quakeforge/cs-code
Bill Currie cf2f42ea6a make it so menu items can get called for any keypress. this is optionally
done by setting the allkeys param to 1. when this is the case, if the menu
item function returns 0, normal processing is done, otherwise processing
stops.
2002-02-01 17:32:40 +00:00
..
.gitignore Fix three gitignores. 2002-01-31 07:49:29 +00:00
cbuf_def.qc more work on the mp menus and split out most of the builtin defs 2002-01-23 19:41:50 +00:00
console.qc throw this in cvs for now. it's not used at all, and I don't know if I plan 2002-01-21 21:46:57 +00:00
cvar_def.qc Added beginnings for the command-binding to the 2002-01-31 21:10:43 +00:00
draw_def.qc more work on the mp menus and split out most of the builtin defs 2002-01-23 19:41:50 +00:00
file_def.qc more work on the mp menus and split out most of the builtin defs 2002-01-23 19:41:50 +00:00
game_def.qc Added beginnings for the command-binding to the 2002-01-31 21:10:43 +00:00
inputline_def.qc provide InputLine_SetWidth so the drawn width can be set 2002-01-30 21:25:00 +00:00
key_defs.qc Added beginnings for the command-binding to the 2002-01-31 21:10:43 +00:00
Makefile.am Added options menu. Can now be find in options.qc. 2002-01-29 19:04:24 +00:00
menu.qc make it so menu items can get called for any keypress. this is optionally 2002-02-01 17:32:40 +00:00
menu.src.in helps if I understand what elmex was up to :) 2002-01-29 21:51:19 +00:00
menu_def.qc make it so menu items can get called for any keypress. this is optionally 2002-02-01 17:32:40 +00:00
options.qc make it so menu items can get called for any keypress. this is optionally 2002-02-01 17:32:40 +00:00
string_def.qc Added options menu. Can now be find in options.qc. 2002-01-29 19:04:24 +00:00