quakeforge/libs/ruamoko
Bill Currie 41d25df0d2 [ui] Attach text views to passage entities
Instead of creating new entities for the text views. This approximately
halves the number of entities required to display flowed text, but also
tests the ability to have an entity in multiple hierarchies (the goal of
the ECS component and system changes).
2022-12-14 22:38:37 +09:00
..
Makemodule.am [ui] Move font loading into new gui library 2022-12-07 17:38:38 +09:00
pr_cmds.c [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
rua_cbuf.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_cmd.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_cvar.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_game_init.c [ui] Move font loading into new gui library 2022-12-07 17:38:38 +09:00
rua_gui.c [ui] Attach text views to passage entities 2022-12-14 22:38:37 +09:00
rua_hash.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_init.c [ruamoko] Actually hook up the stdlib builtins 2021-06-01 23:44:51 +09:00
rua_input.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_keys.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_math.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_mersenne.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_model.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_msgbuf.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_obj.c [ruamoko] Implement %@ handing in the ruamoko runtime 2022-09-09 13:51:42 +09:00
rua_plist.c [ruamoko] Free buffer used for loading plists 2022-05-12 22:47:55 +09:00
rua_qfile.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_qfs.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_runtime.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_scene.c [scene] Move visibility management into scene code 2022-11-13 15:08:18 +09:00
rua_script.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_set.c [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
rua_stdlib.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
rua_string.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00