quakeforge/qw/include
Bill Currie 21d8b4f8dc link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
..
.gitignore
bothdefs.h
cl_cam.h
cl_demo.h rename cl_demospeed to demo_speed and add demo_gzip (yeah, compressed demos) 2002-06-08 23:22:26 +00:00
cl_ents.h
cl_input.h
cl_main.h Added a GIB event system for registering GIB callback functions to be 2003-01-03 04:30:38 +00:00
cl_parse.h
cl_pred.h
cl_skin.h
cl_slist.h
cl_tent.h
client.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
crudefile.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
game.h
host.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am
msg_ucmd.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net_svc.h - convert ALL the remaining svc's on the client. woot, hehe 2001-11-05 20:13:27 +00:00
pmove.h
protocol.h
server.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
sv_demo.h
sv_pr_cmds.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
sv_progs.h