mirror of
https://git.code.sf.net/p/quake/quakeforge
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3efb0c538f
QFS_LoadFile (and its wrappers) now take a file handle rather than a path. This will make vpath usage a little cleaner to implement.
2079 lines
55 KiB
C
2079 lines
55 KiB
C
/*
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sv_user.c
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server code for moving users
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <math.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "QF/cbuf.h"
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#include "QF/idparse.h"
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#include "QF/checksum.h"
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#include "QF/clip_hull.h"
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/msg.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "qw/msg_ucmd.h"
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#include "qw/msg_ucmd.h"
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#include "qw/bothdefs.h"
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#include "compat.h"
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#include "qw/pmove.h"
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#include "server.h"
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#include "sv_gib.h"
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#include "sv_progs.h"
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#include "sv_recorder.h"
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#include "world.h"
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typedef struct ucmd_s {
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const char *name;
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void (*func) (void *userdata);
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unsigned no_redirect:1;
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unsigned overridable:1;
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unsigned freeable:1;
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void *userdata;
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void (*on_free) (void *userdata);
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} ucmd_t;
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edict_t *sv_player;
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usercmd_t cmd;
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cvar_t *sv_antilag;
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cvar_t *sv_antilag_frac;
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cvar_t *sv_accelerate;
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cvar_t *sv_airaccelerate;
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cvar_t *sv_maxspeed;
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cvar_t *sv_spectatormaxspeed;
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cvar_t *sv_wateraccelerate;
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cvar_t *sv_waterfriction;
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cvar_t *sv_allowfake;
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cvar_t *cl_rollspeed;
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cvar_t *cl_rollangle;
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cvar_t *sv_spectalk;
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cvar_t *sv_kickfake;
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cvar_t *sv_mapcheck;
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cvar_t *sv_timecheck_mode;
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cvar_t *sv_timekick;
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cvar_t *sv_timekick_fuzz;
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cvar_t *sv_timekick_interval;
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cvar_t *sv_timecheck_fuzz;
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cvar_t *sv_timecheck_decay;
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cvar_t *sv_http_url_base;
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static void OutofBandPrintf (netadr_t where, const char *fmt, ...) __attribute__ ((format (printf, 2, 3)));
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// USER STRINGCMD EXECUTION host_client and sv_player will be valid.
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void
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SV_WriteWorldVars (netchan_t *netchan)
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{
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// send full levelname
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MSG_WriteString (&netchan->message,
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PR_GetString (&sv_pr_state,
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SVstring (sv.edicts, message)));
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// send the movevars
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MSG_WriteFloat (&netchan->message, movevars.gravity);
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MSG_WriteFloat (&netchan->message, movevars.stopspeed);
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MSG_WriteFloat (&netchan->message, movevars.maxspeed);
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MSG_WriteFloat (&netchan->message, movevars.spectatormaxspeed);
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MSG_WriteFloat (&netchan->message, movevars.accelerate);
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MSG_WriteFloat (&netchan->message, movevars.airaccelerate);
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MSG_WriteFloat (&netchan->message, movevars.wateraccelerate);
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MSG_WriteFloat (&netchan->message, movevars.friction);
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MSG_WriteFloat (&netchan->message, movevars.waterfriction);
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MSG_WriteFloat (&netchan->message, movevars.entgravity);
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// send music
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MSG_WriteByte (&netchan->message, svc_cdtrack);
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MSG_WriteByte (&netchan->message, SVfloat (sv.edicts, sounds));
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// send server info string
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MSG_WriteByte (&netchan->message, svc_stufftext);
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MSG_WriteString (&netchan->message,
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va ("fullserverinfo \"%s\"\n",
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Info_MakeString (svs.info, 0)));
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}
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/*
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SV_New_f
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Sends the first message from the server to a connected client.
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This will be sent on the initial connection and upon each server load.
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*/
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static void
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SV_New_f (void *unused)
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{
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int playernum;
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const char *gamedir;
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if (host_client->state == cs_spawned)
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return;
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gamedir = Info_ValueForKey (svs.info, "*gamedir");
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if (!gamedir[0])
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gamedir = "qw";
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host_client->state = cs_connected;
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host_client->connection_started = realtime;
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// send the info about the new client to all connected clients
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// NOTE: This doesn't go through MSG_ReliableWrite since it's before the
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// user spawns. These functions are written to not overflow
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if (host_client->backbuf.num_backbuf) {
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SV_Printf ("WARNING %s: [SV_New] Back buffered (%d), clearing\n",
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host_client->name, host_client->netchan.message.cursize);
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host_client->backbuf.num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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// send the serverdata
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MSG_WriteByte (&host_client->netchan.message, svc_serverdata);
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MSG_WriteLong (&host_client->netchan.message, PROTOCOL_VERSION);
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MSG_WriteLong (&host_client->netchan.message, svs.spawncount);
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MSG_WriteString (&host_client->netchan.message, gamedir);
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playernum = NUM_FOR_EDICT (&sv_pr_state, host_client->edict) - 1;
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if (host_client->spectator)
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playernum |= 128;
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MSG_WriteByte (&host_client->netchan.message, playernum);
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SV_WriteWorldVars (&host_client->netchan);
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// Trigger GIB connection event
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if (sv_client_connect_e->func)
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GIB_Event_Callback (sv_client_connect_e, 1,
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va ("%u", host_client->userid));
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}
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void
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SV_WriteSoundlist (netchan_t *netchan, int n)
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{
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const char **s;
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MSG_WriteByte (&netchan->message, svc_soundlist);
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MSG_WriteByte (&netchan->message, n);
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for (s = sv.sound_precache + 1 + n;
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*s && netchan->message.cursize < (MAX_MSGLEN / 2);
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s++, n++)
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MSG_WriteString (&netchan->message, *s);
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MSG_WriteByte (&netchan->message, 0);
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// next msg
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if (*s)
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MSG_WriteByte (&netchan->message, n);
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else
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MSG_WriteByte (&netchan->message, 0);
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}
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static void
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SV_Soundlist_f (void *unused)
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{
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unsigned n;
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if (host_client->state != cs_connected) {
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SV_Printf ("soundlist not valid -- already spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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SV_Printf ("SV_Soundlist_f from different level\n");
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SV_New_f (0);
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return;
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}
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n = atoi (Cmd_Argv (2));
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if (n >= MAX_SOUNDS) {
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SV_Printf ("SV_Soundlist_f: Invalid soundlist index\n");
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SV_New_f (0);
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return;
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}
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// NOTE: This doesn't go through MSG_ReliableWrite since it's before the
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// user spawns. These functions are written to not overflow
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if (host_client->backbuf.num_backbuf) {
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SV_Printf ("WARNING %s: [SV_Soundlist] Back buffered (%d), clearing",
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host_client->name, host_client->netchan.message.cursize);
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host_client->backbuf.num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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SV_WriteSoundlist (&host_client->netchan, n);
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}
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void
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SV_WriteModellist (netchan_t *netchan, int n)
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{
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const char **s;
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MSG_WriteByte (&netchan->message, svc_modellist);
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MSG_WriteByte (&netchan->message, n);
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for (s = sv.model_precache + 1 + n;
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*s && netchan->message.cursize < (MAX_MSGLEN / 2);
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s++, n++)
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MSG_WriteString (&netchan->message, *s);
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MSG_WriteByte (&netchan->message, 0);
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// next msg
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if (*s)
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MSG_WriteByte (&netchan->message, n);
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else
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MSG_WriteByte (&netchan->message, 0);
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}
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static void
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SV_Modellist_f (void *unused)
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{
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unsigned n;
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if (host_client->state != cs_connected) {
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SV_Printf ("modellist not valid -- already spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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SV_Printf ("SV_Modellist_f from different level\n");
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SV_New_f (0);
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return;
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}
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n = atoi (Cmd_Argv (2));
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if (n >= MAX_MODELS) {
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SV_Printf ("SV_Modellist_f: Invalid modellist index\n");
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SV_New_f (0);
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return;
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}
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// NOTE: This doesn't go through MSG_ReliableWrite since it's before the
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// user spawns. These functions are written to not overflow
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if (host_client->backbuf.num_backbuf) {
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SV_Printf ("WARNING %s: [SV_Modellist] Back buffered (%d0, clearing",
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host_client->name, host_client->netchan.message.cursize);
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host_client->backbuf.num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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SV_WriteModellist (&host_client->netchan, n);
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}
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static void
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SV_PreSpawn_f (void *unused)
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{
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char *command;
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int buf, size;
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unsigned int check;
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sizebuf_t *msg;
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if (host_client->state != cs_connected) {
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SV_Printf ("prespawn not valid -- already spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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SV_Printf ("SV_PreSpawn_f from different level\n");
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SV_New_f (0);
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return;
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}
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buf = atoi (Cmd_Argv (2));
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if (buf >= sv.num_signon_buffers)
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buf = 0;
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if (!buf) {
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// should be three numbers following containing checksums
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check = atoi (Cmd_Argv (3));
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// Sys_MaskPrintf (SYS_DEV, , "Client check = %d\n", check);
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if (sv_mapcheck->int_val && check != sv.worldmodel->checksum &&
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check != sv.worldmodel->checksum2) {
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SV_ClientPrintf (1, host_client, PRINT_HIGH, "Map model file does "
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"not match (%s), %i != %i/%i.\n"
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"You may need a new version of the map, or the "
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"proper install files.\n",
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sv.modelname, check, sv.worldmodel->checksum,
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sv.worldmodel->checksum2);
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SV_DropClient (host_client);
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return;
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}
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}
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host_client->prespawned = true;
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if (buf == sv.num_signon_buffers - 1)
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command = va ("cmd spawn %i 0\n", svs.spawncount);
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else
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command = va ("cmd prespawn %i %i\n", svs.spawncount, buf + 1);
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size = sv.signon_buffer_size[buf] + 1 + strlen (command) + 1;
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MSG_ReliableCheckBlock (&host_client->backbuf, size);
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if (host_client->backbuf.num_backbuf)
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msg = &host_client->backbuf.backbuf;
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else
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msg = &host_client->netchan.message;
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SZ_Write (msg, sv.signon_buffers[buf], sv.signon_buffer_size[buf]);
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MSG_WriteByte (msg, svc_stufftext);
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MSG_WriteString (msg, command);
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}
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void
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SV_Spawn (client_t *client)
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{
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edict_t *ent;
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// set up the edict
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ent = client->edict;
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memset (&ent->v, 0, sv_pr_state.progs->entityfields * 4);
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SVfloat (ent, colormap) = NUM_FOR_EDICT (&sv_pr_state, ent);
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SVfloat (ent, team) = 0; // FIXME
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SVstring (ent, netname) = PR_SetString (&sv_pr_state, client->name);
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client->entgravity = 1.0;
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if (sv_fields.gravity != -1)
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SVfloat (ent, gravity) = 1.0;
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client->maxspeed = sv_maxspeed->value;
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if (sv_fields.maxspeed != -1)
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SVfloat (ent, maxspeed) = sv_maxspeed->value;
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}
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void
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SV_WriteSpawn1 (backbuf_t *backbuf, int n)
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{
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int i;
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client_t *client;
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// normally this could overflow, but no need to check due to backbuf
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for (i = n, client = svs.clients + n; i < MAX_CLIENTS; i++, client++)
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SV_FullClientUpdateToClient (client, backbuf);
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// send all current light styles
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for (i = 0; i < MAX_LIGHTSTYLES; i++) {
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MSG_ReliableWrite_Begin (backbuf, svc_lightstyle,
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3 + (sv.lightstyles[i] ?
