quakeforge/libs/video
Bill Currie 5d19936387 [gl,sw] Don't clear world's efrags on new scene
It seems this isn't needed any more (not sure why) as both glsl and
vulkan are happy without it. Also unsure why moving to ECS made gl and
sw change behavior regarding rendering the test models in my scene.
2022-10-27 00:22:15 +09:00
..
renderer [gl,sw] Don't clear world's efrags on new scene 2022-10-27 00:22:15 +09:00
targets [renderer] Respond to window size changes 2022-09-22 01:15:06 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00