quakeforge/tools/qfcc/include/opcodes.h
Bill Currie 365762b8a6 [gamecode] Switch to using indexed initializers
The opcode table is a nightmare to maintain, but this does clean it up
and speed up opcode lookups since they can now be indexed. Of course, it
turns out I had missed adding several instructions, so had to fix that,
and qfcc needed a bit of a re-jigger to get the opcode out of the table.
2021-12-31 19:16:02 +09:00

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1.5 KiB
C

/*
opcodes.h
opcode searching
Copyright (C) 2002 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2002/06/04
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __opcodes_h
#define __opcodes_h
extern struct opcode_s *op_done;
extern struct opcode_s *op_return;
extern struct opcode_s *op_return_v;
extern struct opcode_s *op_if;
extern struct opcode_s *op_ifnot;
extern struct opcode_s *op_ifbe;
extern struct opcode_s *op_ifb;
extern struct opcode_s *op_ifae;
extern struct opcode_s *op_ifa;
extern struct opcode_s *op_state;
extern struct opcode_s *op_state_f;
extern struct opcode_s *op_goto;
extern struct opcode_s *op_jump;
extern struct opcode_s *op_jumpb;
struct operand_s;
extern struct opcode_s *opcode_map;
struct opcode_s *opcode_find (const char *name, struct operand_s *op_a,
struct operand_s *op_b, struct operand_s *op_c);
void opcode_init (void);
#endif//__opcodes_h