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strlen (sv.lightstyles[i]) : 1));
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MSG_ReliableWrite_Byte (backbuf, (char) i);
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MSG_ReliableWrite_String (backbuf, sv.lightstyles[i]);
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}
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}
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void
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SV_WriteSpawn2 (backbuf_t *backbuf)
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{
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MSG_ReliableWrite_Begin (backbuf, svc_updatestatlong, 6);
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MSG_ReliableWrite_Byte (backbuf, STAT_TOTALSECRETS);
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MSG_ReliableWrite_Long (backbuf, *sv_globals.total_secrets);
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MSG_ReliableWrite_Begin (backbuf, svc_updatestatlong, 6);
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MSG_ReliableWrite_Byte (backbuf, STAT_TOTALMONSTERS);
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MSG_ReliableWrite_Long (backbuf, *sv_globals.total_monsters);
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MSG_ReliableWrite_Begin (backbuf, svc_updatestatlong, 6);
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MSG_ReliableWrite_Byte (backbuf, STAT_SECRETS);
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MSG_ReliableWrite_Long (backbuf, *sv_globals.found_secrets);
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MSG_ReliableWrite_Begin (backbuf, svc_updatestatlong, 6);
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MSG_ReliableWrite_Byte (backbuf, STAT_MONSTERS);
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MSG_ReliableWrite_Long (backbuf, *sv_globals.killed_monsters);
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}
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static void
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SV_Spawn_f (void *unused)
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{
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int n;
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if (host_client->state != cs_connected) {
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SV_Printf ("Spawn not valid -- already spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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SV_Printf ("SV_Spawn_f from different level\n");
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SV_New_f (0);
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return;
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}
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// make sure they're not trying to cheat by spawning without prespawning
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if (host_client->prespawned == false) {
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SV_BroadcastPrintf (PRINT_HIGH, "%s has been kicked for trying to "
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"spawn before prespawning!\n", host_client->name);
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SV_DropClient (host_client);
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return;
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}
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n = atoi (Cmd_Argv (2));
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// make sure n is valid
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if (n < 0 || n > MAX_CLIENTS) {
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SV_Printf ("SV_Spawn_f invalid client start\n");
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SV_New_f (0);
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return;
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}
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host_client->spawned = true;
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// send all current names, colors, and frag counts
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// FIXME: is this a good thing?
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SZ_Clear (&host_client->netchan.message);
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// send current status of all other players
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SV_WriteSpawn1 (&host_client->backbuf, n);
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SV_Spawn (host_client);
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SV_WriteSpawn2 (&host_client->backbuf);
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//
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// force stats to be updated
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//
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memset (host_client->stats, 0, sizeof (host_client->stats));
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// get the client to check and download skins
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// when that is completed, a begin command will be issued
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MSG_ReliableWrite_Begin (&host_client->backbuf, svc_stufftext, 8);
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MSG_ReliableWrite_String (&host_client->backbuf, "skins\n");
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}
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static void
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SV_SpawnSpectator (void)
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{
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int i;
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edict_t *e;
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VectorZero (SVvector (sv_player, origin));
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VectorZero (SVvector (sv_player, view_ofs));
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SVvector (sv_player, view_ofs)[2] = 22;
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// search for an info_playerstart to spawn the spectator at
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|
for (i = MAX_CLIENTS - 1; i < sv.num_edicts; i++) {
|
|
e = EDICT_NUM (&sv_pr_state, i);
|
|
if (!strcmp (PR_GetString (&sv_pr_state, SVstring (e, classname)),
|
|
"info_player_start")) {
|
|
VectorCopy (SVvector (e, origin), SVvector (sv_player, origin));
|
|
return;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static void
|
|
SV_Begin_f (void *unused)
|
|
{
|
|
unsigned int pmodel = 0, emodel = 0;
|
|
int i;
|
|
|
|
if (host_client->state != cs_connected)
|
|
return; // don't begin again
|
|
|
|
host_client->state = cs_spawned;
|
|
|
|
// handle the case of a level changing while a client was connecting
|
|
if (atoi (Cmd_Argv (1)) != svs.spawncount) {
|
|
SV_Printf ("SV_Begin_f from different level\n");
|
|
SV_New_f (0);
|
|
return;
|
|
}
|
|
|
|
// make sure they're not trying to cheat by beginning without spawning
|
|
if (host_client->spawned == false) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s has been kicked for trying to "
|
|
"begin before spawning!\n"
|
|
"Have a nice day!\n", // 1 string!
|
|
host_client->name);
|
|
SV_DropClient (host_client);
|
|
return;
|
|
}
|
|
|
|
if (host_client->spectator) {
|
|
SV_SpawnSpectator ();
|
|
|
|
if (sv_funcs.SpectatorConnect) {
|
|
// copy spawn parms out of the client_t
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
sv_globals.parms[i] = host_client->spawn_parms[i];
|
|
|
|
// call the spawn function
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.SpectatorConnect);
|
|
}
|
|
} else {
|
|
// copy spawn parms out of the client_t
|
|
for (i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
sv_globals.parms[i] = host_client->spawn_parms[i];
|
|
|
|
// call the spawn function
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.ClientConnect);
|
|
|
|
// actually spawn the player
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.PutClientInServer);
|
|
}
|
|
|
|
// clear the net statistics, because connecting gives a bogus picture
|
|
host_client->last_check = -1;
|
|
host_client->msecs = 0;
|
|
host_client->netchan.frame_latency = 0;
|
|
host_client->netchan.frame_rate = 0;
|
|
host_client->netchan.drop_count = 0;
|
|
host_client->netchan.good_count = 0;
|
|
|
|
// check he's not cheating
|
|
pmodel = atoi (Info_ValueForKey (host_client->userinfo, "pmodel"));
|
|
emodel = atoi (Info_ValueForKey (host_client->userinfo, "emodel"));
|
|
|
|
if (pmodel != sv.model_player_checksum || emodel
|
|
!= sv.eyes_player_checksum)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s WARNING: non standard "
|
|
"player/eyes model detected\n", host_client->name);
|
|
|
|
// if we are paused, tell the client
|
|
if (sv.paused) {
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_setpause, 2);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, sv.paused);
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "Server is paused.\n");
|
|
}
|
|
#if 0
|
|
// send a fixangle over the reliable channel to make sure it gets there
|
|
// Never send a roll angle, because savegames can catch the server
|
|
// in a state where it is expecting the client to correct the angle
|
|
// and it won't happen if the game was just loaded, so you wind up
|
|
// with a permanent head tilt
|
|
ent = EDICT_NUM (&sv_pr_state, 1 + (host_client - svs.clients));
|
|
MSG_WriteByte (&host_client->netchan.message, svc_setangle);
|
|
for (i = 0; i < 2; i++)
|
|
MSG_WriteAngle (&host_client->netchan.message,
|
|
SVvector (ent, angles)[i]);
|
|
MSG_WriteAngle (&host_client->netchan.message, 0);
|
|
#endif
|
|
|
|
// Trigger GIB events
|
|
if (sv_client_spawn_e->func)
|
|
GIB_Event_Callback (sv_client_spawn_e, 1, va ("%u",
|
|
host_client->userid));
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
static void
|
|
SV_NextDownload_f (void *unused)
|
|
{
|
|
byte buffer[768]; // FIXME protocol limit? could be bigger?
|
|
int percent, size;
|
|
size_t r;
|
|
|
|
if (!host_client->download)
|
|
return;
|
|
|
|
r = host_client->downloadsize - host_client->downloadcount;
|
|
if (r > sizeof (buffer))
|
|
r = sizeof (buffer);
|
|
r = Qread (host_client->download, buffer, r);
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_download, 6 + r);
|
|
MSG_ReliableWrite_Short (&host_client->backbuf, r);
|
|
|
|
host_client->downloadcount += r;
|
|
size = host_client->downloadsize;
|
|
if (!size)
|
|
size = 1;
|
|
percent = host_client->downloadcount * 100 / size;
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, percent);
|
|
MSG_ReliableWrite_SZ (&host_client->backbuf, buffer, r);
|
|
|
|
if (host_client->downloadcount != host_client->downloadsize)
|
|
return;
|
|
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
|
|
}
|
|
|
|
static void
|
|
SV_NextUpload (void)
|
|
{
|
|
int percent, size;
|
|
|
|
if (!host_client->uploadfn) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "Upload denied\n");
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_stufftext, 8);
|
|
MSG_ReliableWrite_String (&host_client->backbuf, "stopul");
|
|
|
|
// suck out rest of packet
|
|
size = MSG_ReadShort (net_message);
|
|
MSG_ReadByte (net_message);
|
|
net_message->readcount += size;
|
|
return;
|
|
}
|
|
|
|
size = MSG_ReadShort (net_message);
|
|
percent = MSG_ReadByte (net_message);
|
|
|
|
if (!host_client->upload) {
|
|
host_client->upload = QFS_Open (host_client->uploadfn->str, "wb");
|
|
if (!host_client->upload) {
|
|
SV_Printf ("Can't create %s\n", host_client->uploadfn->str);
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_stufftext, 8);
|
|
MSG_ReliableWrite_String (&host_client->backbuf, "stopul");
|
|
dstring_delete (host_client->uploadfn);
|
|
host_client->uploadfn = 0;
|
|
return;
|
|
}
|
|
SV_Printf ("Receiving %s from %d...\n", host_client->uploadfn->str,
|
|
host_client->userid);
|
|
if (host_client->remote_snap)
|
|
OutofBandPrintf (host_client->snap_from,
|
|
"Server receiving %s from %d...\n",
|
|
host_client->uploadfn->str, host_client->userid);
|
|
}
|
|
|
|
Qwrite (host_client->upload, net_message->message->data +
|
|
net_message->readcount, size);
|
|
net_message->readcount += size;
|
|
|
|
Sys_MaskPrintf (SYS_DEV, "UPLOAD: %d received\n", size);
|
|
|
|
if (percent != 100) {
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_stufftext, 8);
|
|
MSG_ReliableWrite_String (&host_client->backbuf, "nextul\n");
|
|
} else {
|
|
Qclose (host_client->upload);
|
|
host_client->upload = NULL;
|
|
|
|
SV_Printf ("%s upload completed.\n", host_client->uploadfn->str);
|
|
|
|
if (host_client->remote_snap) {
|
|
char *p;
|
|
|
|
if ((p = strchr (host_client->uploadfn->str, '/')) != NULL)
|
|
p++;
|
|
else
|
|
p = host_client->uploadfn->str;
|
|
OutofBandPrintf (host_client->snap_from, "%s upload completed.\n"
|
|
"To download, enter:\ndownload %s\n",
|
|
host_client->uploadfn->str, p);
|
|
}
|
|
dstring_delete (host_client->uploadfn);
|
|
host_client->uploadfn = 0;
|
|
}
|
|
|
|
}
|
|
|
|
static void
|
|
SV_BeginDownload_f (void *unused)
|
|
{
|
|
const char *name;
|
|
int http, zip;
|
|
QFile *file;
|
|
|
|
name = Cmd_Argv (1);
|
|
// hacked by zoid to allow more conrol over download
|
|
// first off, no .. or global allow check
|
|
if (strstr (name, "..") || !allow_download->int_val
|
|
// leading dot is no good
|
|
|| *name == '.'
|
|
// next up, skin check
|
|
|| (strncmp (name, "skins/", 6) == 0 && !allow_download_skins->int_val)
|
|
// now models
|
|
|| (strncmp (name, "progs/", 6) == 0 &&
|
|
!allow_download_models->int_val)
|
|
// now sounds
|
|
|| (strncmp (name, "sound/", 6) == 0 &&
|
|
!allow_download_sounds->int_val)
|
|
// now maps (note special case for maps, must not be in pak)
|
|
|| (strncmp (name, "maps/", 5) == 0 && !allow_download_maps->int_val)
|
|
// MUST be in a subdirectory
|
|
|| !strstr (name, "/")) { // don't allow anything with .. path
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_download, 4);
|
|
MSG_ReliableWrite_Short (&host_client->backbuf, -1);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, 0);
|
|
return;
|
|
}
|
|
|
|
if (host_client->download) {
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
|
|
zip = strchr (Info_ValueForKey (host_client->userinfo, "*cap"), 'z') != 0;
|
|
http = sv_http_url_base->string[0]
|
|
&& strchr (Info_ValueForKey (host_client->userinfo, "*cap"), 'h');
|
|
|
|
file = _QFS_FOpenFile (name, !zip);
|
|
|
|
host_client->download = file;
|
|
host_client->downloadsize = Qfilesize (file);
|
|
host_client->downloadcount = 0;
|
|
|
|
if (!host_client->download
|
|
// ZOID: special check for maps, if it came from a pak file, don't
|
|
// allow download
|
|
|| (strncmp (name, "maps/", 5) == 0 && qfs_foundfile.in_pak)) {
|
|
if (host_client->download) {
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
|
|
SV_Printf ("Couldn't download %s to %s\n", name, host_client->name);
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_download, 4);
|
|
MSG_ReliableWrite_Short (&host_client->backbuf, DL_NOFILE);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, 0);
|
|
return;
|
|
}
|
|
|
|
if (http) {
|
|
int size;
|
|
int ren = zip && strcmp (qfs_foundfile.realname, name);
|
|
SV_Printf ("http redirect: %s/%s\n", sv_http_url_base->string,
|
|
qfs_foundfile.realname);
|
|
size = ren ? strlen (qfs_foundfile.realname) * 2 : strlen (name);
|
|
size += strlen (sv_http_url_base->string) + 7;
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_download, size);
|
|
MSG_ReliableWrite_Short (&host_client->backbuf, DL_HTTP);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, 0);
|
|
MSG_ReliableWrite_String (&host_client->backbuf,
|
|
va ("%s/%s", sv_http_url_base->string,
|
|
ren ? qfs_foundfile.realname : name));
|
|
MSG_ReliableWrite_String (&host_client->backbuf,
|
|
ren ? qfs_foundfile.realname : "");
|
|
if (host_client->download) {
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
} else {
|
|
if (zip && strcmp (qfs_foundfile.realname, name)) {
|
|
SV_Printf ("download renamed to %s\n", qfs_foundfile.realname);
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_download,
|
|
strlen (qfs_foundfile.realname) + 5);
|
|
MSG_ReliableWrite_Short (&host_client->backbuf, DL_RENAME);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, 0);
|
|
MSG_ReliableWrite_String (&host_client->backbuf,
|
|
qfs_foundfile.realname);
|
|
MSG_Reliable_FinishWrite (&host_client->backbuf);
|
|
}
|
|
}
|
|
|
|
SV_NextDownload_f (0);
|
|
SV_Printf ("Downloading %s to %s\n", name, host_client->name);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
static void
|
|
SV_Say (qboolean team)
|
|
{
|
|
char *i, *p;
|
|
dstring_t *text;
|
|
const char *t1 = 0, *t2, *type, *fmt;
|
|
client_t *client;
|
|
int tmp, j, cls = 0;
|
|
sizebuf_t *dbuf;
|
|
|
|
if (Cmd_Argc () < 2)
|
|
return;
|
|
|
|
if (host_client->state < cs_connected)
|
|
return;
|
|
|
|
if (team)
|
|
t1 = Info_ValueForKey (host_client->userinfo, "team");
|
|
|
|
if (fp_messages) {
|
|
if (!sv.paused && realtime < host_client->lockedtill) {
|
|
SV_ClientPrintf (1, host_client, PRINT_CHAT,
