
cd_xmms.c Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
Makefile.am Fix from raorn for broken compiling. 2007-05-31 14:22:54 +00:00
snd.c remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
snd_progs.c add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00