.. |
barrier.h
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[vulkan] Implement order implement transparency
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2022-12-01 03:00:47 +09:00 |
buffer.h
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[vulkan] Make some headers order-indepenedent
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2022-05-04 13:55:56 +09:00 |
capture.h
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[vulkan] Integrate screen capture in the new system
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2023-06-25 23:41:21 +09:00 |
command.h
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[vulkan] Name the managed command buffer pool
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2023-06-22 20:06:46 +09:00 |
cvars.h
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
debug.h
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[vulkan] Fix some forward declarations and namespace issues
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2023-02-14 13:24:47 +09:00 |
descriptor.h
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[vulkan] Clean up a pile of unnecessary includes
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2022-05-08 17:57:40 +09:00 |
device.h
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[vulkan] Correct type of queue family
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2023-03-27 23:51:32 +09:00 |
dsmanager.h
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[vulkan] Create a descriptor set manager
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2023-06-24 17:23:34 +09:00 |
funclist.h
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[vulkan] Implement particle rendering
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2022-11-28 10:21:20 +09:00 |
image.h
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[build] Fix a warning in attribute const check
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2023-06-13 13:08:38 +09:00 |
instance.h
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[vulkan] Switch to using vkGetPhysicalDeviceProperties2
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2022-09-22 09:35:56 +09:00 |
memory.h
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
pipeline.h
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[vulkan] Destroy pipeline on shutdown
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2021-01-05 23:54:22 +09:00 |
projection.h
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[renderer] Clean up FOV and viewport handling
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2022-03-30 14:55:32 +09:00 |
qf_alias.h
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[vulkan] Clean up the sampler config loading
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2023-06-25 23:41:21 +09:00 |
qf_bsp.h
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[vulkan] Get brush models rendering again
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2023-06-25 00:22:03 +09:00 |
qf_compose.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_draw.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_iqm.h
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[vulkan] Clean up the sampler config loading
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2023-06-25 23:41:21 +09:00 |
qf_lighting.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_lightmap.h
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[renderer] Clean up most uses of currententity
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2022-03-11 15:07:38 +09:00 |
qf_main.h
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[vulkan] Nuke the old render pass code from orbit
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2023-06-24 10:42:27 +09:00 |
qf_matrices.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_model.h
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[vulkan] Make a lot of progress for brush models
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2021-01-20 01:28:54 +09:00 |
qf_output.h
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[vulkan] Get fisheye working except for translucency
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2023-06-26 14:03:19 +09:00 |
qf_palette.h
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[vulkan] Use palette lookups for top/bottom colors
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2022-11-15 11:53:07 +09:00 |
qf_particles.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_scene.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_sprite.h
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[vulkan] Clean up the sampler config loading
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2023-06-25 23:41:21 +09:00 |
qf_texture.h
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[vulkan] Use the descriptor set manager
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2023-06-24 21:42:46 +09:00 |
qf_translucent.h
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[vulkan] Support multi-layer OIT rendering
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2023-06-26 18:00:46 +09:00 |
qf_vid.h
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[vulkan] Integrate screen capture in the new system
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2023-06-25 23:41:21 +09:00 |
render.h
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[vulkan] Support disabling pipelines
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2023-06-26 11:54:28 +09:00 |
resource.h
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[vulkan] Complete resource image and image view
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2023-02-19 12:25:13 +09:00 |
scrap.h
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[vulkan] Clean up a lot of unnecessary includes
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2022-03-30 15:54:07 +09:00 |
shader.h
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
staging.h
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[vulkan] Make QFV_PacketCopyBuffer take destination offset
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2023-01-11 11:34:22 +09:00 |
swapchain.h
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |