mirror of
https://git.code.sf.net/p/quake/quakeforge
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5fa73e7ff2
I never liked "cache" as a name because it said where the sound was stored rather than how it was loaded/played, but "stream" is ok, since that's pretty much spot on. I'm not sure "block" is the best, but it at least makes sense because the sounds are loaded as a single block (as opposed to being streamed). An now, neither use the cache system. |
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audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |