quakeforge/libs/gamecode/builtins
2003-11-20 07:46:56 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
bi_cbuf.c remove all references to OFS_* from the C code. only the macros in progs.h 2003-04-22 18:20:15 +00:00
bi_cmd.c remove all references to OFS_* from the C code. only the macros in progs.h 2003-04-22 18:20:15 +00:00
bi_cvar.c remove all references to OFS_* from the C code. only the macros in progs.h 2003-04-22 18:20:15 +00:00
bi_file.c nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and 2003-05-23 17:17:01 +00:00
bi_gib.c Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
bi_hash.c fix a bunch of segfaults 2003-08-20 22:36:02 +00:00
bi_init.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
bi_inputline.c remove all references to OFS_* from the C code. only the macros in progs.h 2003-04-22 18:20:15 +00:00
bi_plist.c remove all references to OFS_* from the C code. only the macros in progs.h 2003-04-22 18:20:15 +00:00
bi_qfile.c remove some unneeded code 2003-07-09 15:34:58 +00:00
bi_qfs.c remove some unneeded code 2003-07-09 15:34:58 +00:00
Makefile.am Added the beginnings of an interface between Ruamoko and GIB. Although the 2003-04-13 20:43:52 +00:00
pr_cmds.c PF_VarString return a plain char * and make it easier to add "at load" init 2003-11-20 07:46:56 +00:00