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https://git.code.sf.net/p/quake/quakeforge
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5bed38dcd9
It's actually fairly generic for 2d rendering (no lighting, palette lookup) |
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.. | ||
glsl_draw.c | ||
glsl_main.c | ||
glsl_particles.c | ||
glsl_screen.c | ||
Makefile.am | ||
quake2d.frag | ||
quaketxt.vert |