quakeforge/libs/gamecode
Bill Currie 8fd5be0ee0 Fix a pile of sizeof goofs.
While scan-build wasn't what I was looking for, it has proven useful
anyway: many of the sizeof errors were just noise, but a few were actual
bugs (allocating too much or too little memory).
2018-09-07 20:00:57 +09:00
..
Makefile.am Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
pr_builtins.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_debug.c Fix a pile of sizeof goofs. 2018-09-07 20:00:57 +09:00
pr_edict.c Dump a stack trace when running out of edicts. 2012-07-18 10:30:58 +09:00
pr_exec.c Allow Sys_Error to be hooked. 2016-01-03 23:04:00 +09:00
pr_load.c Fix a bunch of bit-rot. 2018-06-08 13:21:30 +09:00
pr_opcode.c Add (%Ec) to OP_ADDRESS's format specifier. 2013-01-17 16:43:54 +09:00
pr_parse.c Strip trailing spaces from field names. 2013-11-26 14:27:49 +09:00
pr_resolve.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00