|
|
"You can't talk for %d more seconds\n",
|
|
(int) (host_client->lockedtill - realtime));
|
|
return;
|
|
}
|
|
tmp = host_client->whensaidhead - fp_messages + 1;
|
|
if (tmp < 0)
|
|
tmp = 10 + tmp;
|
|
if (!sv.paused && host_client->whensaid[tmp]
|
|
&& (realtime - host_client->whensaid[tmp] < fp_persecond)) {
|
|
host_client->lockedtill = realtime + fp_secondsdead;
|
|
if (fp_msg[0])
|
|
SV_ClientPrintf (1, host_client, PRINT_CHAT,
|
|
"FloodProt: %s\n", fp_msg);
|
|
else
|
|
SV_ClientPrintf (1, host_client, PRINT_CHAT,
|
|
"FloodProt: You can't talk for %d seconds.\n",
|
|
fp_secondsdead);
|
|
return;
|
|
}
|
|
host_client->whensaidhead++;
|
|
if (host_client->whensaidhead > 9)
|
|
host_client->whensaidhead = 0;
|
|
host_client->whensaid[host_client->whensaidhead] = realtime;
|
|
}
|
|
|
|
p = Hunk_TempAlloc (strlen (Cmd_Args (1)) + 1);
|
|
strcpy (p, Cmd_Args (1));
|
|
|
|
if (*p == '"') {
|
|
p++;
|
|
p[strlen (p) - 1] = 0;
|
|
}
|
|
|
|
if (!sv_allowfake->int_val || (!team && sv_allowfake->int_val == 2)) {
|
|
for (i = p; *i; i++) {
|
|
if (*i == 13) { // ^M
|
|
if (sv_kickfake->int_val) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked for "
|
|
"attempting to fake messages\n",
|
|
host_client->name);
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "You were kicked "
|
|
"for attempting to fake messages\n");
|
|
SV_DropClient (host_client);
|
|
return;
|
|
} else
|
|
*i = '#';
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sv_funcs.ChatMessage) {
|
|
PR_PushFrame (&sv_pr_state);
|
|
PR_RESET_PARAMS (&sv_pr_state);
|
|
P_STRING (&sv_pr_state, 0) = PR_SetTempString (&sv_pr_state, p);
|
|
P_FLOAT (&sv_pr_state, 1) = (float) team;
|
|
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.ChatMessage);
|
|
PR_PopFrame (&sv_pr_state);
|
|
if (R_FLOAT (&sv_pr_state))
|
|
return;
|
|
}
|
|
|
|
text = dstring_new ();
|
|
if (host_client->spectator && (!sv_spectalk->int_val || team)) {
|
|
fmt = "[SPEC] %s: ";
|
|
type = "2";
|
|
} else if (team) {
|
|
fmt = "(%s): ";
|
|
type = "1";
|
|
} else {
|
|
fmt = "%s: ";
|
|
type = "0";
|
|
}
|
|
dsprintf (text, fmt, host_client->name);
|
|
|
|
if (sv_chat_e->func)
|
|
GIB_Event_Callback (sv_chat_e, 2, va ("%i", host_client->userid), p,
|
|
type);
|
|
|
|
dstring_appendstr (text, p);
|
|
dstring_appendstr (text, "\n");
|
|
|
|
SV_Printf ("%s", text->str);
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
|
|
if (client->state < cs_connected) // Clients connecting can hear. //FIXME record to mvd?
|
|
continue;
|
|
if (host_client->spectator && !sv_spectalk->int_val)
|
|
if (!client->spectator)
|
|
continue;
|
|
|
|
if (team) {
|
|
// the spectator team
|
|
if (host_client->spectator) {
|
|
if (!client->spectator)
|
|
continue;
|
|
} else {
|
|
t2 = Info_ValueForKey (client->userinfo, "team");
|
|
if (strcmp (t1, t2) || client->spectator)
|
|
continue; // on different teams
|
|
}
|
|
}
|
|
cls |= 1 << j;
|
|
SV_ClientPrintf (0, client, PRINT_CHAT, "%s", text->str);
|
|
}
|
|
|
|
if (!sv.recorders || !cls) {
|
|
dstring_delete (text);
|
|
return;
|
|
}
|
|
// non-team messages should be seen allways, even if not tracking any
|
|
// player
|
|
if (!team && ((host_client->spectator && sv_spectalk->value)
|
|
|| !host_client->spectator)) {
|
|
dbuf = SVR_WriteBegin (dem_all, 0, strlen (text->str) + 3);
|
|
} else {
|
|
dbuf = SVR_WriteBegin (dem_multiple, cls, strlen (text->str) + 3);
|
|
}
|
|
MSG_WriteByte (dbuf, svc_print);
|
|
MSG_WriteByte (dbuf, PRINT_CHAT);
|
|
MSG_WriteString (dbuf, text->str);
|
|
dstring_delete (text);
|
|
}
|
|
|
|
static void
|
|
SV_Say_f (void *unused)
|
|
{
|
|
SV_Say (false);
|
|
}
|
|
|
|
static void
|
|
SV_Say_Team_f (void *unused)
|
|
{
|
|
SV_Say (true);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
SV_Pings_f
|
|
|
|
The client is showing the scoreboard, so send new ping times for all
|
|
clients
|
|
*/
|
|
static void
|
|
SV_Pings_f (void *unused)
|
|
{
|
|
client_t *client;
|
|
int j;
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
|
|
if (client->state != cs_spawned && client->state != cs_server)
|
|
continue;
|
|
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_updateping, 4);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, j);
|
|
MSG_ReliableWrite_Short (&host_client->backbuf, SV_CalcPing (client));
|
|
MSG_ReliableWrite_Begin (&host_client->backbuf, svc_updatepl, 4);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, j);
|
|
MSG_ReliableWrite_Byte (&host_client->backbuf, client->lossage);
|
|
}
|
|
}
|
|
|
|
static void
|
|
SV_Kill_f (void *unused)
|
|
{
|
|
if (SVfloat (sv_player, health) <= 0) {
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH,
|
|
"Can't suicide -- already dead!\n");
|
|
SV_EndRedirect ();
|
|
return;
|
|
}
|
|
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.ClientKill);
|
|
}
|
|
|
|
void
|
|
SV_TogglePause (const char *msg)
|
|
{
|
|
client_t *cl;
|
|
int i;
|
|
|
|
sv.paused ^= 1;
|
|
net_nochoke = sv.paused;
|
|
|
|
if (msg)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s", msg);
|
|
|
|
// send notification to all clients
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (cl->state < cs_zombie)
|
|
continue;
|
|
MSG_ReliableWrite_Begin (&cl->backbuf, svc_setpause, 2);
|
|
MSG_ReliableWrite_Byte (&cl->backbuf, sv.paused);
|
|
}
|
|
}
|
|
|
|
static void
|
|
SV_Pause_f (void *unused)
|
|
{
|
|
char st[sizeof (host_client->name) + 32];
|
|
static double lastpausetime;
|
|
double currenttime;
|
|
|
|
currenttime = Sys_DoubleTime ();
|
|
|
|
if (lastpausetime + 1 > currenttime) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH,
|
|
"Pause flood not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
lastpausetime = currenttime;
|
|
|
|
if (!pausable->int_val) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "Pause not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
if (host_client->spectator) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH,
|
|
"Spectators can not pause.\n");
|
|
return;
|
|
}
|
|
|
|
if (!sv.paused)
|
|
snprintf (st, sizeof (st), "%s paused the game\n", host_client->name);
|
|
else
|
|
snprintf (st, sizeof (st), "%s unpaused the game\n",
|
|
host_client->name);
|
|
|
|
SV_TogglePause (st);
|
|
}
|
|
|
|
/*
|
|
SV_Drop_f
|
|
|
|
The client is going to disconnect, so remove the connection immediately
|
|
*/
|
|
static void
|
|
SV_Drop_f (void *unused)
|
|
{
|
|
SV_EndRedirect ();
|
|
if (!host_client->spectator)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s dropped\n", host_client->name);
|
|
SV_DropClient (host_client);
|
|
}
|
|
|
|
/*
|
|
SV_PTrack_f
|
|
|
|
Change the bandwidth estimate for a client
|
|
*/
|
|
static void
|
|
SV_PTrack_f (void *unused)
|
|
{
|
|
edict_t *ent, *tent;
|
|
int i;
|
|
|
|
if (!host_client->spectator)
|
|
return;
|
|
|
|
if (Cmd_Argc () != 2) {
|
|
// turn off tracking
|
|
host_client->spec_track = 0;
|
|
ent = EDICT_NUM (&sv_pr_state, host_client - svs.clients + 1);
|
|
tent = EDICT_NUM (&sv_pr_state, 0);
|
|
SVentity (ent, goalentity) = EDICT_TO_PROG (&sv_pr_state, tent);
|
|
return;
|
|
}
|
|
|
|
i = atoi (Cmd_Argv (1));
|
|
