mirror of
https://git.code.sf.net/p/quake/quakeforge
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The plist code was written long before I thought of resource handles, and then it was forgotten. This is much nicer and safer than storing C pointers in progs memory space (*shudder*). |
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.. | ||
cl_menu | ||
game | ||
gui | ||
include | ||
lib | ||
scheme | ||
Makefile.am |