..
shader
[vullkan] Rework Draw implementation
2022-10-03 10:29:49 +09:00
test
[vulkan] Update staging test for properties2
2022-09-22 09:35:57 +09:00
vkgen
[vulkan] Make Vulkan_CreateRenderPass more generally useful
2022-09-22 09:35:56 +09:00
barrier.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
buffer.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
capture.c
[vulkan] Calculate the size of the capture buffer
2022-09-28 02:46:09 +09:00
command.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
debug.c
[vulkan] Label renderpass and subpass sections
2022-05-07 15:45:11 +09:00
deferred.plist
[vulkan] Make Vulkan_CreateRenderPass more generally useful
2022-09-22 09:35:56 +09:00
descriptor.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
device.c
[vulkan] Enable the multiview feature
2022-09-22 09:38:39 +09:00
forward.plist
[vulkan] Resurrect the forward render pass spec
2022-05-04 14:44:54 +09:00
image.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
instance.c
[vulkan] Switch to using vkGetPhysicalDeviceProperties2
2022-09-22 09:35:56 +09:00
memory.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
pipeline.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
projection.c
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
qfpipeline.plist
[vullkan] Rework Draw implementation
2022-10-03 10:29:49 +09:00
resource.c
[vulkan] Ensure memory size is aligned
2022-10-14 19:36:21 +09:00
scrap.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
shader.c
[vullkan] Rework Draw implementation
2022-10-03 10:29:49 +09:00
shadow.plist
[vulkan] Hook up the shadow map render pass
2022-09-22 09:35:57 +09:00
staging.c
[vulkan] Add a couple of staging helper functions
2022-10-03 09:09:34 +09:00
swapchain.c
[vulkan] Implement window resize support
2022-09-26 13:04:56 +09:00
util.c
[vulkan] Clean up a lot of unnecessary includes
2022-03-30 15:54:07 +09:00
util.h
Fix a pile of warnings for gcc 12
2022-07-31 17:13:26 +09:00
vkparse.c
[vulkan] Set source item for cexpr errors
2022-09-22 09:35:56 +09:00
vkparse.h
[vulkan] Make Vulkan_CreateRenderPass more generally useful
2022-09-22 09:35:56 +09:00
vkparse.plist
[vulkan] Make Vulkan_CreateRenderPass more generally useful
2022-09-22 09:35:56 +09:00
vulkan_alias.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
vulkan_bsp.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
vulkan_compose.c
[vulkan] Rename the renderpass files
2022-09-22 09:35:56 +09:00
vulkan_draw.c
[renderer] Remove rglyph_t struct
2022-10-20 15:50:53 +09:00
vulkan_iqm.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
vulkan_lighting.c
[vulkan] Skip ambient lights for shadow maps
2022-10-22 13:00:12 +09:00
vulkan_lightmap.c
[renderer] Clean up most uses of currententity
2022-03-11 15:07:38 +09:00
vulkan_main.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
vulkan_matrices.c
[vulkan] Rename the renderpass files
2022-09-22 09:35:56 +09:00
vulkan_particles.c
[vulkan] Clean up a pile of unnecessary includes
2022-05-08 17:57:40 +09:00
vulkan_renderpass.c
[vulkan] Implement window resize support
2022-09-26 13:04:56 +09:00
vulkan_scene.c
[vulkan] Set entity render id correctly
2022-10-23 23:38:21 +09:00
vulkan_sprite.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00
vulkan_texture.c
[vulkan] Clean up QFV_duSetObjectName usage a little
2022-10-02 15:07:04 +09:00
vulkan_vid_common.c
[scene] Make entity_t just an entity id for ECS
2022-10-23 22:24:36 +09:00