quakeforge/qw/source
Brian Koropoff 5c60be3a49 If and while now work, and embedded commands use backticks instead of <> now
to prevent conflicts with math expressions.  All clients and servers are set
to create buffers with the normal parser.  However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c Remove cl_predict_static, it doesn't need a cvar to control it anymore. Also some minor related cleanups. 2002-07-27 00:44:54 +00:00
cl_cmd.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
cl_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
cl_demo.c Prune dead code. 2002-07-02 21:37:22 +00:00
cl_ents.c convert the flag offset calculation from switch to a lookup table. this 2002-08-06 03:52:38 +00:00
cl_input.c Whitespace, plus a sprinkling of FIXME markers... 2002-07-02 18:35:36 +00:00
cl_main.c If and while now work, and embedded commands use backticks instead of <> now 2002-08-07 06:17:50 +00:00
cl_ngraph.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_parse.c per map config files (eg, maps/start.cfg for maps/start.bsp) 2002-08-06 05:45:03 +00:00
cl_pred.c Dead code removal. 2002-07-27 02:50:41 +00:00
cl_screen.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_skin.c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
cl_slist.c Prune dead code. 2002-07-02 21:37:22 +00:00
cl_sys_sdl.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
cl_sys_unix.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
cl_sys_win.c Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
cl_tent.c Use LUT instead of case for spike sound effects. Faster and more compact, though less legible. 2002-08-06 19:46:13 +00:00
cl_view.c Whitespace, prune dead code. 2002-07-07 02:33:00 +00:00
com.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
crudefile.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
game.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
locs.c memory allocation checking cleanup 2002-05-14 06:37:28 +00:00
Makefile.am we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
master.c fix the recvfrom address size 2002-06-12 20:26:30 +00:00
msg_ucmd.c Whitespace, prune dead code. 2002-07-07 02:33:00 +00:00
net_chan.c Whitespace, prune dead code. 2002-07-07 02:33:00 +00:00
net_packetlog.c Whitespace, prune dead code. 2002-07-07 02:33:00 +00:00
net_svc.c Whitespace, prune dead code. 2002-07-07 02:33:00 +00:00
net_udp.c Prune dead code. 2002-07-02 21:37:22 +00:00
net_udp6.c Prune dead code. 2002-07-02 21:37:22 +00:00
pmove.c if the velocity is 0, don't bother clipping it. 2002-02-25 18:40:51 +00:00
pmovetst.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sbar.c LOTS of cleanups. Couple little optimizations, plus add cl_showscoresuid 2 to show both pings AND uid. 2002-07-29 17:36:01 +00:00
skin.c cleanup skin's namespace polution 2001-12-04 20:13:12 +00:00
sv_ccmds.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
sv_cvar.c rewrite the info strings to use hash tables instead of a static string. 2001-11-04 07:50:39 +00:00
sv_ents.c More nail speedups for qw. 2002-06-29 18:28:32 +00:00
sv_init.c allow progs to register user commands (but not override any of the standard 2002-07-05 06:43:47 +00:00
sv_main.c If and while now work, and embedded commands use backticks instead of <> now 2002-08-07 06:17:50 +00:00
sv_model.c `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
sv_move.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
sv_nchan.c Kill MSG_WriteChar. 2002-07-02 19:13:53 +00:00
sv_phys.c Prune dead code. 2002-07-02 21:37:22 +00:00
sv_pr_cmds.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
sv_progs.c give the server progs access to the Cmd api 2002-07-05 06:55:38 +00:00
sv_send.c strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be 2002-05-14 06:12:29 +00:00
sv_sys_unix.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
sv_sys_win.c no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
sv_user.c casting from (signed) char to int does not one whit of good towards avoiding 2002-08-02 03:22:32 +00:00
teamplay.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
world.c touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00