if (i < 0 || i >= MAX_CLIENTS
|
|
|| (svs.clients[i].state != cs_spawned
|
|
&& svs.clients[i].state != cs_server)
|
|
|| svs.clients[i].spectator) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH,
|
|
"Invalid client to track\n");
|
|
host_client->spec_track = 0;
|
|
ent = EDICT_NUM (&sv_pr_state, host_client - svs.clients + 1);
|
|
tent = EDICT_NUM (&sv_pr_state, 0);
|
|
SVentity (ent, goalentity) = EDICT_TO_PROG (&sv_pr_state, tent);
|
|
return;
|
|
}
|
|
host_client->spec_track = i + 1; // now tracking
|
|
|
|
ent = EDICT_NUM (&sv_pr_state, host_client - svs.clients + 1);
|
|
tent = EDICT_NUM (&sv_pr_state, i + 1);
|
|
SVentity (ent, goalentity) = EDICT_TO_PROG (&sv_pr_state, tent);
|
|
}
|
|
|
|
/*
|
|
SV_Rate_f
|
|
|
|
Change the bandwidth estimate for a client
|
|
*/
|
|
static void
|
|
SV_Rate_f (void *unused)
|
|
{
|
|
int rate;
|
|
|
|
if (Cmd_Argc () != 2) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "Current rate is %i\n",
|
|
(int) (1.0 / host_client->netchan.rate + 0.5));
|
|
return;
|
|
}
|
|
|
|
rate = atoi (Cmd_Argv (1));
|
|
if (sv_maxrate->int_val) {
|
|
rate = bound (500, rate, sv_maxrate->int_val);
|
|
} else {
|
|
rate = max (500, rate);
|
|
}
|
|
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "Net rate set to %i\n", rate);
|
|
host_client->netchan.rate = 1.0 / rate;
|
|
}
|
|
|
|
/*
|
|
SV_Msg_f
|
|
|
|
Change the message level for a client
|
|
*/
|
|
static void
|
|
SV_Msg_f (void *unused)
|
|
{
|
|
if (Cmd_Argc () != 2) {
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH,
|
|
"Current msg level is %i\n",
|
|
host_client->messagelevel);
|
|
return;
|
|
}
|
|
|
|
host_client->messagelevel = atoi (Cmd_Argv (1));
|
|
|
|
SV_ClientPrintf (1, host_client, PRINT_HIGH, "Msg level set to %i\n",
|
|
host_client->messagelevel);
|
|
}
|
|
|
|
void
|
|
SV_SetUserinfo (client_t *client, const char *key, const char *value)
|
|
{
|
|
char *oldvalue = 0;
|
|
int send_changes = 1;
|
|
|
|
if (sv_setinfo_e->func || sv_funcs.UserInfoChanged)
|
|
oldvalue = strdup (Info_ValueForKey (client->userinfo, key));
|
|
if (!Info_SetValueForKey (client->userinfo, key, value,
|
|
!sv_highchars->int_val)) {
|
|
// key hasn't changed
|
|
if (oldvalue)
|
|
free (oldvalue);
|
|
return;
|
|
}
|
|
|
|
// process any changed values
|
|
SV_ExtractFromUserinfo (client);
|
|
|
|
// trigger a GIB event
|
|
if (sv_setinfo_e->func)
|
|
GIB_Event_Callback (sv_setinfo_e, 4, va("%d", client->userid),
|
|
key, oldvalue, value);
|
|
|
|
if (sv_funcs.UserInfoChanged) {
|
|
PR_PushFrame (&sv_pr_state);
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, client->edict);
|
|
PR_RESET_PARAMS (&sv_pr_state);
|
|
P_STRING (&sv_pr_state, 0) = PR_SetTempString (&sv_pr_state, key);
|
|
P_STRING (&sv_pr_state, 1) = PR_SetTempString (&sv_pr_state, oldvalue);
|
|
P_STRING (&sv_pr_state, 2) = PR_SetTempString (&sv_pr_state, value);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.UserInfoChanged);
|
|
PR_PopFrame (&sv_pr_state);
|
|
send_changes = !R_FLOAT (&sv_pr_state);
|
|
}
|
|
|
|
if (oldvalue)
|
|
free (oldvalue);
|
|
|
|
if (send_changes && Info_FilterForKey (key, client_info_filters)) {
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
|
|
MSG_WriteString (&sv.reliable_datagram, key);
|
|
MSG_WriteString (&sv.reliable_datagram, value);
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_SetInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
*/
|
|
static void
|
|
SV_SetInfo_f (void *unused)
|
|
{
|
|
const char *key;
|
|
const char *value;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
SV_Printf ("User info settings:\n");
|
|
Info_Print (host_client->userinfo);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () != 3) {
|
|
SV_Printf ("usage: setinfo [ <key> <value> ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv (1)[0] == '*')
|
|
return; // don't set priveledged values
|
|
|
|
key = Cmd_Argv (1);
|
|
value = Cmd_Argv (2);
|
|
|
|
if (sv_funcs.UserInfoCallback) {
|
|
PR_PushFrame (&sv_pr_state);
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_RESET_PARAMS (&sv_pr_state);
|
|
P_STRING (&sv_pr_state, 0) = PR_SetTempString (&sv_pr_state, key);
|
|
P_STRING (&sv_pr_state, 1) = PR_SetTempString (&sv_pr_state, value);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.UserInfoCallback);
|
|
PR_PopFrame (&sv_pr_state);
|
|
if (R_FLOAT (&sv_pr_state))
|
|
return;
|
|
}
|
|
|
|
SV_SetUserinfo (host_client, key, value);
|
|
}
|
|
|
|
/*
|
|
SV_ShowServerinfo_f
|
|
|
|
Dump serverinfo into a string
|
|
*/
|
|
static void
|
|
SV_ShowServerinfo_f (void *unused)
|
|
{
|
|
Info_Print (svs.info);
|
|
}
|
|
|
|
static void
|
|
SV_NoSnap_f (void *unused)
|
|
{
|
|
if (host_client->uploadfn) {
|
|
dstring_delete (host_client->uploadfn);
|
|
host_client->uploadfn = 0;
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s refused remote screenshot\n",
|
|
host_client->name);
|
|
}
|
|
}
|
|
|
|
ucmd_t ucmds[] = {
|
|
{"new", SV_New_f, 0, 0},
|
|
{"modellist", SV_Modellist_f, 0, 0},
|
|
{"soundlist", SV_Soundlist_f, 0, 0},
|
|
{"prespawn", SV_PreSpawn_f, 0, 0},
|
|
{"spawn", SV_Spawn_f, 0, 0},
|
|
{"begin", SV_Begin_f, 1, 0},
|
|
|
|
{"drop", SV_Drop_f, 0, 0},
|
|
{"pings", SV_Pings_f, 0, 0},
|
|
|
|
// issued by hand at client consoles
|
|
{"rate", SV_Rate_f, 0, 0},
|
|
{"kill", SV_Kill_f, 1, 1},
|
|
{"pause", SV_Pause_f, 1, 0},
|
|
{"msg", SV_Msg_f, 0, 0},
|
|
|
|
{"say", SV_Say_f, 1, 1},
|
|
{"say_team", SV_Say_Team_f, 1, 1},
|
|
|
|
{"setinfo", SV_SetInfo_f, 1, 0},
|
|
|
|
{"serverinfo", SV_ShowServerinfo_f,0, 0},
|
|
|
|
{"download", SV_BeginDownload_f, 1, 0},
|
|
{"nextdl", SV_NextDownload_f, 0, 0},
|
|
|
|
{"ptrack", SV_PTrack_f, 0, 1}, // ZOID - used with autocam
|
|
|
|
{"snap", SV_NoSnap_f, 0, 0},
|
|
|
|
};
|
|
|
|
static hashtab_t *ucmd_table;
|
|
int (*ucmd_unknown)(void);
|
|
|
|
static void
|
|
call_qc_hook (void *qc_hook)
|
|
{
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, (func_t) (intptr_t) qc_hook);
|
|
}
|
|
|
|
static const char *
|
|
ucmds_getkey (const void *_a, void *unused)
|
|
{
|
|
ucmd_t *a = (ucmd_t*)_a;
|
|
return a->name;
|
|
}
|
|
|
|
static void
|
|
ucmds_free (void *_c, void *unused)
|
|
{
|
|
ucmd_t *c = (ucmd_t*)_c;
|
|
if (c->freeable) {
|
|
if (c->on_free)
|
|
c->on_free (c->userdata);
|
|
free ((char *)c->name);
|
|
free (c);
|
|
}
|
|
}
|
|
|
|
/*
|
|
hash and compare functions: user commands are accessed by name but
|
|
removed by pointer (because they are overridable and multiple commands
|
|
can be stored under the same command name) so we define a get_hash
|
|
functions that hashes the key and a compare function that compares the
|
|
pointer.
|
|
*/
|
|
|
|
static uintptr_t
|
|
ucmd_get_hash (const void *_a, void *data)
|
|
{
|
|
ucmd_t *a = (ucmd_t*)_a;
|
|
return Hash_String (a->name);
|
|
}
|
|
|
|
static int
|
|
ucmd_compare (const void *a, const void *b, void *data)
|
|
{
|
|
return a == b;
|
|
}
|
|
|
|
/*
|
|
SV_AddUserCommand
|
|
|
|
Adds a new user command. Returns a pointer to the command object (to be
|
|
used by SV_RemoveUserCommand) if succesful, NULL if the command already
|
|
exists and is not overridable.
