quakeforge/libs/ui
Bill Currie 57cd30fca3 [ecs] Move parent setting logic into hierarchy
It should have always been here, but when I first created the hierarchy
and transform objects, I didn't know where things would go. Having two
chunks of code for setting an entity's parent was too already too much,
and I expect to have other hierarchy types. Doesn't fix the issues
encountered with sbar, of course.
2022-11-05 17:54:49 +09:00
..
test [ui] Make passage objects reusable 2022-11-04 13:06:20 +09:00
inputline.c
Makemodule.am
passage.c [ui] Set passage text object start and size 2022-11-04 15:26:01 +09:00
txtbuffer.c
view.c [ecs] Move parent setting logic into hierarchy 2022-11-05 17:54:49 +09:00
vrect.c