quakeforge/libs/video/renderer/glsl
Bill Currie 5bed38dcd9 Rename quaketxt.frag to quake2d.frag.
It's actually fairly generic for 2d rendering (no lighting, palette lookup)
2011-12-26 17:11:31 +09:00
..
Makefile.am Rename quaketxt.frag to quake2d.frag. 2011-12-26 17:11:31 +09:00
glsl_draw.c Rename quaketxt.frag to quake2d.frag. 2011-12-26 17:11:31 +09:00
glsl_main.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_particles.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_screen.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
quake2d.frag Rename quaketxt.frag to quake2d.frag. 2011-12-26 17:11:31 +09:00
quaketxt.vert Get text rendering working. 2011-12-26 10:16:16 +09:00