|
|
*/
|
|
void *
|
|
SV_AddUserCommand (const char *name, void (*func) (void *userdata), int flags,
|
|
void *userdata, void (*on_free) (void *userdata))
|
|
{
|
|
ucmd_t *cmd;
|
|
|
|
cmd = Hash_Find (ucmd_table, name);
|
|
if (cmd && !cmd->overridable)
|
|
return NULL;
|
|
|
|
cmd = calloc (1, sizeof (ucmd_t));
|
|
cmd->freeable = 1;
|
|
cmd->name = strdup (name);
|
|
cmd->func = func;
|
|
cmd->no_redirect = (flags & UCMD_NO_REDIRECT) ? 1 : 0;
|
|
cmd->overridable = (flags & UCMD_OVERRIDABLE) ? 1 : 0;
|
|
cmd->userdata = userdata;
|
|
cmd->on_free = on_free;
|
|
Hash_Add (ucmd_table, cmd);
|
|
|
|
return cmd;
|
|
}
|
|
|
|
/*
|
|
Removes a user command added with SV_AddUserCommand. Returns true if
|
|
successful, false if not.
|
|
*/
|
|
int
|
|
SV_RemoveUserCommand (void *cmd)
|
|
{
|
|
void *ele = Hash_DelElement(ucmd_table, cmd);
|
|
|
|
if (!ele)
|
|
return 0;
|
|
|
|
Hash_Free (ucmd_table, ele);
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
PF_AddUserCommand (progs_t *pr)
|
|
{
|
|
const char *name = P_GSTRING (pr, 0);
|
|
ucmd_t *cmd;
|
|
cmd = SV_AddUserCommand (name, call_qc_hook,
|
|
P_INT (pr, 2) ? UCMD_NO_REDIRECT : 0,
|
|
(void *) (intptr_t) P_FUNCTION (pr, 1),
|
|
NULL);
|
|
|
|
if (!cmd)
|
|
SV_Printf ("%s already a user command\n", name);
|
|
}
|
|
|
|
void
|
|
SV_SetupUserCommands (void)
|
|
{
|
|
size_t i;
|
|
|
|
Hash_FlushTable (ucmd_table);
|
|
for (i = 0; i < sizeof (ucmds) / sizeof (ucmds[0]); i++)
|
|
Hash_Add (ucmd_table, &ucmds[i]);
|
|
}
|
|
|
|
/*
|
|
SV_ExecuteUserCommand
|
|
|
|
Uhh...execute user command. :)
|
|
*/
|
|
void
|
|
SV_ExecuteUserCommand (const char *s)
|
|
{
|
|
ucmd_t *u;
|
|
|
|
COM_TokenizeString (s, sv_args);
|
|
cmd_args = sv_args;
|
|
sv_player = host_client->edict;
|
|
|
|
u = (ucmd_t*) Hash_Find (ucmd_table, sv_args->argv[0]->str);
|
|
|
|
if (!u) {
|
|
if (!ucmd_unknown || !ucmd_unknown ()) {
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
SV_Printf ("Bad user command: %s\n", sv_args->argv[0]->str);
|
|
SV_EndRedirect ();
|
|
}
|
|
} else {
|
|
if (!u->no_redirect)
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
u->func (u->userdata);
|
|
if (!u->no_redirect)
|
|
SV_EndRedirect ();
|
|
}
|
|
}
|
|
|
|
// USER CMD EXECUTION =========================================================
|
|
|
|
/*
|
|
SV_CalcRoll
|
|
|
|
Used by view and sv_user
|
|
*/
|
|
static float
|
|
SV_CalcRoll (vec3_t angles, vec3_t velocity)
|
|
{
|
|
vec3_t forward, right, up;
|
|
float side, sign, value;
|
|
|
|
AngleVectors (angles, forward, right, up);
|
|
side = DotProduct (velocity, right);
|
|
sign = side < 0 ? -1 : 1;
|
|
side = fabs (side);
|
|
|
|
value = cl_rollangle->value;
|
|
|
|
if (side < cl_rollspeed->value)
|
|
side = side * value / cl_rollspeed->value;
|
|
else
|
|
side = value;
|
|
|
|
return side * sign;
|
|
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
vec3_t pmove_mins, pmove_maxs;
|
|
|
|
static void
|
|
AddLinksToPmove (areanode_t *node)
|
|
{
|
|
edict_t *check;
|
|
int pl, i;
|
|
link_t *l, *next;
|
|
physent_t *pe;
|
|
|
|
pl = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
|
|
// touch linked edicts
|
|
for (l = node->solid_edicts.next; l != &node->solid_edicts; l = next) {
|
|
next = l->next;
|
|
check = EDICT_FROM_AREA (l);
|
|
|
|
if (SVentity (check, owner) == pl)
|
|
continue; // player's own missile
|
|
if (SVfloat (check, solid) == SOLID_BSP
|
|
|| SVfloat (check, solid) == SOLID_BBOX
|
|
|| SVfloat (check, solid) == SOLID_SLIDEBOX) {
|
|
if (check == sv_player)
|
|
continue;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
if (SVvector (check, absmin)[i] > pmove_maxs[i]
|
|
|| SVvector (check, absmax)[i] < pmove_mins[i])
|
|
break;
|
|
if (i != 3)
|
|
continue;
|
|
if (pmove.numphysent == MAX_PHYSENTS)
|
|
return;
|
|
pe = &pmove.physents[pmove.numphysent];
|
|
pmove.numphysent++;
|
|
|
|
VectorCopy (SVvector (check, origin), pe->origin);
|
|
VectorCopy (SVvector (check, angles), pe->angles);
|
|
pe->info = NUM_FOR_EDICT (&sv_pr_state, check);
|
|
|
|
if (sv_fields.rotated_bbox != -1
|
|
&& SVinteger (check, rotated_bbox)) {
|
|
int h = SVinteger (check, rotated_bbox) - 1;
|
|
|
|
pe->hull = pf_hull_list[h]->hulls[1];
|
|
} else {
|
|
pe->hull = 0;
|
|
if (SVfloat (check, solid) == SOLID_BSP) {
|
|
pe->model = sv.models[(int) (SVfloat (check, modelindex))];
|
|
} else {
|
|
pe->model = NULL;
|
|
VectorCopy (SVvector (check, mins), pe->mins);
|
|
VectorCopy (SVvector (check, maxs), pe->maxs);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// recurse down both sides
|
|
if (node->axis == -1)
|
|
return;
|
|
|
|
if (pmove_maxs[node->axis] > node->dist)
|
|
AddLinksToPmove (node->children[0]);
|
|
|
|
if (pmove_mins[node->axis] < node->dist)
|
|
AddLinksToPmove (node->children[1]);
|
|
}
|
|
|
|
byte playertouch[(MAX_EDICTS + 7) / 8];
|
|
|
|
/*
|
|
SV_PreRunCmd
|
|
|
|
Done before running a player command. Clears the touch array
|
|
*/
|
|
void
|
|
SV_PreRunCmd (void)
|
|
{
|
|
memset (playertouch, 0, sizeof (playertouch));
|
|
}
|
|
|
|
static void
|
|
adjust_usecs (usercmd_t *ucmd)
|
|
{
|
|
int passed;
|
|
|
|
if (host_client->last_check == -1.0)
|
|
return;
|
|
passed = (int) ((realtime - host_client->last_check) * 1000.0);
|
|
host_client->msecs += passed - ucmd->msec;
|
|
if (host_client->msecs >= 0) {
|
|
host_client->msecs -= sv_timecheck_decay->int_val;
|
|
} else {
|
|
host_client->msecs += sv_timecheck_decay->int_val;
|
|
}
|
|
if (abs (host_client->msecs) > sv_timecheck_fuzz->int_val) {
|
|
int fuzz = sv_timecheck_fuzz->int_val;
|
|
host_client->msecs = bound (-fuzz, host_client->msecs, fuzz);
|
|
ucmd->msec = passed;
|
|
}
|
|
host_client->last_check = realtime;
|
|
}
|
|
|
|
static void
|
|
check_usecs (usercmd_t *ucmd)
|
|
{
|
|
double tmp_time;
|
|
int tmp_time1;
|
|
|
|
host_client->msecs += ucmd->msec;
|
|
if (host_client->spectator)
|
|
return;
|
|
if (host_client->last_check == -1.0)
|
|
return;
|
|
tmp_time = realtime - host_client->last_check;
|
|
if (tmp_time < sv_timekick_interval->value)
