quakeforge/libs/video/renderer
2001-10-02 01:48:51 +00:00
..
gl Instead of glEnable/glDisable (GL_ALPHA_TEST) pairs for every sprite rendered, let's do it once for the entire sprite loop. Minor hit when there are no sprites, but 2+ it's a gain. Better worst case, rather than better peak performance. 2001-10-02 01:48:51 +00:00
sw the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw32 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am The video version. This WILL break QW and NQ until my next commit. 2001-09-28 05:33:58 +00:00
r_cvar.c Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references, 2001-09-28 07:41:38 +00:00
r_efrag.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_ent.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_graph.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_light.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_main.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_part.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00