quakeforge/libs
Bill Currie 7338f86c77 [gamecode] Extend extend to support reversal
Using swizzle for some of the geometric product operations was a bit
clunky and has problems with alignment. While I will still need it in
the future, it turns out that the extend instruction almost did what I
needed. However, I'm unsure that reversing components within an extended
vector is the way to go.
2023-08-25 10:30:14 +09:00
..
audio Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
client Implement clang support 2023-08-11 14:25:01 +09:00
console Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
ecs [ecs] Move correct number of subpool ranges 2023-07-11 00:06:21 +09:00
gamecode [gamecode] Extend extend to support reversal 2023-08-25 10:30:14 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Support extra component systems 2023-08-05 01:35:09 +09:00
scene Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
ui Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
util [util] Support utf-8 strings in Sys_Printf 2023-08-23 21:40:50 +09:00
video [vulkan] Ensure the barriers array is initialized 2023-08-17 12:54:28 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00