|
|
return;
|
|
host_client->last_check = realtime;
|
|
tmp_time1 = tmp_time * (1000 + sv_timekick_fuzz->value);
|
|
if (host_client->msecs >= tmp_time1) {
|
|
host_client->msec_cheating++;
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s thinks there are %d ms "
|
|
"in %d seconds (Strike %d/%d)\n",
|
|
host_client->name, host_client->msecs,
|
|
(int) tmp_time, host_client->msec_cheating,
|
|
sv_timekick->int_val);
|
|
if (host_client->msec_cheating >= sv_timekick->int_val) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, "Strike %d for %s!!\n",
|
|
host_client->msec_cheating, host_client->name);
|
|
SV_BroadcastPrintf (PRINT_HIGH, "Please see "
|
|
"http://www.quakeforge.net/speed_cheat.php "
|
|
"for information on QuakeForge's time cheat "
|
|
"protection. That page explains how some may "
|
|
"be cheating without knowing it.\n");
|
|
SV_DropClient (host_client);
|
|
}
|
|
}
|
|
host_client->msecs = 0;
|
|
}
|
|
|
|
void
|
|
SV_RunCmd (usercmd_t *ucmd, qboolean inside)
|
|
{
|
|
int oldmsec, i, n;
|
|
edict_t *ent;
|
|
|
|
if (!inside) {
|
|
if (sv_timecheck_mode->int_val) {
|
|
adjust_usecs (ucmd);
|
|
} else {
|
|
check_usecs (ucmd);
|
|
}
|
|
if (host_client->last_check == -1.0)
|
|
host_client->last_check = realtime;
|
|
}
|
|
|
|
cmd = *ucmd;
|
|
|
|
// chop up very long commands
|
|
if (cmd.msec > 50) {
|
|
oldmsec = ucmd->msec;
|
|
cmd.msec = oldmsec / 2;
|
|
SV_RunCmd (&cmd, 1);
|
|
cmd.msec = oldmsec / 2;
|
|
cmd.impulse = 0;
|
|
SV_RunCmd (&cmd, 1);
|
|
return;
|
|
}
|
|
|
|
if (!SVfloat (sv_player, fixangle))
|
|
VectorCopy (ucmd->angles, SVvector (sv_player, v_angle));
|
|
|
|
SVfloat (sv_player, button0) = ucmd->buttons & 1;
|
|
// 1999-10-29 +USE fix by Maddes start
|
|
if (!nouse) {
|
|
SVfloat (sv_player, button1) = (ucmd->buttons & 4) >> 2;
|
|
}
|
|
// 1999-10-29 +USE fix by Maddes end
|
|
SVfloat (sv_player, button2) = (ucmd->buttons & 2) >> 1;
|
|
if (ucmd->impulse)
|
|
SVfloat (sv_player, impulse) = ucmd->impulse;
|
|
if (host_client->cuff_time > realtime)
|
|
SVfloat (sv_player, button0) = SVfloat (sv_player, impulse) = 0;
|
|
|
|
// angles
|
|
// show 1/3 the pitch angle and all the roll angle
|
|
if (SVfloat (sv_player, health) > 0) { //FIXME hardcoded mod info
|
|
if (!SVfloat (sv_player, fixangle)) {
|
|
SVvector (sv_player, angles)[PITCH] =
|
|
-SVvector (sv_player, v_angle)[PITCH] / 3;
|
|
SVvector (sv_player, angles)[YAW] =
|
|
SVvector (sv_player, v_angle)[YAW];
|
|
}
|
|
SVvector (sv_player, angles)[ROLL] =
|
|
SV_CalcRoll (SVvector (sv_player, angles),
|
|
SVvector (sv_player, velocity)) * 4;
|
|
}
|
|
|
|
sv_frametime = min (0.1, ucmd->msec * 0.001);
|
|
|
|
if (!host_client->spectator) {
|
|
*sv_globals.frametime = sv_frametime;
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.PlayerPreThink);
|
|
|
|
SV_RunThink (sv_player);
|
|
}
|
|
|
|
for (i = 0; i < 3; i++)
|
|
pmove.origin[i] = SVvector (sv_player, origin)[i]
|
|
+ (SVvector (sv_player, mins)[i] - player_mins[i]);
|
|
VectorCopy (SVvector (sv_player, velocity), pmove.velocity);
|
|
VectorCopy (SVvector (sv_player, v_angle), pmove.angles);
|
|
|
|
pmove.flying = SVfloat (sv_player, movetype) == MOVETYPE_FLY;
|
|
pmove.spectator = host_client->spectator;
|
|
pmove.waterjumptime = SVfloat (sv_player, teleport_time);
|
|
if (pmove.waterjumptime)
|
|
pmove.waterjumptime -= sv.time;
|
|
pmove.numphysent = 1;
|
|
pmove.physents[0].model = sv.worldmodel;
|
|
pmove.cmd = *ucmd;
|
|
pmove.dead = SVfloat (sv_player, health) <= 0;
|
|
pmove.oldbuttons = host_client->oldbuttons;
|
|
pmove.oldonground = host_client->oldonground;
|
|
|
|
movevars.entgravity = host_client->entgravity;
|
|
movevars.maxspeed = host_client->maxspeed;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
pmove_mins[i] = pmove.origin[i] - 256;
|
|
pmove_maxs[i] = pmove.origin[i] + 256;
|
|
}
|
|
|
|
#if 0
|
|
AddAllEntsToPmove ();
|
|
#else
|
|
AddLinksToPmove (sv_areanodes);
|
|
#endif
|
|
|
|
#if 0
|
|
{
|
|
int before, after;
|
|
|
|
before = PM_TestPlayerPosition (pmove.origin);
|
|
PlayerMove ();
|
|
after = PM_TestPlayerPosition (pmove.origin);
|
|
|
|
if (SVfloat (sv_player, health) > 0 && before && !after)
|
|
SV_Printf ("player %s got stuck in playermove!!!!\n",
|
|
host_client->name);
|
|
}
|
|
#else
|
|
PlayerMove ();
|
|
#endif
|
|
|
|
host_client->oldbuttons = pmove.oldbuttons;
|
|
host_client->oldonground = pmove.oldonground;
|
|
if (pmove.waterjumptime > 0)
|
|
pmove.waterjumptime += sv.time;
|
|
else
|
|
pmove.waterjumptime = 0;
|
|
SVfloat (sv_player, teleport_time) = pmove.waterjumptime;
|
|
SVfloat (sv_player, waterlevel) = waterlevel;
|
|
SVfloat (sv_player, watertype) = watertype;
|
|
if (onground != -1) {
|
|
SVfloat (sv_player, flags) = (int) SVfloat (sv_player, flags) |
|
|
FL_ONGROUND;
|
|
SVentity (sv_player, groundentity) =
|
|
EDICT_TO_PROG (&sv_pr_state,
|
|
EDICT_NUM (&sv_pr_state,
|
|
pmove.physents[onground].info));
|
|
} else {
|
|
SVfloat (sv_player, flags) =
|
|
(int) SVfloat (sv_player, flags) & ~FL_ONGROUND;
|
|
}
|
|
for (i = 0; i < 3; i++)
|
|
SVvector (sv_player, origin)[i] =
|
|
pmove.origin[i] - (SVvector (sv_player, mins)[i] - player_mins[i]);
|
|
|
|
#if 0
|
|
// truncate velocity the same way the net protocol will
|
|
for (i = 0; i < 3; i++)
|
|
SVvector (sv_player, velocity)[i] = (int) pmove.velocity[i];
|
|
#else
|
|
VectorCopy (pmove.velocity, SVvector (sv_player, velocity));
|
|
#endif
|
|
|
|
VectorCopy (pmove.angles, SVvector (sv_player, v_angle));
|
|
|
|
if (!host_client->spectator) {
|
|
// link into place and touch triggers
|
|
SV_LinkEdict (sv_player, true);
|
|
|
|
// touch other objects
|
|
for (i = 0; i < pmove.numtouch; i++) {
|
|
n = pmove.touchindex[i]->info;
|
|
ent = EDICT_NUM (&sv_pr_state, n);
|
|
if (!SVfunc (ent, touch) || (playertouch[n / 8] & (1 << (n % 8))))
|
|
continue;
|
|
sv_pr_touch (ent, sv_player);
|
|
playertouch[n / 8] |= 1 << (n % 8);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_PostRunCmd
|
|
|
|
Done after running a player command.
