quakeforge/libs/models
Bill Currie 5dab7ccaf7 precalculate smoe model specific info (wether the whole model is fullbright,
if it should have shadows, whether it should be scaled/translated (gl eyes),
and the minimum lighting (player)). give a 1.9% speedup in null renderer.
2001-11-20 08:02:35 +00:00
..
alias precalculate smoe model specific info (wether the whole model is fullbright, 2001-11-20 08:02:35 +00:00
brush this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
sprite this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
.gitignore model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
clip_hull.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
gl_model_fullbright.c - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
model.c precalculate smoe model specific info (wether the whole model is fullbright, 2001-11-20 08:02:35 +00:00