..
gl
[gl,sw] Don't clear world's efrags on new scene
2022-10-27 00:22:15 +09:00
glsl
[ecs] Move ECS core into its own library
2022-10-26 17:24:03 +09:00
sw
[gl,sw] Don't clear world's efrags on new scene
2022-10-27 00:22:15 +09:00
vulkan
[ecs] Move ECS core into its own library
2022-10-26 17:24:03 +09:00
crosshair.c
font8x8.c
Makemodule.am
[vullkan] Rework Draw implementation
2022-10-03 10:29:49 +09:00
noisetextures.c
r_alias.c
r_billboard.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
r_bsp.c
[sw] Take advantage of the ECS for edge rendering
2022-10-25 19:36:09 +09:00
r_cvar.c
[vid] Remove console view from viddef_t
2022-09-21 17:31:18 +09:00
r_draw.c
[renderer] Return count of lines printed to char buffer
2022-09-20 10:27:24 +09:00
r_dyn_textures.c
r_efrag.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
r_ent.c
[sound] Remove a pile of unwanted sound.h includes
2022-06-03 15:43:53 +09:00
r_fog.c
r_font.c
[renderer] Remove rglyph_t struct
2022-10-20 15:50:53 +09:00
r_graph.c
r_init.c
r_iqm.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
r_light.c
r_main.c
r_part.c
r_progs.c
[renderer] Add fontid to Draw_AddFont and Draw_FontString
2022-10-03 09:01:54 +09:00
r_scrap.c
[renderer] Use better heuristics for scrap allocation
2022-09-20 19:32:49 +09:00
r_screen.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
r_sprite.c
r_text.c
[renderer] Remove rglyph_t struct
2022-10-20 15:50:53 +09:00
vid_common.c
[ecs] Move ECS core into its own library
2022-10-26 17:24:03 +09:00
vid_render_gl.c
[renderer] Use designated inits on more structs
2022-09-25 10:37:07 +09:00
vid_render_glsl.c
[renderer] Use designated inits on more structs
2022-09-25 10:37:07 +09:00
vid_render_sw.c
[renderer] Use designated inits on more structs
2022-09-25 10:37:07 +09:00
vid_render_vulkan.c
[renderer] Add fontid to Draw_AddFont and Draw_FontString
2022-10-03 09:01:54 +09:00