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d_edge.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_fill.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_init.c
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Connect up viddef properly.
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2012-04-11 14:58:55 +09:00 |
d_modech.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_part.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_polyse.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_scan.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_sky.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_sprite.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_surf.c
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Recache viddef in *D_InitCaches.
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2012-04-11 14:58:55 +09:00 |
d_vars.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
d_zpoint.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
draw.c
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Fix a bogus cshift calculation in sw32.
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2012-04-11 14:58:55 +09:00 |
Makefile.am
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Make some progress in getting static plugins to link.
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2012-04-11 14:58:54 +09:00 |
namehack.h
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Start putting the pieces back together.
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2012-04-11 14:58:55 +09:00 |
screen.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_graph.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_raclip.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_ralias.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_rbsp.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_rdraw.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_redge.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_rmain.c
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Separate render module loading from initialization.
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2012-04-11 14:58:56 +09:00 |
sw32_rmisc.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_rpart.c
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Ensure code paths stay within the one renderer.
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2012-04-11 22:45:23 +09:00 |
sw32_rsky.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_rsprite.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
sw32_rsurf.c
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Rename the public symbols for gl, glsl and sw32.
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2012-04-11 14:58:54 +09:00 |
vid_common_sw32.c
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Move VID_InitBuffers back from the renderer to targets.
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2012-04-11 14:58:55 +09:00 |