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.gitignore
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FINALLY, the nq and qw renderers are merged. the view and particle subsystems
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2001-05-24 19:22:35 +00:00 |
gl_draw.c
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more externs cleaned up
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2001-10-29 17:46:03 +00:00 |
gl_dyn_fires.c
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
gl_dyn_lights.c
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Try #2.
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2001-10-09 20:35:17 +00:00 |
gl_dyn_part.c
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remove smoke I added thismorning
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2001-11-15 23:36:14 +00:00 |
gl_dyn_textures.c
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Clean up extern functions, update noise_diamondsquare to match LordHavoc's fractalnoise.
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2001-10-06 00:39:22 +00:00 |
gl_funcs.c
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fix some init order issues brought up by the new gl_funcs.c code.
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2001-10-15 19:06:22 +00:00 |
gl_graph.c
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
gl_mod_alias.c
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precalculate smoe model specific info (wether the whole model is fullbright,
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2001-11-20 08:02:35 +00:00 |
gl_mod_sprite.c
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modelalpha and currenentity cleanups.
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2001-11-04 07:40:35 +00:00 |
gl_rmain.c
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modelalpha and currenentity cleanups.
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2001-11-04 07:40:35 +00:00 |
gl_rmisc.c
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build the texture chains such that they get rendered front to back. seems to
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2001-11-05 06:20:35 +00:00 |
gl_rsurf.c
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More use of mathlib, and some small optimizations.
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2001-11-09 18:51:33 +00:00 |
gl_screen.c
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Move cshift render to before hud/text render, so that you can still read it while heavy cshift action is happening.
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2001-11-03 07:50:57 +00:00 |
gl_skin.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
gl_sky.c
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
gl_sky_clip.c
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
gl_textures.c
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re-enable 8bit textures
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2001-11-14 21:01:10 +00:00 |
gl_warp.c
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
Makefile.am
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this should remove the requirement for gmake on bsd systems
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2001-11-12 16:23:41 +00:00 |
noisetextures.c
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Whitespace.
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2001-11-20 06:57:31 +00:00 |