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https://git.code.sf.net/p/quake/quakeforge
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5e1de4c8a7
for me. This may be due to the NVIDIA libGL problem (which they claim is a bug in libc), but it could very well be that Mercury was right and we can't have the same names internally as the libGL names. Even so, this code will probably work on Windows. |
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.. | ||
gl | ||
sw | ||
.gitignore | ||
Makefile.am | ||
r_cvar.c | ||
r_efrag.c | ||
r_ent.c | ||
r_graph.c | ||
r_main.c | ||
r_part.c |