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3fb03fc2be
than __attribute__((unused))). fixes the missing console in -x11
480 lines
9.4 KiB
C
480 lines
9.4 KiB
C
/*
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cd_ogg.c
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ogg music support
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2004 Andrew Pilley
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Copyright (C) 2004 Bill Currie <taniwha@quakeforge.net>
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Copyright (C) 2004 Jeff Teunissen <deek@quakeforge.net>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_SYS_IOCTL_H
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# include <sys/ioctl.h>
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#endif
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#include <errno.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <time.h>
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/plugin.h"
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#include "QF/qargs.h"
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#include "QF/qfplist.h"
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#include "QF/quakefs.h"
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#include "QF/quakeio.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "compat.h"
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#include "snd_render.h"
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/* Generic plugin structures */
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static general_data_t plugin_info_general_data;
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static general_funcs_t plugin_info_general_funcs;
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/* global status variables. */
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static qboolean playing = false;
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static qboolean wasPlaying = false;
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static qboolean mus_enabled = false;
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static qboolean ogglistvalid = false;
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/* sound resources */
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static channel_t *cd_channel;
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static sfx_t *cd_sfx;
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static int current_track; // current track, used when pausing
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static plitem_t *tracklist = NULL; // parsed tracklist, dictionary format
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static cvar_t *bgmvolume; // volume cvar
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static cvar_t *mus_ogglist; // tracklist cvar
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static void
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set_volume (void)
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{
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if (cd_channel && cd_channel->sfx) {
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int vol = bgmvolume->value * 255;
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cd_channel->master_vol = vol;
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cd_channel->leftvol = cd_channel->rightvol = cd_channel->master_vol;
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}
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}
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static void
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I_OGGMus_CloseDoor (void)
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{
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}
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static void
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I_OGGMus_Eject (void)
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{
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}
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/* stop playback of music */
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static void
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I_OGGMus_Stop (void)
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{
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if (!tracklist || !mus_enabled || !playing)
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return;
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current_track = -1;
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playing = false;
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wasPlaying = false;
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if (cd_sfx) {
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cd_sfx->close (cd_sfx);
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cd_channel->sfx = NULL;
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}
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}
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static void
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I_OGGMus_Shutdown (void)
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{
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if (tracklist) {
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I_OGGMus_Stop ();
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PL_Free (tracklist);
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tracklist = NULL;
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}
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mus_enabled = false;
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}
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/* we've opened the trackmap file from the quake resources
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* go through it, and make ourselves a tracklist map */
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static int
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Load_Tracklist (void)
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{
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QFile *oggfile = NULL;
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char *buffile = NULL;
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int size = -1;
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/* kill off the old tracklist, and make sure we're not playing anything */
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I_OGGMus_Shutdown ();
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ogglistvalid = false;
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mus_enabled = false;
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if (!mus_ogglist || strequal (mus_ogglist->string, "none")) {
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return -1; // bail if we don't have a valid filename
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}
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size = QFS_FOpenFile (mus_ogglist->string, &oggfile);
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if (size < 0) {
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Sys_Printf ("Mus_OggInit: open of file \"%s\" failed\n",
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mus_ogglist->string);
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return -1;
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}
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if (!oggfile) {
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return -1;
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}
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/* rewind the stream */
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Qseek (oggfile, 0, SEEK_SET);
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size = Qfilesize (oggfile);
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buffile = calloc (size+10, sizeof (char));
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Qread (oggfile, buffile, size);
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tracklist = PL_GetPropertyList (buffile);
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if (!tracklist || tracklist->type != QFDictionary) {
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Sys_Printf ("Malformed or empty tracklist file. check mus_ogglist\n");
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return -1;
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}
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free (buffile);
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Qclose (oggfile);
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ogglistvalid = true;
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mus_enabled = true;
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return 0;
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}
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static void
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I_OGGMus_Pause (void)
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{
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if (!tracklist || !mus_enabled || !playing)
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return;
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if (cd_channel) {
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// the sound system will skip a 0 volume channel completely,
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// not even updating the sample position
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cd_channel->master_vol = 0;
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cd_channel->leftvol = cd_channel->rightvol = 0;
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}
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wasPlaying = playing;
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playing = false;
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}
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static void
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I_OGGMus_Resume (void)
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{
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if (!tracklist || !mus_enabled || !wasPlaying)
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return;
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set_volume ();
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wasPlaying = false;
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playing = true;
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}
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/* start playing, if we've got a trackmap.
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* cry if we can't find a file to play */
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static void
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I_OGGMus_Play (int track, qboolean looping)
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{
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plitem_t *trackmap = NULL;
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wavinfo_t *info = 0;
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const char *trackstring;
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/* alrighty. grab the list, map track to filename. grab filename from data
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resources, attach sound to play, loop. */
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if (!cd_channel && mus_enabled) { // Shouldn't happen!
