mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
761a7546dd
autoconfiscated so rcsid will continue to work with gcc 3.3
164 lines
3.6 KiB
C
164 lines
3.6 KiB
C
/*
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skin.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((unused)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cmd.h"
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#include "compat.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/msg.h"
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#include "QF/screen.h"
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#include "QF/skin.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "client.h"
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#include "host.h"
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#include "server.h"
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cvar_t *noskins; //XXX FIXME
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cvar_t *skin;
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cvar_t *topcolor;
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cvar_t *bottomcolor;
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cvar_t *cl_color;
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static void
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Host_Color_f (void)
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{
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// just for quake compatability...
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int top, bottom;
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char playercolor;
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if (Cmd_Argc () == 1) {
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Con_Printf ("\"color\" is \"%d %d\"\n", (cl_color->int_val) >> 4,
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(cl_color->int_val) & 0x0f);
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Con_Printf ("color <0-13> [0-13]\n");
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return;
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}
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if (Cmd_Argc () == 2)
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top = bottom = atoi (Cmd_Argv (1));
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else {
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top = atoi (Cmd_Argv (1));
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bottom = atoi (Cmd_Argv (2));
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}
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top = min (top & 15, 13);
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bottom = min (bottom & 15, 13);
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playercolor = top * 16 + bottom;
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if (cmd_source == src_command) {
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Cvar_SetValue (cl_color, playercolor);
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if (cls.state == ca_connected)
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CL_Cmd_ForwardToServer ();
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return;
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}
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host_client->colors = playercolor;
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SVfloat (host_client->edict, team) = bottom + 1;
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// send notification to all clients
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MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
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MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
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MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
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}
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void
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Host_Skin_Init (void)
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{
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Skin_Init ();
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Cmd_AddCommand ("color", Host_Color_f, "The pant and shirt color (color "
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"shirt pants) Note that if only shirt color is given, "
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"pants will match");
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}
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void
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Host_Skin_Init_Cvars (void)
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{
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Skin_Init_Cvars ();
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cl_color = Cvar_Get ("_cl_color", "0", CVAR_ARCHIVE, NULL, "Player color");
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}
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void
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CL_NewTranslation (int slot, skin_t *skin)
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{
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scoreboard_t *player;
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int top, bottom;
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byte *dest;
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model_t *model;
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cl_entity_state_t *state;
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int skinnum;
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if (slot > cl.maxclients)
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Sys_Error ("Host_NewTranslation: slot > cl.maxclients");
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player = &cl.scores[slot];
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dest = player->translations;
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top = (player->colors & 0xf0) >> 4;
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bottom = player->colors & 15;
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state = &cl_baselines[1 + slot];
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model = state->ent->model;
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skinnum = state->ent->skinnum;
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memset (skin, 0, sizeof (*skin)); //XXX external skins not yet supported
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if (!model)
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return;
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skin->texture = skin_textures + slot; //FIXME
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skin->data.texels = 0; //FIXME
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if (player->colors == player->_colors
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&& model == state->model
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&& skinnum == state->skinnum)
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return;
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player->_colors = player->colors;
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state->model = model;
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state->skinnum = skinnum;
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Skin_Set_Translate (top, bottom, dest);
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Skin_Do_Translation_Model (model, skinnum, slot, skin);
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}
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