|
|
*/
|
|
void
|
|
SV_PostRunCmd (void)
|
|
{
|
|
// run post-think
|
|
|
|
if (!host_client->spectator) {
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.PlayerPostThink);
|
|
SV_RunNewmis ();
|
|
} else if (sv_funcs.SpectatorThink) {
|
|
*sv_globals.time = sv.time;
|
|
*sv_globals.self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_funcs.SpectatorThink);
|
|
}
|
|
}
|
|
|
|
/*
|
|
SV_ExecuteClientMessage
|
|
|
|
The current net_message is parsed for the given client
|
|
*/
|
|
void
|
|
SV_ExecuteClientMessage (client_t *cl)
|
|
{
|
|
byte checksum, calculatedChecksum;
|
|
const char *s;
|
|
client_frame_t *frame;
|
|
int checksumIndex, seq_hash, c;
|
|
usercmd_t oldest, oldcmd, newcmd;
|
|
qboolean move_issued = false; // allow only one move command
|
|
vec3_t o;
|
|
|
|
// make sure the reply sequence number matches the incoming
|
|
// sequence number
|
|
if (cl->netchan.incoming_sequence >= cl->netchan.outgoing_sequence)
|
|
cl->netchan.outgoing_sequence = cl->netchan.incoming_sequence;
|
|
else
|
|
cl->send_message = false; // don't reply, sequences have slipped
|
|
|
|
// setup delta information
|
|
cl->delta.cur_frame = cl->netchan.incoming_acknowledged & UPDATE_MASK;
|
|
cl->delta.out_frame = cl->netchan.outgoing_sequence & UPDATE_MASK;
|
|
cl->delta.in_frame = cl->netchan.incoming_sequence & UPDATE_MASK;
|
|
|
|
// calc ping time
|
|
frame = &cl->delta.frames[cl->delta.cur_frame];
|
|
frame->ping_time = realtime - frame->senttime;
|
|
|
|
cl->laggedents_count = 0;
|
|
if (sv_antilag->int_val) {
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
cl->laggedents[i].present = frame->playerpresent[i];
|
|
if (cl->laggedents[i].present) {
|
|
VectorCopy(frame->playerpositions[i],
|
|
cl->laggedents[i].laggedpos);
|
|
}
|
|
}
|
|
cl->laggedents_count = MAX_CLIENTS;
|
|
cl->laggedents_frac = sv_antilag_frac->value;
|
|
}
|
|
|
|
// save time for ping calculations
|
|
cl->delta.frames[cl->delta.out_frame].senttime = realtime;
|
|
cl->delta.frames[cl->delta.out_frame].ping_time = -1;
|
|
|
|
host_client = cl;
|
|
sv_player = host_client->edict;
|
|
|
|
// seq_hash = (cl->netchan.incoming_sequence & 0xffff) ; // ^ QW_CHECK_HASH;
|
|
seq_hash = cl->netchan.incoming_sequence;
|
|
|
|
// mark time so clients will know how much to predict other players
|
|
cl->localtime = sv.time;
|
|
cl->delta.delta_sequence = -1; // no delta unless requested
|
|
while (1) {
|
|
if (net_message->badread) {
|
|
SV_Printf ("SV_ReadClientMessage: badread\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
}
|
|
|
|
c = MSG_ReadByte (net_message);
|
|
if (c == -1)
|
|
return; // Ender: Patched :)
|
|
|
|
switch (c) {
|
|
default:
|
|
SV_Printf ("SV_ReadClientMessage: unknown command char\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
|
|
case clc_nop:
|
|
break;
|
|
|
|
case clc_delta:
|
|
cl->delta.delta_sequence = MSG_ReadByte (net_message);
|
|
break;
|
|
|
|
case clc_move:
|
|
if (move_issued)
|
|
return; // someone is trying to cheat...
|
|
|
|
move_issued = true;
|
|
|
|
checksumIndex = MSG_GetReadCount (net_message);
|
|
checksum = (byte) MSG_ReadByte (net_message);
|
|
|
|
// read loss percentage
|
|
cl->lossage = MSG_ReadByte (net_message);
|
|
|
|
MSG_ReadDeltaUsercmd (net_message, &nullcmd, &oldest);
|
|
MSG_ReadDeltaUsercmd (net_message, &oldest, &oldcmd);
|
|
MSG_ReadDeltaUsercmd (net_message, &oldcmd, &newcmd);
|
|
|
|
if (cl->state != cs_spawned)
|
|
break;
|
|
|
|
// if the checksum fails, ignore the rest of the packet
|
|
calculatedChecksum =
|
|
COM_BlockSequenceCRCByte (net_message->message->data +
|
|
checksumIndex + 1,
|
|
MSG_GetReadCount (net_message) -
|
|
checksumIndex - 1, seq_hash);
|
|
|
|
if (calculatedChecksum != checksum) {
|
|
Sys_MaskPrintf (SYS_DEV,
|
|
"Failed command checksum for %s(%d) "
|
|
"(%d != %d)\n",
|
|
cl->name, cl->netchan.incoming_sequence,
|
|
checksum, calculatedChecksum);
|
|
return;
|
|
}
|
|
|
|
if (!sv.paused) {
|
|
SV_PreRunCmd ();
|
|
|
|
if (cl->netchan.net_drop < 20) {
|
|
while (cl->netchan.net_drop > 2) {
|
|
SV_RunCmd (&cl->lastcmd, 0);
|
|
cl->netchan.net_drop--;
|
|
}
|
|
if (cl->netchan.net_drop > 1)
|
|
SV_RunCmd (&oldest, 0);
|
|
if (cl->netchan.net_drop > 0)
|
|
SV_RunCmd (&oldcmd, 0);
|
|
}
|
|
SV_RunCmd (&newcmd, 0);
|
|
|
|
SV_PostRunCmd ();
|
|
}
|
|
|
|
cl->lastcmd = newcmd;
|
|
cl->lastcmd.buttons = 0; // avoid multiple fires on lag
|
|
break;
|
|
|
|
case clc_stringcmd:
|
|
s = MSG_ReadString (net_message);
|
|
SV_ExecuteUserCommand (s);
|
|
break;
|
|
|
|
case clc_tmove:
|
|
MSG_ReadCoordV (net_message, o);
|
|
// allowed for only spectators
|
|
if (host_client->spectator) {
|
|
VectorCopy (o, SVvector (sv_player, origin));
|
|
SV_LinkEdict (sv_player, false);
|
|
}
|
|
break;
|
|
|
|
case clc_upload:
|
|
SV_NextUpload ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static builtin_t builtins[] = {
|
|
{"SV_AddUserCommand", PF_AddUserCommand, -1},
|
|
{0}
|
|
};
|
|
|
|
void
|
|
SV_UserInit (void)
|
|
{
|
|
ucmd_table = Hash_NewTable (251, ucmds_getkey, ucmds_free, 0);
|
|
Hash_SetHashCompare (ucmd_table, ucmd_get_hash, ucmd_compare);
|
|
PR_RegisterBuiltins (&sv_pr_state, builtins);
|
|
cl_rollspeed = Cvar_Get ("cl_rollspeed", "200", CVAR_NONE, NULL,
|
|
"How quickly a player straightens out after "
|
|
"strafing");
|
|
cl_rollangle = Cvar_Get ("cl_rollangle", "2", CVAR_NONE, NULL, "How much "
|
|
"a player's screen tilts when strafing");
|
|
|
|
sv_antilag = Cvar_Get ("sv_antilag", "1", CVAR_SERVERINFO, Cvar_Info,
|
|
"Attempt to backdate impacts to compensate for "
|
|
"lag. 0=completely off. 1=mod-controlled. "
|
|
"2=forced, which might break certain uses of "
|
|
"traceline.");
|
|
sv_antilag_frac = Cvar_Get ("sv_antilag_frac", "1", CVAR_SERVERINFO,
|
|
Cvar_Info,
|
|
"FIXME something to do with sv_antilag");
|
|
|
|
sv_allowfake = Cvar_Get ("sv_allowfake", "2", CVAR_NONE, NULL,
|
|
"Allow 'fake' messages (FuhQuake $\\). 1 = "
|
|
"always, 2 = only say_team");
|
|
sv_spectalk = Cvar_Get ("sv_spectalk", "1", CVAR_NONE, NULL, "Toggles "
|
|
"the ability of spectators to talk to players");
|
|
sv_mapcheck = Cvar_Get ("sv_mapcheck", "1", CVAR_NONE, NULL, "Toggle the "
|
|
"use of map checksumming to check for players who "
|
|
"edit maps to cheat");
|
|
sv_timecheck_mode = Cvar_Get ("sv_timecheck_mode", "0", CVAR_NONE, NULL,
|
|
"select between timekick (0, default) and "
|
|
"timecheck (1)");
|
|
sv_timekick = Cvar_Get ("sv_timekick", "3", CVAR_SERVERINFO, Cvar_Info,
|
|
"Time cheat protection");
|
|
sv_timekick_fuzz = Cvar_Get ("sv_timekick_fuzz", "30", CVAR_NONE, NULL,
|
|
"Time cheat \"fuzz factor\" in milliseconds");
|
|
sv_timekick_interval = Cvar_Get ("sv_timekick_interval", "30", CVAR_NONE,
|
|
NULL, "Time cheat check interval in "
|
|
"seconds");
|
|
sv_timecheck_fuzz = Cvar_Get ("sv_timecheck_fuzz", "250", CVAR_NONE, NULL,
|
|
"Milliseconds of tolerance before time "
|
|
"cheat throttling kicks in.");
|
|
sv_timecheck_decay = Cvar_Get ("sv_timecheck_decay", "2", CVAR_NONE,
|
|
NULL, "Rate at which time inaccuracies are "
|
|
"\"forgiven\".");
|
|
sv_kickfake = Cvar_Get ("sv_kickfake", "0", CVAR_NONE, NULL,
|
|
"Kick users sending to send fake talk messages");
|
|
sv_http_url_base = Cvar_Get ("sv_http_url_base", "", CVAR_NONE, NULL,
|
|
"set to base url for http redirects of "
|
|
"downloaded files");
|
|
}
|
|
|
|
static void
|
|
OutofBandPrintf (netadr_t where, const char *fmt, ...)
|
|
{
|
|
// 0 for davsprintf
|
|
static const char header[] = {0xff, 0xff, 0xff, 0xff, A2C_PRINT, 0};
|
|
static dstring_t *send = 0;
|
|
va_list argptr;
|
|
int len;
|
|
|
|
if (!send)
|
|
send = dstring_new ();
|
|
send->size = sizeof (header);
|
|
dstring_adjust (send);
|
|
memcpy (send->str, header, sizeof (header));
|
|
va_start (argptr, fmt);
|
|
davsprintf (send, fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
len = min (send->size, 1024);
|
|
Netchan_SendPacket (len, send->str, where);
|
|
}
|