quakeforge/libs
Bill Currie 630dde6df7 [render] Add basic 2d line drawing
The software renderer uses Bresenham's line slice algorithm as presented
by Michael Abrash in his Graphics Programming Black Book Special Edition
with the serial numbers filed off (as such, more just so *I* can read
the code easily), along with the Chen-Sutherland line clipping
algorithm. The other renderers were more or less trivial in comparison.
2022-08-27 17:29:15 +09:00
..
audio Fix a bunch of issues for clang 2022-07-31 17:15:40 +09:00
client [client] Preserve intensity when parsing light color 2022-08-19 20:19:43 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Take care of failing uint conversion tests 2022-08-18 18:18:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
net [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [zone] Add support for reference counting to Z_* 2022-06-06 12:39:54 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [cvar] Remove a debug print 2022-06-06 14:28:28 +09:00
video [render] Add basic 2d line drawing 2022-08-27 17:29:15 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00