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Sys_Printf ("OGGMus: on fire.\n");
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mus_enabled = false;
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}
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if (!tracklist || !mus_enabled)
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return;
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if (playing)
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I_OGGMus_Stop ();
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trackstring = va ("%i", track);
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trackmap = PL_ObjectForKey (tracklist, trackstring);
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if (!trackmap || trackmap->type != QFString) {
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Sys_Printf ("No Track entry for track #%s.\n", trackstring);
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return;
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}
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Sys_Printf ("Playing: %s.\n", (char *) trackmap->data);
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if (cd_channel->sfx) {
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cd_channel->sfx->close (cd_channel->sfx);
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memset (cd_channel, 0, sizeof (*cd_channel));
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}
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if (!(cd_sfx = S_LoadSound ((char *) trackmap->data)))
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return;
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if (cd_sfx->wavinfo)
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info = cd_sfx->wavinfo (cd_sfx);
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if (info) {
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if (looping == true)
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info->loopstart = 0;
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else
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info->loopstart = -1;
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}
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cd_channel->sfx = cd_sfx->open (cd_sfx);
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set_volume ();
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playing = true;
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current_track = track;
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}
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/* print out the current track map, in numerical order. */
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static void
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I_OGGMus_Info (void)
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{
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int count = 0, iter = 0, keycount = 0;
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const char *trackstring;
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plitem_t *currenttrack = NULL;
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if (!tracklist) {
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Sys_Printf ("\n" "No Tracklist\n" "------------\n");
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return;
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}
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if (!(keycount = PL_D_NumKeys (tracklist)))
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return;
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Sys_Printf ("\n" "Tracklist loaded from file:\n%s\n"
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"---------------------------\n", mus_ogglist->string);
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/* loop, and count up the Highest key number. */
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for (iter = 1, count = 0; count < keycount && iter <= 99 ; iter++) {
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trackstring = va ("%i", iter);
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if (!(currenttrack = PL_ObjectForKey (tracklist, trackstring))) {
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continue;
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}
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Sys_Printf (" %s - %s\n", trackstring, (char *) currenttrack->data);
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count++;
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}
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}
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static void
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I_OGG_f (void)
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{
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const char *command;
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if (Cmd_Argc () < 2)
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return;
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command = Cmd_Argv (1);
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if (!cd_channel) {
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Sys_Printf ("OGGMus: Don't have a channel.\n");
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mus_enabled = false;
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return;
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}
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if (strequal (command, "on")) {
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mus_enabled = true;
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return;
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}
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if (strequal (command, "off")) {
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if (playing)
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I_OGGMus_Stop ();
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mus_enabled = false;
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return;
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}
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if (strequal (command, "reset")) {
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Load_Tracklist ();
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return;
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}
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if (strequal (command, "remap")) {
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Sys_Printf ("OGGMus: remap does nothing.\n");
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return;
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}
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if (strequal (command, "close")) {
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I_OGGMus_CloseDoor ();
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return;
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}
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if (!tracklist) {
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Load_Tracklist ();
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if (!tracklist) {
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Sys_Printf ("Can't initialize tracklist.\n");
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return;
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}
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}
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if (strequal (command, "play")) {
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I_OGGMus_Play (atoi (Cmd_Argv (2)), false);
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return;
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}
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if (strequal (command, "loop")) {
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I_OGGMus_Play (atoi (Cmd_Argv (2)), true);
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return;
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}
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if (strequal (command, "stop")) {
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I_OGGMus_Stop ();
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return;
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}
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if (strequal (command, "pause")) {
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I_OGGMus_Pause ();
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return;
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}
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if (strequal (command, "resume")) {
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I_OGGMus_Resume ();
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return;
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}
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if (strequal (command, "eject")) {
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if (playing)
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I_OGGMus_Stop ();
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I_OGGMus_Eject ();
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return;
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}
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if (strequal (command, "info")) {
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I_OGGMus_Info ();
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return;
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}
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}
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static void
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I_OGGMus_Update (void)
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{
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}
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/* called when the mus_ogglist cvar is changed */
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static void
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Mus_OggChange (cvar_t *ogglist)
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{
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mus_ogglist = ogglist;
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Load_Tracklist ();
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}
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/* change volume on sound object */
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static void
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Mus_VolChange (cvar_t *bgmvolume)
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{
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set_volume ();
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}
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static void
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Mus_gamedir (void)
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{
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Mus_OggChange (mus_ogglist);
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}
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static void
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I_OGGMus_Init (void)
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{
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cd_channel = S_AllocChannel ();
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if (!cd_channel) // We can't fail to load yet... so just disable everything
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Sys_Printf ("OGGMus: Failed to allocate sound channel.\n");
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/* check list file cvar, open list file, create map, close file. */
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mus_ogglist = Cvar_Get ("mus_ogglist", "tracklist.cfg", CVAR_NONE,
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Mus_OggChange,
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"filename of track to music file map");
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bgmvolume = Cvar_Get ("bgmvolume", "1.0", CVAR_ARCHIVE, Mus_VolChange,
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"Volume of CD music");
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QFS_GamedirCallback (Mus_gamedir);
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}
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static general_funcs_t plugin_info_general_funcs = {
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I_OGGMus_Init,
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I_OGGMus_Shutdown,
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};
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static cd_funcs_t plugin_info_cd_funcs = {
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I_OGG_f,
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I_OGGMus_Pause,
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I_OGGMus_Play,
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I_OGGMus_Resume,
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I_OGGMus_Update,
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};
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static plugin_funcs_t plugin_info_funcs = {
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&plugin_info_general_funcs,
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0,
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&plugin_info_cd_funcs,
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0,
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0,
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0,
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};
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static plugin_data_t plugin_info_data = {
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&plugin_info_general_data,
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0,
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0,
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0,
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0,
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0,
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};
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static plugin_t plugin_info = {
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qfp_cd,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"OGG Music output\n",
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"Copyright (C) 2004 Andrew Pilley\n"
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"Copyright (C) 2004 Members of the QuakeForge Project\n"
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"See the file \"AUTHORS\" for more information.\n",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO (cd, file)
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{
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return &plugin_info;
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}
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