quakeforge/libs
Bill Currie 60e712f224 [vulkan] Use the right uvs for lines
UVs being 0 meant that lines were picking up the upper left pixel of
char 0 of conchars. With quake data, this meant a transparent pixel.
Fixes invisible debug lines :P.
2022-09-28 21:53:22 +09:00
..
audio [audio] Ensure FLAC doesn't use dll imports 2022-09-13 17:13:57 +09:00
client Merge branch 'master' into wip-twod 2022-09-22 10:06:00 +09:00
console [console] Add a comment about console resizing 2022-09-22 16:18:53 +09:00
gamecode [gamecode] Use adjusted vector string for sscanf 2022-09-22 09:38:39 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [models] Include fullbright in vulkan lib 2022-09-22 13:04:26 +09:00
net [net] Don't include windows.h or winsock.h directly 2022-09-19 16:32:45 +01:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Implement %@ handing in the ruamoko runtime 2022-09-09 14:48:03 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Add support for setting view data early 2022-09-21 11:53:49 +09:00
util [cvar] Remove reliance on line number for developer parsing 2022-09-24 18:26:25 +09:00
video [vulkan] Use the right uvs for lines 2022-09-28 21:53:22 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00